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They also gained more realistic compound eyes compared to the glass-like eyes with pupils from ''Pikmin'' and ''Pikmin 2''. They also will attempt to crawl away when swarmed by Pikmin on the ground.
They also gained more realistic compound eyes compared to the glass-like eyes with pupils from ''Pikmin'' and ''Pikmin 2''. They also will attempt to crawl away when swarmed by Pikmin on the ground.


In ''[[Hey! Pikmin]]'', the body is now a much darker green with the head and arms being a pale yellow and their lower arms also now resemble the [[Bumbling Snitchbug]]'s arms in shape, their antennae have once again changed color to orange to a dark maroonish red, and they also return to having the less realistic eyes from ''Pikmin'' and ''Pikmin 2'' but are missing the red to yellow gradient that they have in every other game.
In ''[[Hey! Pikmin]]'', the body is now a much darker green with the head and arms being a pale yellow and their lower arms also now resemble the [[Bumbling Snitchbug]]'s arms in shape,
their antennae have once again changed color to orange to a dark maroonish red, and they also return to having the less realistic eyes from ''Pikmin'' and ''Pikmin 2'' but are missing the red to yellow gradient that they have in every other game.


{{Notes|reel=y|olimar=y|louie=y|heypikmin=y|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
{{Notes|reel=y|olimar=y|louie=y|heypikmin=y|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
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{{transcript|If you were swept up and then tossed away by those long dangling arms, I think you'd better understand what it feels like to be a Pikmin. A little courage is all you need to give it a try. Consider it a learning experience!|block=y}}
{{transcript|If you were swept up and then tossed away by those long dangling arms, I think you'd better understand what it feels like to be a Pikmin. A little courage is all you need to give it a try. Consider it a learning experience!|block=y}}


===Olimar's Notes (''Pikmin 4'')===
===Olimar's Notes (Pikmin 4)===
{{transcript| The Scarpanids originally lived on the ground, sporting poorly developed vestigial wings. This species developed enlarged antennae that can be used as makeshift wings.
{{transcript| The Scarpanids originally lived on the ground, sporting poorly developed vestigial wings. This species developed enlarged antennae that can be used as makeshift wings.


Scarpanids are attracted by the sight of large groups of Pikmin in cavalry formation and will swoop down to seize them. However, Scarpanids do not eat Pikmin, and they will drop any seized Pikmin after a short time.
Scarpanids are attracted by the sight of large groups of Pikmin in cavalry formation and will swoop down to seize them. However, Scarpanids do not eat Pikmin, and they will drop any seized Pikmin after a short time.  


The reason for this behavior is unknown, but I look forward to future research in the area.|block=y}}
The reason for this behavior is unknown, but I look forward to future research in the area.|block=y}}
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特徴 その1 さらう
特徴 その1 さらう
:大きく発達した触角を羽ばたかせて飛行し、上空から襲いかかってピクミンをさらっていく。
:大きく発達した触角を羽ばたかせて飛行し、上空から襲いかかってピクミンをさらっていく。
:(Image text:
:(Image text:  
:*肥大化した触角
:*肥大化した触角
:*鋭い爪に引っかける)
:*鋭い爪に引っかける)


特徴 その2 地面に埋める
特徴 その2 地面に埋める
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|spec = {{p2 enemy property | fp01 | 通常飛行高さ | Normal flight height | 85 }}
|spec = {{p2 enemy property | fp01 | 通常飛行高さ | Normal flight height | 85 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp02 | 掴み飛行高さ | Flight height while holding Pikmin | 70 }}
{{p2 enemy property | fp02 | 掴み飛行高さ | Flight height while holding pikmin | 70 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp03 | 状態遷移高さ | Unknown | 50 }}
{{p2 enemy property | fp03 | 状態遷移高さ | Unknown | 50 }}
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{{p2 enemy property | fp04 | 通常移動速度 | Normal movement speed | 80 }}
{{p2 enemy property | fp04 | 通常移動速度 | Normal movement speed | 80 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp05 | 掴み移動速度 | Movement speed while holding Pikmin | 70 }}
{{p2 enemy property | fp05 | 掴み移動速度 | Movement speed while holding pikmin | 70 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp06 | ウェイト時間 | Duration it idles while patrolling | 3 }}
{{p2 enemy property | fp06 | ウェイト時間 | Duration it idles while patrolling | 3 }}
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{{p2 enemy property | fp12 | 上昇係数(5) | Unknown | 3.5 }}
{{p2 enemy property | fp12 | 上昇係数(5) | Unknown | 3.5 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp21 | 振払確率(1) | Chance Snitchbug shakes Pikmin off when no Pikmin are latched on| 0.3 }}
{{p2 enemy property | fp21 | 振払確率(1) | Chance snitchbug shakes pikmin off when no pikmin are latched on| 0.3 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp22 | 振払確率(5) | Chance Snitchbug shakes Pikmin off when 5 or more Pikmin are latched on| 0.8 }}
{{p2 enemy property | fp22 | 振払確率(5) | Chance snitchbug shakes pikmin off when 5 or more pikmin are latched on| 0.8 }}
{{!}}-
{{!}}-
{{p2 enemy property | fp23 | もがき時間 | Unknown | 1 }}
{{p2 enemy property | fp23 | もがき時間 | Unknown | 1 }}
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Olimar's Madcap Ride 7.jpg|Two Swooping Snitchbugs swooping downward in ''Hey! Pikmin''.
Olimar's Madcap Ride 7.jpg|Two Swooping Snitchbugs swooping downward in ''Hey! Pikmin''.
Olimar's Madcap Ride Swooping Snitchbug cutscene.jpg|A Swooping Snitchbug in the cutscene in [[Olimar's Madcap Ride]].
Olimar's Madcap Ride Swooping Snitchbug cutscene.jpg|A Swooping Snitchbug in the cutscene in [[Olimar's Madcap Ride]].
Swooping Snitchbug Creature Log.png|The Swooping Snitchbug in the [[Creature Log]].
Swooping Snitchbug Creature Log.png|The Swooping Snitchbug the [[Creature Log]].
</gallery>
</gallery>


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