Captain Olimar

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PikminPikmin 2 icon.pngPikmin 3 icon.png
Olimar, as he appears on the Pikmin Short Movies.
Olimar, as he appears on the Pikmin Short Movies.
Name Olimar
Gender Male
Eye color Black
Hair color Brown
Home planet Hocotate
Known related characters Wife, son, daughter, Bulbie (pet)
Height 1.9 cm (0.75 inches)
First game Pikmin
Latest game Pikmin 3

Captain Olimar (キャプテン・オリマー?), also referred to as just Olimar,, is the main protagonist of the Pikmin series, although only the main character in the first two games. He discovered PNF-404 and all types of Pikmin so far. He works at Hocotate Freight and, in the first Pikmin game, owns and captains his ship, the S.S. Dolphin.

Olimar has a family on Hocotate, his home planet, and the currently known main members include his wife, son and daughter. In-game, Olimar monologues some notes in Pikmin; in the second game, they are replaced by the Ship's notes.

Personality and appearance[edit]

Physically, Olimar has three short brown hairs and wears a beige spacesuit, decorated with red lines and red gloves. He measures 1.9cm tall, and 3.9cm tall with his space suit on, from the feet to the top of the antenna.

He is quite intellectual, judging from his writings, and has an interest in science and presumably biology, taking notes and commenting on every treasure and enemy he discovers. In addition, he might also have a nack for engineering, as he was the one that designed the Bowsprit.

He loves his family, but they often ask a lot of him when it comes to financial matters. This is one of the reasons he enjoys time to himself. Normally, Olimar is a calm and caring individual, but for whatever reason, the US version of Pikmin 3 gives him an overly greedy and selfish personality.

According to his journal entry on the Impenetrable Cookie, he has a short temper towards incidents of little importance. He also mentions that he has always "had a way with animals", which can be seen with his fairly extensive Piklopedia journal entries on the various creatures on the planet.

Traits and abilities[edit]

  • Olimar is able to control Pikmin, using his whistle as a means of command. The Pikmin quite possibly see him as a leader and a hero.
  • He can pluck or pull out Pikmin sprouts.
  • Olimar can launch a punch attack to weaken enemies (or a three punch combo after obtaining the Rocket Fist).


Warning: the following article or section contains spoilers.

Plot of Pikmin[edit]

Olimar, followed by Red Pikmin.

While on an interstellar vacation from Hocotate, Captain Olimar's ship, the S.S. Dolphin, collided with a meteor, causing it to fall and start to burn as it was crashing down to an unknown planet.

The Dolphin lost 30 pieces, and the accident rendered Olimar unconscious. When he regained consciousness, he found the planet's atmosphere contained high amounts of oxygen, which is extremely poisonous to his species. Fortunately, Olimar landed next to the still barely functioning skeletal hull of the Dolphin. While wandering around an area he called The Impact Site, Olimar met odd creatures that he called Pikmin at what could be considered their nest, an Onion. Both Pikmin and the Onions are named after famous foods Olimar often ate on Hocotate.

These Red Pikmin that he discovered were able to reproduce more Pikmin with Olimar's help. Olimar directed them to carry his ship's Main Engine back to The Dolphin's remains, which auto-repaired itself with the parts that Olimar and the Pikmin brought. This allowed the S.S. Dolphin at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.

As he was looking for more parts, he discovered additional Pikmin types, including Yellow Pikmin and Blue Pikmin in two different areas. Luckily for Olimar, he was able to find and recover all of the ship parts on the planet and restore his ship's damage. Before he left, he took a bottle cap from the planet as a souvenir and took notes on the wildlife.

Although that is the canonical ending, it is possible for players to reach alternate endings.

Return to Hocotate[edit]

After Olimar's success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family and return to his normal life. After arriving at Hocotate Freight, he met up with the President and a new employee named Louie. After landing his ship, he learned that the company was in debt, having to pay at least Poko × 10,100 for the loss of a golden Pikpik carrot shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an old ship was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth Poko × 100, which lowered the debt to Poko × 10,000. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more treasure as a result.

