Leader: Difference between revisions

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{{main|Antenna Beetle}} The [[Antenna Beetle]]s found in ''[[Pikmin 2]]'' are comparable to the [[Hocotatian]] leaders in that they can control [[Pikmin family|Pikmin]] with the sounds they produce, apparently by flapping their wings. This appears to affect Pikmin in a similar way to the whistles of the other leaders. The only way to regain control of the capture Pikmin is to kill, stun, or chase away the Antenna Beetle. The Antenna Beetle's whistling range is notably larger than the leaders' without the [[Mega Tweeter]].
{{main|Antenna Beetle}} The [[Antenna Beetle]]s found in ''[[Pikmin 2]]'' are comparable to the [[Hocotatian]] leaders in that they can control [[Pikmin family|Pikmin]] with the sounds they produce, apparently by flapping their wings. This appears to affect Pikmin in a similar way to the whistles of the other leaders. The only way to regain control of the capture Pikmin is to kill, stun, or chase away the Antenna Beetle. The Antenna Beetle's whistling range is notably larger than the leaders' without the [[Mega Tweeter]].
====Bulbmin====
====Bulbmin====
{{main|Bulbmin}} Bulbmin]] are a Pikmin-Bulborb crosses that roam around cave areas. They have a maximum of 10 following Bulbmin. These Bulbmin do not do anything but follow their leader. The leader attacks by eating Pikmin just like normal [[Bulborb]]s do. When you kill the Bulbmin leader, the followers will get frightened and run around in circles. These Bulbmin can be [[whistle|called]] into your army, and act as additional Pikmin. They have immunities to the main 4 [[hazards]]; fire, electricity, water, and poison. The downside to them is that they cannot be taken out of caves. When you take the [[geyser]] out of the cave, they remain at the base of the geyser. It is best to use [[Candypop Bud]]s to convert them into other types of Pikmin which can be taken out of caves.
{{main|Bulbmin}} [[Bulbmin]] are Pikmin-Bulborb crosses that roam around [[cave]]s. They have a maximum of 10 following Bulbmin. These Bulbmin do not do anything but follow their leader. The leader attacks by eating Pikmin just like normal [[Bulborb]]s do. When you kill the Bulbmin leader, the followers will get frightened and run around in circles. These Bulbmin can be [[whistle|called]] into your army, and act as additional Pikmin. They have immunities to the main 4 [[hazards]]; fire, electricity, water, and poison. The downside to them is that they cannot be taken out of caves. When you take the [[geyser]] out of the cave, they remain at the base of the geyser. It is best to use [[Candypop Bud]]s to convert them into other types of Pikmin which can be taken out of caves.


==Leader is Down==
==Leader is Down==
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