Hazard: Difference between revisions

63 bytes added ,  17 years ago
Line 14: Line 14:
Poison hazards refer mainly to gas pipes that gather poison around a Pikmin's leaf, effectively choking them. This can be also cured by calling the Pikmin over. The gas pipes constantly spit gas in all directions; therefore, only white Pikmin can break them. Certain enemies, such as the [[Doodlebug]] will also emit temporary gas. There are other enemies that create/release poisonous gas as well.
Poison hazards refer mainly to gas pipes that gather poison around a Pikmin's leaf, effectively choking them. This can be also cured by calling the Pikmin over. The gas pipes constantly spit gas in all directions; therefore, only white Pikmin can break them. Certain enemies, such as the [[Doodlebug]] will also emit temporary gas. There are other enemies that create/release poisonous gas as well.


=== Explosion ===
[[Image:Explosion.png|left|thumb|82px|Former Explosion: Bomb ]]=== Explosion ===
Bomb-rocks explode. ''' ''Any'' ''' pikmin around will die. You may find bombs scattered on the ground of 'rusty' terrain caves, as well as them falling from the air in even more types of caves. These are also produced by the [[Careening Dirigibug]]s. The [[Volatile Dweevil]] itself also acts like a bomb that can move and fall from the air. The explosion hazard is '''not''' created by the [[Titan Dweevil]].
Bomb-rocks explode. ''' ''Any'' ''' pikmin around will die. You may find bombs scattered on the ground of 'rusty' terrain caves, as well as them falling from the air in even more types of caves. These are also produced by the [[Careening Dirigibug]]s. The [[Volatile Dweevil]] itself also acts like a bomb that can move and fall from the air. The explosion hazard is '''not''' created by the [[Titan Dweevil]].


Anonymous user