50 Pikmin challenge: Difference between revisions

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A '''50-Pikmin run''' is a playthrough of [[Pikmin 1]] with only 50 [[Pikmin (species)|Pikmin]], the minimum possible number. Like the [[7-day run]] or the [[zero-death run]], it is recommended that you have completed the game at least once before attempting due to its challenging nature. Until the [[Gluon Drive]] is collected, it is only possible with no Pikmin deaths and is therefore harder than the [[zero-death run]].
A '''50-Pikmin run''' is a playthrough of ''[[Pikmin]]'' with only 50 [[Pikmin (species)|Pikmin]], the minimum possible number. Like the [[7-day run]] or the [[zero-death run]], it is recommended that you have completed the game at least once before attempting due to its challenging nature. Until the [[Gluon Drive]] is collected, it is only possible with no Pikmin deaths and is therefore harder than the [[zero-death run]].


==Walkthrough==
==Walkthrough==

Revision as of 19:02, February 19, 2012

A 50-Pikmin run is a playthrough of Pikmin with only 50 Pikmin, the minimum possible number. Like the 7-day run or the zero-death run, it is recommended that you have completed the game at least once before attempting due to its challenging nature. Until the Gluon Drive is collected, it is only possible with no Pikmin deaths and is therefore harder than the zero-death run.

Walkthrough

Day 1

Impact Site

  • Grow 25 red pikmin (allow them to flower up)
  • Collect Main Engine

Day 2

Forest of Hope

  • Grow 14 red pikmin (for a total of 39)
  • Kill the 2 dwarf bulborbs near the ship
  • Collect Shock Absorber
  • Grow 10 yellow pikmin
  • Collect Eternal Fuel Dynamo (with 39 reds and 1 yellow)
  • Destroy stone wall next to yellow onion
  • Destroy stone wall next to ship

Day 3

Forest of Hope

Day 4

Forest Navel

  • Collect Automatic Gear (with 14 reds and 1 yellow)
  • Destroy 2 ramps leading to fiery blowhogs (use the reds only)
  • Destroy the ramp leading to the Gravity Jumper(use yellows)
  • Get the Pikmin that collected the Automatic Gear and use them to help destroy the 2 ramps (not the yellow)
  • Collect Gravity Jumper using all of the reds (Destroy the rest of the nearby ramp if necessary)
  • Have the yellows grab 9 bombs
  • Destroy Black stone wall nearest to the Beady long legs

Day 5

Forest Navel

  • Have yellows grab 6 bombs
  • Destroy stone gate next to ship
  • Destroy white gate next to ship until nearby pellet posies grow
  • Kill a pellet posy to lure in the breadbug
  • Kill breadbug by throwing pikmin on top of it
  • Collect Space Float
  • Begin to destroy Gate blocking Analog Computer (using reds)
  • If time permits, begin building bridge leading to Libra

Day 6

Forest Navel

  • Kill Puffstool (using reds)
  • Collect Omega Stabilizer (distract sheargrubs/wigs and wollywog)
  • Activate Blue onion and pick blue pikmin
  • Flower blue pikmin
  • Finish destroying Gate blocking Analog Computer or Bridge leading to Libra (using reds)

Day 7

Forest Navel

  • pull out all reds and yellows
  • Dismiss group near destroyed black stone gate near Beady Long Legs
  • Convert 10 reds into yellows using candypop
  • Have yellows grab 10 bombs
  • Destroy stone wall leading to Beady long legs
  • Destroy Black gate nearest to Beady long legs
  • Pick 10 yellows and dismiss yellows near Beady long legs
  • lure Beady long legs out
  • Kill Beady long legs
  • Collect Guard Satellite using reds (distract sheargrubs)
  • pull out blue pikmin
  • regroup with red pikmin
  • take all pikmin to the Libra
  • Collect Libra
  • Convert 10 yellows into reds using Candypop

Day 8

Distant Spring

  • Kill shearwigs near the Massage Machine by luring them into the water and punching them
  • Begin to Destroy Bridge to Massage Machine
  • Kill all 3 land based puffy blowhogs
  • Kill Armored Canon Beetle
  • Kill all Swooping Snitchbugs
  • Have yellows grab 10 bombs from skull nearest to the Ionium Jet #2
  • Destroy Black stone wall next to ship
  • Have yellows grab as many bombs as possible from the skull nearest to the Gluon Drive (don't wake the bulbear)
  • Destroy as much of the stone wall nearesst to the Gluon Drive as possible

Day 9

Distant Spring NOTE:For time purposes the parts do not need to be completely collected;the parts can be brought close enough to the ship (within the distance from the black stone wall to the ship) for easy collection later when time is availible.

