Editing Creator's Garden

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
|size=250px
|size=250px
|sublevels=1
|sublevels=1
|red=0
|purple=0
|white=0
|yellow=0
|blue=50
|blue=50
|bitter=2
|bitter=2
|spicy=1
|spicy=1
|gridcol=4
|gridrow=1
}}
}}
{{guide}}
The '''Creator's Garden''' is the fourth level in [[Challenge Mode (Pikmin 2)]]. It is filled with water and many enemies.
The '''Creator's Garden''' is the fourth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]] and is automatically unlocked with the mode. Olimar and Louie have 50 [[Blue Pikmin]] at their disposal. It consists of a single sublevel filled with water and many aquatic enemies. It also houses several [[gate]]s that need to be broken down.


==Sublevel 1==
==Sublevel 1==
* '''Theme''': Garden
*'''Time''': 180 seconds
* '''Music''': ''[[Music in Pikmin 2#Grass|Grass]]''
*'''Music''': Green Yards
* '''Time''': 180 (360 seconds)
*'''Enemies''':
* '''Starting Pikmin''':
**[[Fiery Blowhog]]
** {{icon|Blue Pikmin|v=P2|y}} × 50 (flower)
**[[Hermit Crawmad]] x2
* '''Treasures''':
**[[Yellow Wollywog]]
** {{icon|Aquatic Mine|y}} × 1 (inside Yellow Wollywog)
**[[Water Dumple]] x3
** {{icon|Decorative Goo|y}} × 1
*'''Treasure''':
** {{icon|Mirrored Element|y}} × 2 (inside Hermit Crawmads)
**[[Aquatic Mine]]
** {{icon|Strife Monolith|y}} × 1
**[[Decorative Goo]]
** {{icon|The Key|y}} × 1 (inside Fiery Blowhog)
**[[The Key]]
** {{icon|Unknown Merit|y}} × 3 (inside Water Dumples)
**[[Mirrored Element]] x2
* '''Enemies''':
**[[Strife Monolith]]
** {{icon|Fiery Blowhog|y}} × 1
**[[Unknown Merit]] x3
** {{icon|Hermit Crawmad|y}} × 2
** {{icon|Water Dumple|y}} × 3
** {{icon|Yellow Wollywog|y}} × 1
* '''Obstacles''':
** None
* '''Vegetation''':
** {{icon|Clover|y}} × 10
** {{icon|Fiddlehead|y}} × 5
* '''Others''':
** [[Gate]] with 4000 [[Health|HP]] × 2
 
{{cavegen|cg1}}
{{sublevel technical
|cave        = ch_NARI_01kusachi
|enemymax    = 7
|itemmax    = 2
|gatemax    = 2
|capmax      = 0
|rooms      = 2
|ctrratio    = 0
|geyser      = Yes
|unitfile    = 1_MAT_ike_kusachi.txt
|lightfile  = kusachi_light_cha.ini
|bg          = hiroba
|clog        = No
|hiddenfloor = 1
|units      =
{{sublevel units
|cap_kusachi|Dead end
|item_cap_kusachi|Dead end with item
|way3_kusachi|Three-way crossing
|way4_kusachi|Four-way crossing
|wayl_kusachi|Turning corridor
|way2_kusachi|Corridor
}}
{{sublevel units
|way2x2_kusachi|Long corridor
|room_ike_kusachi|'''Room with pond'''
}}
}}
{| class="wikitable mw-collapsible mw-collapsed technicaltable"
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
|-
! colspan="5" | The game spawns these "main" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 1
| {{icon|Fiery Blowhog|y}}
| 1
| None
| "Hard" enemy spots
|-
| -
| {{icon|The Key|y}}
| colspan="3" | Carried inside entry with ID 1
|-
| 2
| {{icon|Hermit Crawmad|y}}
| 1
| None
| "Hard" enemy spots
|-
| -
| {{icon|Mirrored Element|y}}
| colspan="3" | Carried inside entry with ID 2
|-
| 3
| {{icon|Hermit Crawmad|y}}
| 1
| None
| "Hard" enemy spots
|-
| -
| {{icon|Mirrored Element|y}}
| colspan="3" | Carried inside entry with ID 3
|-
| 4
| {{icon|Yellow Wollywog|y}}
| 1
| None
| "Hard" enemy spots
|-
| -
| {{icon|Aquatic Mine|y}}
| colspan="3" | Carried inside entry with ID 4
|-
| 5
| {{icon|Water Dumple|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|Unknown Merit|y}}
| colspan="3" | Carried inside entry with ID 5
|-
| 6
| {{icon|Water Dumple|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|Unknown Merit|y}}
| colspan="3" | Carried inside entry with ID 6
|-
| 7
| {{icon|Water Dumple|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|Unknown Merit|y}}
| colspan="3" | Carried inside entry with ID 7
|-
! colspan="5" | Then it spawns these "decoration" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 8
| {{icon|Clover|y}}
| 5
| None
| Plant spots
|-
| 9
| {{icon|Fiddlehead|y}}
| 5
| None
| Plant spots
|-
| 10
| {{icon|Clover|y}}
| 5
| None
| Plant spots
|-
! colspan="5" | Then it spawns these "treasure" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 11
| {{icon|Decorative Goo|y}}
| 1
| None
| Treasure spots
|-
| 12
| {{icon|Strife Monolith|y}}
| 1
| None
| Treasure spots
|-
! colspan="5" | Then it spawns 2 "gate" objects. Chances:
|-
! ID !! Object !! Chance !! Fall method !! Spawn location
|-
| 13
| [[Gate]] (4000 [[Health|HP]])
| 100%
| None
| Gate spots
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
 
==Gallery==
<gallery>
Creator's Garden.jpg|In-game screenshot.
</gallery>
 
==Names in other languages==
{{Foreignname
|Jap=あの人の庭<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt -->
|JapM=His garden
|SpaA=Jardín del Creador
|SpaAM=Creator's Garden
|FraA=Jardin originel
|FraAM=Original garden
|FraE=Jardin originel
|FraEM=Original garden
|Ger=Garten des Schöpfers
|GerM=Creator's Garden
|Ita=Giardino idilliaco
|ItaM=Idyllic garden
}}


{{CM}}
{{CM}}

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)