Editing Talk:Pikmin 2 enemy properties

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==assorted discoveries==
==assorted discoveries==
*{s003} "accel" is pretty funny because higher values will make things walk like they're on ice
*{s003} "accel" is pretty funny because higher values will make things walk like they're on ice
*{fp29} "warning time" doesn't seem to do anything when changed, but the values are different for each enemy so it could be something completely different that I'm not noticing


*{fp06} only affects the forward movement speed of an object; animations, attacks, etc. are not affected much to my disappointment. on the spider bosses, this determines how far they will move forward in a single four-step cycle (leads to some painful looking leg-bending). on waterwraith, I saw no noticeable difference so its speed is likely determined by its specific parameters then
*{fp06} only affects the forward movement speed of an object; animations, attacks, etc. are not affected much to my disappointment. on the spider bosses, this determines how far they will move forward in a single four-step cycle (leads to some painful looking leg-bending). on waterwraith, I saw no noticeable difference so its speed is likely determined by its specific parameters then

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