Fruit

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Pikmin 3 icon.png
A Sunseed Berry, the first fruit found in Pikmin 3.

Fruits are the reason for Alph, Brittany and Charlie's visit to PNF-404 – by retrieving pieces of fruit scattered around the planet, and extracting the seeds, they are able to solve the hunger problem in their home planet, Koppai.

Similarly to ship parts and treasures in the previous two games, the collection of these items is necessary in order to complete the game, and they are normally found in specific locations, commonly accompanied by some sort of challenge which must be completed to access them. Some fruits are split into parts, where all parts must be recovered before the fruit is recognized. On top of working towards the goal of kick-starting cultivation on Koppai, the fruits are directly useful to the explorers, as they need to feed on their juice every day.

In total, there are 66 fruits, belonging to 30 different types, with some of them having served as treasures in Pikmin 2, bearing the same name. There is a grand total of 98 days' worth of juice, including the three bottles the explorers keep at the start as provisions. Day 99 can be played but the Koppaites will have no juice at the end. Interestingly, by highlighting day 1 on the day selection menu, it'll show that at the start of that day, the explorers had 7 bottles of juice. Given that at the end of the day, there are only three bottles on the inventory, this means that when the Drake crash-landed, four of the provisions got lost.

Juice[edit]

The collection of fruits serves more than just completing the overall goal: fruit collected is juiced at the end of the day to provide rations for the explorers. Juice is stored into bottles, and a bottle is only closed and made available if it's filled to the top. For this, the leaders will even mix juices of different fruits, if need be. After everything has been juiced, the crew grabs the oldest bottle and consumes it, regardless of how many people there are to feed on it. As such, the amount of juice the player has will determine the amount of days left they can explore. If a day ends and there are no more bottles of juice, the game is over, although the player is allowed to retry from a previous day.

Different fruits provide different amounts of juice, with the lowest possible being half a cup, the maximum being 3, and the average being 1.4. When two different juices are placed on the same bottle, the resulting juice's color will end up as a blend between the two. This is purely aesthetic and affects only the color seen on the bottle. To determine the final color, the game averages the hue and value components of both the existing and the new juice. This works fine for most cases, but in the case where the player collects a Juicy Gaggle and a Zest Bomb and their juices are combined, this results in the color #00FFE5, which is a vibrant blue. Although this color blend is correct, it does not look very natural; indeed, in the real world, combining raspberry and lime juice results in a grayish brown mix.

The bottles have some Koppaite text on them. On the glass, there is the text
'A' in Koppaite text 'J' in Koppaite text
("AJ"), which could mean "apple juice", since "OJ" is a common abbreviation for "orange juice". On the frame, the word
'S' in Koppaite text 'U' in Koppaite text 'R' in Koppaite text 'V' in Koppaite text 'I' in Koppaite text 'V' in Koppaite text 'A' in Koppaite text 'L' in Koppaite text
("survival") can be read.

List[edit]

