Forum:Wiimake Pikmin/Pikmin 2 Updates!: Difference between revisions

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I held the controls in my hand and tested them out just to get a feel of what it could be like, and I'm feeling optimistic about how they implemented swarming into the controls. I'm also glad there's not a bunch of pointless Wiimote speed-shaking involved. [[User:Portal-Kombat|<span style="color:blue">Portal-</span>]][[User_talk:Portal-Kombat|<span style="color:orange">Kombat</span>]]
I held the controls in my hand and tested them out just to get a feel of what it could be like, and I'm feeling optimistic about how they implemented swarming into the controls. I'm also glad there's not a bunch of pointless Wiimote speed-shaking involved. [[User:Portal-Kombat|<span style="color:blue">Portal-</span>]][[User_talk:Portal-Kombat|<span style="color:orange">Kombat</span>]]
CVG already has their review of Pikmin Wiimake, which they rated an 8.0/10 (same score they gave the original). Their verdict was that the real one to look forwards to is the Pikmin 2 remake, and I agree with that. They also said that the new controls are more difficult for old pros who got used to cube controls and that we might lose hundreds of Pikmin because of that. I'm all for a challenge, but I don't want it to be challenging due to control problems... [[User:Portal-Kombat|<span style="color:blue">Portal-</span>]][[User_talk:Portal-Kombat|<span style="color:orange">Kombat</span>]]