Paying off Hocotate Freight's debt[edit]

The bottle cap souvenir, worth Poko × 100.

As Olimar and Louie were heading to the Valley of Repose, the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of Red Pikmin fighting a lone Dwarf Red Bulborb. He was able to unite with Louie by using the Pikmin to squash the barriers. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of caves, areas and new Pikmin types.

In the end, Olimar and Louie were able to pay the debt. Olimar blasted off the planet, but noticed that he somehow left Louie behind, but at too late a time to go back and rescue Louie immediately.

The search for Louie[edit]

After repaying the debt, Captain Olimar blasted off the planet, but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.

Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight's fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the Wistful Wild to start their search and eventually found Louie in the Dream Den.

Pikmin 3[edit]

Captain Olimar asleep in Pikmin 3.

In Pikmin 3, Captain Olimar is present only as a plot element, but is a playable character in some Mission Mode stages, as well as being player 2's leader in Bingo Battle mode.

Warning: the following article or section contains spoilers.

In Pikmin 3, Olimar's unseen voyage is explained through Data Files the player can find throughout the game, as well as the Secret Files.

Due to to the President's excessive spending and failure of a new business venture, Olimar is sent back to PNF-404 with Louie in search of even more treasure to buy back the S.S. Dolphin and repay Hocotate Freight's newly acquired second debt. However, the Ship lands near a massive creature known as a Quaggled Mireclops, which destroys it, leaving Olimar and Louie stranded. As they explore the planet, they inadvertently pick up the Koppaites' Cosmic Drive Key.

After a while, Olimar starts to enjoy the search for treasure, and even becomes tempted by it. He at one point writes in his diary that he is sick of the President getting everything, and how easy it would be to take just one piece of gold. Olimar eventually discovers the Formidable Oak, seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the Plasm Wraith. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn't harm him. Because of the wraith, each time Olimar attempts to escape, his suit's auto-sleep feature prevents him from going through with it.

With the help of Louie, Alph, Brittany, and Charlie are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.

In the Super Smash Bros. series[edit]

Olimar's official artwork for Smash Bros. Brawl.

This article or section is a short summary on Olimar as a fighter.
SmashWiki features more in-depth content.

To do: Add missing trophy info.
Care to do so?

Olimar is a playable character in Super Smash Bros. Brawl and Super Smash Bros. for 3DS and Wii U. He commands his Pikmin in battle, and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).

The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types have special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as resistance to flame). The Pikmin Olimar plucks are chosen at random in Brawl and appear in a set order in Smash 4.

Olimar's Final Smash is called End of Day, during which he leaves the arena via his spaceship as night falls. The players left behind are attacked by feeding Bulborbs, and can be further damaged when Olimar's ship returns and explodes on impact. Although Olimar's Pikmin are left behind too, they go unharmed.

Melee trophy[edit]

Captain Olimar also appears in Super Smash Bros. Melee, but only as a trophy.

SSBM Olimar trophy.jpg Description:
The main character of the game Pikmin, Captain Olimar crash-lands on a mysterious planet after his spaceship malfunctions. In order to get off the planet, he must gather the pieces of his broken ship, but the atmosphere of the planet is poisonous to Olimar. As a result, he has to enlist the help of the native Pikmin.

How to obtain: Have a Pikmin save file on your memory card.

Brawl trophy[edit]

OlimarTrophy.jpg Description:
A veteran spacefarer in the employ of Hocotate Freight. After crash-landing on an enigmatic planet, Olimar met the mysterious beings known as Pikmin. He enlisted their aid to find his spaceship parts and help him escape. Once home, he found his employer on the verge of bankruptcy. He was sent back to the Pikmin world with his partner, Louie, to repay the company debt.
GameCube icon.png Pikmin
GameCube icon.png Pikmin 2
How to obtain: Complete Classic Mode with Olimar.