  • Continue destroying Bridge to Massage Machine with blue pikmin
  • Kill all the Bulbears except the one near the Massage Machine using reds
  • Destroy Gate and Ramp near the Armored Canon Beetle arena using reds
  • Collect UV Lamp
  • Finish Destroying Stone wall near the Gluon Drive
  • Collect Bowsprit (distract shearwigs)
  • Collect Pilot's Seat(distract shearwigs)

Day 10

Distant Spring

Day 11

Distant Spring

  • Pull out all the reds and yellows and begin destroying the land based side of the bridge nearest to the Gluon Drive
  • Collect Ionium Jet #2 with 15 blues (distract water dumples)
  • Convert 20 blues into yellows in the Candypop and pick them
  • toss the 20 yellows up to the Chronos Reactor to get it down
  • Convert 20 yellows into blues in the Candypop and pick them
  • Collect Chronos Reactor

Day 12

Distant Spring

Day 13

Forest of Hope

  • Pull out all the blues
  • Begin destroying the water gate near the Radiation Canopy using 11 blues
  • Kill the 2 dwarf bulborbs nearest to the ship
  • Kill the sheargrubs near the bridge (lure the males into the water)
  • Destroy the land based bridge using all of the blues
  • Begin destroying the bridge to the Sagittarius using 20 blues
  • Push the box blocking the route to the Snagrets using the 10 blues that are doing no task
  • Help destroy the Bridge blocking the Sagittarius using the 10 box-pushing blues
  • If the water gate near the Radiation Canopy is destroyed before the Bridge,then begin to destroy the black gate blocking the Radiation Canopy
  • Collect Sagittarius
  • Pull out all the pikmin
  • Kill the bulborb near the Radiation Canopy
  • Destroy the Black gate Blocking the Radiation Canopy
  • Get the Armored Cannon Beetle to open its wings and then quickly start to collect the Radiation Canopy
  • Distract the Armored Cannon Beetle until the Radiation Canopy is out of its range
  • Continue Collecting the Radiation Canopy

Day 14

Forest of Hope

Day 15

Impact Site

  • Pull out all the yellows and blues
  • Have the yellows grab 4 bombs
  • Destroy the Stone wall
  • Use the Remaining Bomb on the gate and Begin Destroying the gate (with 4 yellows and 21 blues)
  • Kill the Pearly Clamclamp with the Positron Generator using the 20 taskless blues
  • Collect Positron Generator
  • Flower up any unflowered pikmin

Day 16

Forest Navel

  • Kill the fiery blowhog nearest to the undestroyed black stone wall with 5 reds
  • Collect Ionium Jet #1 using 15 blues
  • Begin Killing the fiery blowhog 2nd nearest the ramps with the 5 reds
  • Lure the wollywogs away from the Anti-Dioxin Filter
  • Collect Anti-Dioxin Filter

Day 17

Forest Navel

  • Pull out 30 blues and 5 reds
  • Using the blues, get the Analog Computer out of the water
  • Flip the Flint Beetle over to get some nectar
  • Convert 30 blues into reds and pick
  • Flower up using Flint Beetle nectar
  • Collect Analog Computer

Day 18

Distant Spring

  • Collect any parts not collected

Day 19

The Final Trial

  • Destroy all of the obstacle blocking the route to Emperor Bulblax
  • Convert 10 blues into reds
  • Wait until they flower then pick the reds

Day 20

The Final Trial

Trivia

  • This challenge cannot be fully completed in the Japanese version, because the Secret Safe requires 85 Pikmin to lift it.