Icon Name Juice Total Locations Real life fruit
Astringent Clump icon.png Astringent Clump 2.0 2 Garden of Hope, Distant Tundra Grapefruit
Blonde Impostor icon.png Blonde Impostor 1.5 1 (2 parts per fruit) Twilight River Gold kiwi
Citrus Lump FF icon.png Citrus Lump 1.5 4 Garden of Hope, Distant Tundra, Twilight River Orange
Crimson Banquet icon.png Crimson Banquet 3.0 1 (6 parts per fruit) Tropical Wilds Watermelon
Crunchy Deluge icon.png Crunchy Deluge 2.0 1 Twilight River Asian pear
Cupid's Grenade FF icon.png Cupid's Grenade 0.5 3 Tropical Wilds, Distant Tundra Cherry
Dapper Blob icon.png Dapper Blob 1.0 3 Tropical Wilds, Distant Tundra, Twilight River Mangosteen
Dawn Pustules icon.png Dawn Pustules 1.0 2 (20 parts per fruit) Tropical Wilds, Distant Tundra White grapes
Delectable Bouquet icon.png Delectable Bouquet 1.5 2 Tropical Wilds, Twilight River Fig
Disguised Delicacy FF icon.png Disguised Delicacy 1.5 2 (2 parts per fruit) Tropical Wilds, Distant Tundra Green kiwifruit
Dusk Pustules icon.png Dusk Pustules 1.0 3 (20 parts per fruit) Garden of Hope, Distant Tundra, Twilight River Red grapes
Face Wrinkler icon.png Face Wrinkler 1.5 3 Tropical Wilds, Garden of Hope, Distant Tundra Lemon
Fire-Breathing Feast icon.png Fire-Breathing Feast 2.5 1 Garden of Hope Dragon fruit
Heroine's Tear icon.png Heroine's Tear 2.5 1 Distant Tundra Mango
Insect Condo FF icon.png Insect Condo 2.0 1 Twilight River Apple
Juicy Gaggle icon.png Juicy Gaggle 0.5 4 Tropical Wilds, Twilight River Raspberry
Lesser Mock Bottom icon.png Lesser Mock Bottom 1.0 3 Tropical Wilds, Garden of Hope, Twilight River Plum
Mock Bottom icon.png Mock Bottom 2.0 1 Tropical Wilds Peach
Pocked Airhead icon.png Pocked Airhead 2.5 2 Tropical Wilds, Garden of Hope Tangelo
Portable Sunset icon.png Portable Sunset 2.0 2 Distant Tundra, Twilight River Persimmon
Scaly Custard icon.png Scaly Custard 1.5 2 Tropical Wilds, Garden of Hope Avocado
Searing Acidshock icon.png Searing Acidshock 1.0 4 Tropical Wilds, Garden of Hope, Twilight River Ume
Seed Hive icon.png Seed Hive 2.5 1 Twilight River Papaya
Slapstick Crescent icon.png Slapstick Crescent 2.5 1 Tropical Wilds Banana
Stellar Extrusion icon.png Stellar Extrusion 2.0 3 (2 parts per fruit) Tropical Wilds, Garden of Hope, Distant Tundra Star fruit
Sunseed Berry FF icon.png Sunseed Berry 1.0 4 Garden of Hope, Distant Tundra Strawberry
Tremendous Sniffer icon.png Tremendous Sniffer 2.0 1 Twilight River Pear
Velvety Dreamdrop icon.png Velvety Dreamdrop 1.0 4 Tropical Wilds, Garden of Hope, Distant Tundra, Loquat
Wayward Moon icon.png Wayward Moon 3.0 1 Garden of Hope Melon
Zest Bomb icon.png Zest Bomb 1.5 3 Tropical Wilds, Garden of Hope, Distant Tundra Lime

In addition, the following two special types of fruits can be found in Mission Mode and Bingo Battle:

Icon Name
Golden Sunseed icon.png Golden Sunseed
Golden Grenade icon.png Golden Grenade

Fruit File[edit]

A screenshot of the completed Fruit File.

The Fruit File is one of the options available on the KopPad. It provides information on all collected pieces of fruit, and by tapping on a fruit, the player can read Brittany's Notes on it.

Treasures as fruits[edit]

In Pikmin 2, some treasures are actually fruits. They do not serve the same purpose as the collectibles in Pikmin 3, but are fruits nevertheless:

Piktamin U[edit]

"Piktamin U" is a fictional vitamin that the Koppaites claim is in some fruits. Its name is a pun on "vitamin" with "Pik" at the start, and the "U" is the vitamin's name, is in reference to the Wii U. Oddly, even the Golden Sunseed, which seems to be more of a treasure and less of a food, is said to have a lot of Piktamin U, in a Mission Mode tip.[1]

Gallery[edit]

Trivia[edit]

  • According to Brittany's notes, Alph is allergic to both the Heroine's Tear and the Scaly Custard.
  • Including Mission Mode and Bingo Battle, the Cupid's Grenade is the most common normal fruit in Pikmin 3, appearing 20 times. The most common golden fruit is the Golden Grenade, appearing 23 times.
  • All the fruits in Pikmin 3 appear to be fresh and undamaged, which is odd, considering some of them are buried, underwater, not growing on any plant (except a few), and even ingested by creatures.
  • The Fruit Files for Dawn Pustules and Dusk Pustules state 20 Pikmin are needed to carry them. While there are 20 grapes to carry in each, just one Pikmin can handle the entire task by carrying one at a time.

See also[edit]

References[edit]

  1. Golden Sunseeds are packed with Piktamin U! One of these gives you Poko icon.png × 200!
    Loading screen tip in Mission Mode


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This article was a featured article from October 1st, 2015 to December 1st, 2015.

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