Smash 4 trophy[edit]


Olimar3DSTrophy.png NAFlag.png US description:
A veteran spaceship pilot for Hocotate Freight, Captain Olimar parters with Pikmin in Smash Bros. to help him battle. Olimar is much stronger when he's got Pikmin with him, so keep them plucked and good to go. Pikmin abilities are based on their color —learn what each is best at!
EuropeFlag.png EU description:
Captain Olimar, veteran Hocotate Freight astronaut, joins forces with Pikmin again in this game to take on the world. Olimar isn't much of an attacker without Pikmin by his side, so you should always keep some ready. Pikmin have different abilities depending on their colour, so learn how they work to use them effectively!
How to obtain: Complete Classic Mode with Olimar.


Olimar3DSTrophy2.png NAFlag.png US description:
Pikmin aren't just good for attacking, you know. For example, when you throw them, they can pick up items on their way back. Only items that aren't very heavy, though! Also, if there's someone charging or shooting at you, a well-timed Pikmin throw can stop them in their tracks!
GameCube icon.png Pikmin (12/2001)
GameCube icon.png Pikmin 2 (08/2004)
EuropeFlag.png EU description:
Pikmin aren't just good for attacking,you know. For example, when you throw them, they can pick up items on their way back. Only items that aren't very heavy, but still! Also, if there's someone charging or shooting at you, a well-timed Pikmin-throw can stop them. Just don't forget to replace your Pikmin when they're gone!
GameCube icon.png Pikmin 06/2002
GameCube icon.png Pikmin 2 10/2004
How to obtain: Clear All-Star with Olimar (3DS) or Trophy Shop (Wii U).



  • Olimar's name is derived from Mario, as "Louie" is from Luigi. In Japanese, Olimar (オリマー Orima) is an anagram of Mario (マリオ Mario). Olimar also shares Mario's red color scheme and nose size.
  • It is referred to that Olimar used to be a repairman before his current job[1], and has had conflicts with space pirates.[2]
  • Olimar was supposed to make a cameo appearance in Mario & Luigi: Superstar Saga. The captain was to come in and taste the player's coffee. However, this never occurred, as the scene was canceled. He was also planned to call Mario "Marlio" (an anagram of "Olimar") and somehow mistake Luigi for a beast.
  • In Yoshi's Island DS, a baby similar in appearance to Olimar is present in a few scenes.
  • One of the key items in Super Paper Mario, the Helmet has a large resemblance to Olimar's helmet. It even includes an antenna with a red light beacon.
  • Although not seen, the player can get a message from Olimar in the Wii game Animal Crossing: City Folk, which reads: "I found this odd little hat on my travels. It looks just like one of those cute little creatures I've met in outer space! Have fun wearing it! – From Captain Olimar.". When the player finishes reading the letter, they get an item called the "Red Pikmin Hat", which looks like a Red Pikmin's stem with a leaf. A "life size" model of his ship has also been released.
  • Olimar's carrying weight seems to vary in each game. He weighs 4 units in Pikmin, 1 unit in Pikmin 2, and 5 units in Pikmin 3.
  • The bad ending in Pikmin is possibly referenced in Pikmin 3, as one of Olimar's ship logs in a Data File states that he had a nightmare that the Pikmin dragged him into their Onion after being injured by a creature.
  • In Pikmin 2, Olimar is voiced by Kazumi Totaka – the music composer that added his song as a secret in the game.
  • Although Olimar is just 2cm tall in the Pikmin games, he is much bigger in the Super Smash Bros. games, for the sake of balance.

Names in other languages[edit]

Language Name Meaning
Japanese オリマー?
An anagram of "Mario".
Spanish Olimar -
French Olimar -
Dutch Olimar -
German Olimar -
Italian Olimar -

See also[edit]


  1. "Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long – one might say epic – journey, going from mere repairman to captain of my own ship... but now I'm rambling." – Olimar on his voyage log
  2. "The Guard Satellite! Deep space is filled with dangers. This automated satellite does its part to help guard both me and my spaceship. I'll sleep better at night once this little satellite is back on duty.

    This has protected me from space pirates many, many times." – Olimar on the Guard Satellite.