Editing Raw material

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Raw materials can be converted to [[clay]] to build clay bridges, clay mounds, climbing walls, and clay valves. [[Russ]] must be rescued before this is possible. When a Pikmin is ordered to work on one of these structures, it will run back to the [[S.S. Beagle]], from which a piece of clay will come out that the Pikmin catches. The Pikmin then carries this piece towards the destination and throws it into place.
Raw materials can be converted to [[clay]] to build clay bridges, clay mounds, climbing walls, and clay valves. [[Russ]] must be rescued before this is possible. When a Pikmin is ordered to work on one of these structures, it will run back to the [[S.S. Beagle]], from which a piece of clay will come out that the Pikmin catches. The Pikmin then carries this piece towards the destination and throws it into place.


Each blob of clay costs one piece of raw material, and the raw material counter decreases as soon as the clay comes out of the S.S. Beagle. If the player has 0 raw materials, the Pikmin will idle under the S.S. Beagle waiting for more to be retrieved so they can continue. 1009 raw material is required to build all 43 structures in the main game, and 169 is required to build all structures present in Olimar's Shipwreck Tale.
Each blob of clay costs one piece of raw material, and the raw material counter decreases as soon as the clay comes out of the S.S. Beagle. If the player has 0 raw materials, the Pikmin will idle under the S.S. Beagle waiting for more to be retrieved so they can continue.


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