Pikmin 2 (Nintendo Switch): Difference between revisions
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=== Gameplay === | === Gameplay === | ||
* The game now sports an updated control scheme similar to {{p3d}}. | * The game is based on the New play control version. | ||
** The game now sports an updated control scheme similar to {{p3d}}. | |||
** {{button|switch|rstick}} is now used to freely control the camera. | ** {{button|switch|rstick}} is now used to freely control the camera. | ||
** In order to [[swarm]], the player must hold down {{button|switch|l}} while tilting {{button|switch|rstick}}. | ** In order to [[swarm]], the player must hold down {{button|switch|l}} while tilting {{button|switch|rstick}}. | ||
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=== Graphics === | === Graphics === | ||
* The gameplay and UI are now rendered at a higher resolution. | * The gameplay and UI are now rendered at a higher resolution. | ||
** Pre-rendered cutscenes appear to have been AI upscaled to 1080p.{{cite web| https://twitter.com/OatmealDome/status/1671612996773203968|Tweet by OatmealDome|Twitter}} | ** Pre-rendered cutscenes appear to have been AI upscaled from 480p to 1080p.{{cite web| https://twitter.com/OatmealDome/status/1671612996773203968|Tweet by OatmealDome|Twitter}} | ||
* Much of the [[Treasure#Brands|product placement]] in the original game has been removed and replaced with fictional/other brands, likely because Nintendo lost the | * Much of the [[Treasure#Brands|product placement]] in the original game has been removed and replaced with fictional/other brands, likely because Nintendo lost the legal rights to those treasures. This includes treasures in the [[Mystical Energy Series]], [[Massive Receptacle Series]], [[Survival Series]], [[Ancient Ad Series]], and [[Odd Logo Series]].{{cite web| https://www.nintendo.com/store/products/pikmin-2-switch/|Pikmin™ 2 for Nintendo Switch - Nintendo Official Site|Nintendo.com}} | ||
* The number of Pikmin currently holding onto an object is now on the top half of of the [[carry]] number, like in {{p3}}. | * The number of Pikmin currently holding onto an object is now on the top half of of the [[carry]] number, like in {{p3}}. | ||
* The text for cave loading screens is much more opaque, and cream-colored. | * The text for cave loading screens is much more opaque, and cream-colored. | ||
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=== Audio === | === Audio === | ||
* The ''[[Ai no Uta]]'' and ''[[Tane no Uta]]'' Easter eggs have been removed, likely as a result of licensing | * The ''[[Ai no Uta]]'' and ''[[Tane no Uta]]'' Easter eggs have been removed, likely as a result of licensing complcations. | ||
*Like in the [[New Play Control! Pikmin 2|New Play Control!]] version, the [[Totoka's song]] [[Easter egg|easter egg]] is | *Like in the [[New Play Control! Pikmin 2|New Play Control!]] version, the [[Totoka's song]] [[Easter egg|easter egg]] is absent. | ||
=== Other === | === Other === | ||
* [[Cutscene#Attraction mode|Attraction mode]] has been completely removed. When attraction mode should play, the title screen is just reloaded. | * [[Cutscene#Attraction mode|Attraction mode]] has been completely removed. When attraction mode should play, the title screen is just reloaded. | ||
* Despite being based off of the ''New Play Control!'' version, the GameCube curser is | * Despite being based off of the ''New Play Control!'' version, the GameCube curser is reused. | ||
=== List of treasures with different appearances === | === List of treasures with different appearances === |