Submerged Castle: Difference between revisions

(→‎Final Floor Battle: cleanup. Hard too -3-)
Line 85: Line 85:
*Weight: N/A
*Weight: N/A


First, Olimar and Louie must get Purple Pikmin to harm it. The Purple Pikmin must stun the Waterwraith and make it solid and purple. Also, it is recommended that Olimar and Louie change the [[Bulbmin]] into Purple Pikmin as Bulbmin cannot go overground. This boss starts out by falling and lifting its front steamroller. Then, Olimar and Louie must get to the side of it as it lifts it and once it drops it, Olimar and Louie must throw a Purple Pikmin at it. Then, the Bulbmin turns solid and purple. When it's purple, Olimar and Louie can damage it; if it doesn't become purple, then Olimar and Louie must call their Pikmin back and wait for their chance to throw more purples at it. Olimar and Louie must rapidly throw Pikmin at its purple body when the Waterwraith is solidified. Soon, the Waterwraith roars a few times and turns clear again, sending Olimar and Louie's Pikmin flying. The Waterwraith roars again and smashes rocks and rolls around if the Pikmin don't hit again fast enough. Olimar and Louie must gather their when the Waterwraith does so.
First, Olimar and Louie must get Purple Pikmin to harm it. The Purple Pikmin must stun the Waterwraith and make it solid and purple. Also, it is recommended that Olimar and Louie change the [[Bulbmin]] into Purple Pikmin as Bulbmin cannot go overground. This boss starts out by falling and lifting its front steamroller. Then, Olimar and Louie must get to the side of it as it lifts it and once it drops it, Olimar and Louie must throw a Purple Pikmin at it. Then, the Waterwraith turns solid and purple. When it's purple, Olimar and Louie can damage it; if it doesn't become purple, then Olimar and Louie must call their Pikmin back and wait for their chance to throw more purples at it. Olimar and Louie must rapidly throw Pikmin at its purple body when the Waterwraith is solidified. Soon, the Waterwraith roars a few times and turns clear again, sending Olimar and Louie's Pikmin flying. The Waterwraith roars again and smashes rocks and rolls around if the Pikmin don't hit again fast enough. Olimar and Louie must gather their when the Waterwraith does so.


Olimar and Louie must avoid being squished with the rock rollers or the rocks crush Olimar, Louie, and the Pikmin. After repeating several times, the rock's health circle falls to zero and runs away from the Olimar and Louie. They can see the rock steamrollers shatter and go away. Olimar and Louie must then chase the Waterwraith until it bends down and starts panting. Olimar and Louie can not become hurt by it, so they must unleash all of their Pikmin on it. The Waterwraith still shakes a lot, but continues to hurt the Pikmin. This is the only boss that a captain can damage. If Olimar and Louie wait too long, the rock starts running some more. When the steamroller runs out of health, the rock tilts its body and bubbles start popping out. After it does that, the rock shatters into many bubbles, being fully vaporized.
Olimar and Louie must avoid being squished with the rock rollers or the rocks crush Olimar, Louie, and the Pikmin. After repeating several times, the rock's health circle falls to zero and runs away from the Olimar and Louie. They can see the rock steamrollers shatter and go away. Olimar and Louie must then chase the Waterwraith until it bends down and starts panting. Olimar and Louie can not become hurt by it, so they must unleash all of their Pikmin on it. The Waterwraith still shakes a lot, but continues to hurt the Pikmin. This is the only boss that a captain can damage. If Olimar and Louie wait too long, the rock starts running some more. When the steamroller runs out of health, the rock tilts its body and bubbles start popping out. After it does that, the rock shatters into many bubbles, being fully vaporized.
Anonymous user