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Afterwards, Alph makes his way to the [[Garden of Hope]], where he gets [[Rock Pikmin]] and reunites with [[Brittany]]. After defeating the [[Armored Mawdad]], as the two make their way to the [[Distant Tundra]], Brittany gets knocked off the ship and lands in a cave where she discovers [[Yellow Pikmin]]. The Hocotatians finally collect enough treasure to repay the second debt, but Olimar picks up a reading of a golden object in the [[Formidable Oak|Oak]]. Olimar ignores Louie's warnings about the area, and they make their way to the Oak, where Louie turns back and Olimar gets captured by the [[Plasm Wraith]], leaving behind [[Olimar's Log (Exploration Notes)#Journal Entry|his 6th journal entry]]. The Plasm Wraith repeatedly knocks him unconscious, since his [[spacesuit]] puts him in forced-sleep. He still manages to write his last three logs during this time. Somehow, during the escape, Louie lands in the [[Twilight River]] while the ship itself crash-lands in the [[Quaggled Mireclops]]' arena. The two Koppaites reunite once more, take down the Vehemoth Phosbat and rescue Charlie. They then head off to the Twilight River to pursue a signal they received, and in there, they find [[Winged Pikmin]]. They manage to rescue [[Louie]], who was captured by the [[Scornet Maestro]], only to have him land the Drake at the [[Garden of Hope]] and steal all their fruit and treasure the very next day. The trio chases the thief, and along the way, find [[Blue Pikmin]] through a path that Louie managed to open with unknown explosives. While they are at it, Louie starts recording [[Secret Files#Louie's log|his log]] but is attacked by the [[Quaggled Mireclops]] and the Hocotate ship is presumably destroyed at that moment. They eventually face and defeat the Quaggled Mireclops, with the Hocotate ship totaled just outside the bounds of the arena, and take Louie back with them, now tying him up. Louie reveals the location of [[Captain Olimar]], and the explorers set out to rescue him on the [[Formidable Oak]]. The final fight happens against the [[Plasm Wraith]], and afterwards, Olimar returns the cosmic drive key, and the whole cast leaves the planet.
Afterwards, Alph makes his way to the [[Garden of Hope]], where he gets [[Rock Pikmin]] and reunites with [[Brittany]]. After defeating the [[Armored Mawdad]], as the two make their way to the [[Distant Tundra]], Brittany gets knocked off the ship and lands in a cave where she discovers [[Yellow Pikmin]]. The Hocotatians finally collect enough treasure to repay the second debt, but Olimar picks up a reading of a golden object in the [[Formidable Oak|Oak]]. Olimar ignores Louie's warnings about the area, and they make their way to the Oak, where Louie turns back and Olimar gets captured by the [[Plasm Wraith]], leaving behind [[Olimar's Log (Exploration Notes)#Journal Entry|his 6th journal entry]]. The Plasm Wraith repeatedly knocks him unconscious, since his [[spacesuit]] puts him in forced-sleep. He still manages to write his last three logs during this time. Somehow, during the escape, Louie lands in the [[Twilight River]] while the ship itself crash-lands in the [[Quaggled Mireclops]]' arena. The two Koppaites reunite once more, take down the Vehemoth Phosbat and rescue Charlie. They then head off to the Twilight River to pursue a signal they received, and in there, they find [[Winged Pikmin]]. They manage to rescue [[Louie]], who was captured by the [[Scornet Maestro]], only to have him land the Drake at the [[Garden of Hope]] and steal all their fruit and treasure the very next day. The trio chases the thief, and along the way, find [[Blue Pikmin]] through a path that Louie managed to open with unknown explosives. While they are at it, Louie starts recording [[Secret Files#Louie's log|his log]] but is attacked by the [[Quaggled Mireclops]] and the Hocotate ship is presumably destroyed at that moment. They eventually face and defeat the Quaggled Mireclops, with the Hocotate ship totaled just outside the bounds of the arena, and take Louie back with them, now tying him up. Louie reveals the location of [[Captain Olimar]], and the explorers set out to rescue him on the [[Formidable Oak]]. The final fight happens against the [[Plasm Wraith]], and afterwards, Olimar returns the cosmic drive key, and the whole cast leaves the planet.
   
   
There are five endings to ''Pikmin 3'', depending on how much fruit the player obtains, as explained [[Pikmin 3#Endings|here]]. If they don't bring back enough fruit fast enough, they will run out of [[juice]] and the Koppaites will presumably starve to death. It doesn't help that the Koppaites aren't mentioned once by Olimar in ''Hey! Pikmin''. At this point, none of the endings have been confirmed or denied to be canon, but due to Louie not being left behind on the planet in [[Olimar's Comeback]], it can be assumed that the Bountiful ending isn't canon. The Koppaites couldn't have starved to death either, because if they did, the events in Olimar's Comeback wouldn't be possible.
There are five endings to ''Pikmin 3'', depending on how much fruit the player obtains, as explained [[Pikmin 3#Endings|here]]. If they don't bring back enough fruit fast enough, they will run out of [[juice]] and the Koppaites will presumably starve to death. At this point, none of the endings have been confirmed or denied to be canon, but due to Louie not being left behind on the planet in [[Olimar's Comeback]], it can be assumed that the Bountiful ending isn't canon. The Koppaites couldn't have starved to death either, because if they did, the events in Olimar's Comeback wouldn't be possible.


Some undetermined time after the events of ''Pikmin 3'', Captain Olimar is flying through space on his new ship, the [[S.S. Dolphin II]], and comes across a field of asteroids. He tries to dodge them, but fails and crash-lands on an [[Hey! Pikmin planet|unknown planet]] with Pikmin and old enemies returning in it, hinting that it just might be PNF-404 again. However, its geography is completely different than the confirmed PNF-404 in ''Pikmin 3''. The S.S. Dolphin II even calls it an "unknown planet"{{cite quote|They responded to your whistle! Interesting that their behavior is universal across different planets.|[[S.S. Dolphin II]]|a remark about the Pikmin}}, making it harder to believe that this is PNF-404 again. To get his ship back in working condition, he has to recover some [[treasure]]s found throughout the land, so that the S.S. Dolphin II can extract their [[Sparklium]] to help power the rocket. For this, he makes his way through eight [[sector]]s worth of areas, as he re-discovers Red Pikmin, Yellow Pikmin, Blue Pikmin, Rock Pikmin, and Winged Pikmin. (The [[S.S. Dolphin II]] recognizes the Pikmin types first discovered in ''Pikmin 3'', which is why ''Hey! Pikmin'' is known to come after it.{{cite quote|Ah! Those are Rock Pikmin. They're strong enough to break solid objects, such as crystals. If anything gets in your way, call on a Rock Pikmin to bust right through!|The [[S.S. Dolphin II]]|introducing [[Rock Pikmin]]}}{{cite quote|Winged Pikmin, eh? Those will be nice to have around if you fall from a high place. Unlike other Pikmin, they can even follow you into places you can only reach with your jetpack.|[[S.S. Dolphin II]]|introducing [[Winged Pikmin]]}}) At some point in this adventure, he realizes that the ship lost an important piece, the [[Sparklium Converter]]. Through some effort, him and the ship figure out that the piece lies in one final sector, [[The Final Stretch]]. There, he comes face to face with the [[Berserk Leech Hydroe]], and using the help of some Pikmin, manages to kill the creature, expose the parasitic [[Leech Hydroe]], and recover the missing ship part. With the S.S. Dolphin II all set, Olimar gives the Pikmin one final goodbye, lifts off, and heads home safely.
Some undetermined time after the events of ''Pikmin 3'', Captain Olimar is flying through space on his new ship, the [[S.S. Dolphin II]], and comes across a field of asteroids. He tries to dodge them, but fails and crash-lands on an [[Hey! Pikmin planet|unknown planet]] with Pikmin and old enemies returning in it, hinting that it just might be PNF-404 again. However, its geography is completely different than the confirmed PNF-404 in ''Pikmin 3''. The S.S. Dolphin II even calls it an "unknown planet"{{cite quote|They responded to your whistle! Interesting that their behavior is universal across different planets.|[[S.S. Dolphin II]]|a remark about the Pikmin}}, making it harder to believe that this is PNF-404 again. To get his ship back in working condition, he has to recover some [[treasure]]s found throughout the land, so that the S.S. Dolphin II can extract their [[Sparklium]] to help power the rocket. For this, he makes his way through eight [[sector]]s worth of areas, as he re-discovers Red Pikmin, Yellow Pikmin, Blue Pikmin, Rock Pikmin, and Winged Pikmin. (The [[S.S. Dolphin II]] recognizes the Pikmin types first discovered in ''Pikmin 3'', which is why ''Hey! Pikmin'' is known to come after it.{{cite quote|Ah! Those are Rock Pikmin. They're strong enough to break solid objects, such as crystals. If anything gets in your way, call on a Rock Pikmin to bust right through!|The [[S.S. Dolphin II]]|introducing [[Rock Pikmin]]}}{{cite quote|Winged Pikmin, eh? Those will be nice to have around if you fall from a high place. Unlike other Pikmin, they can even follow you into places you can only reach with your jetpack.|[[S.S. Dolphin II]]|introducing [[Winged Pikmin]]}}) At some point in this adventure, he realizes that the ship lost an important piece, the [[Sparklium Converter]]. Through some effort, him and the ship figure out that the piece lies in one final sector, [[The Final Stretch]]. There, he comes face to face with the [[Berserk Leech Hydroe]], and using the help of some Pikmin, manages to kill the creature, expose the parasitic [[Leech Hydroe]], and recover the missing ship part. With the S.S. Dolphin II all set, Olimar gives the Pikmin one final goodbye, lifts off, and heads home safely.
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