Challenge Mode (Pikmin): Difference between revisions

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{{DISPLAYTITLE:Challenge Mode (''Pikmin'')}}
{{Template:Cleanup}}
{{game icons|pikmin=y}}
[[File:Challenge.JPG|right|thumb|255px|The menu of Challenge Mode.]]
[[Image:Challenge.JPG|right|thumb|The Challenge Mode's menu.]]
'''Challenge Mode''' in ''[[Pikmin (game)|Pikmin]]'' is a challenge to grow as many [[Pikmin family|Pikmin]] as you can in a single day. It can be unlocked when you discover all three types of [[Pikmin family|Pikmin]] in Story Mode. Levels are unlocked as you encounter them in the main game. The areas are slightly different from the ones in Story Mode, having different enemies and obstacles in different places, and lacking in ship parts. In addition, the [[S.S. Dolphin]] is not present during play, meaning [[Captain Olimar|Olimar]] cannot repair his spacesuit, so the player must take great care as to not let Olimar fall. In Challenge Mode, the areas are slightly darker than their in-game counterparts, and the speed of each area's music is increased slightly. [[Bomb Rock]]s are found in greater numbers, too.


{{for|the challenge mode in the second game|Challenge Mode (Pikmin 2)}}
==Levels==
 
*[[The Impact Site]]
{{image|Get an image of how it looks in-game; the HUD is different.}}
*[[The Forest of Hope]]
 
*[[The Forest Navel]]
The '''Challenge Mode''' in [[Pikmin (game)|''Pikmin'']] challenges the players to grow as many [[Pikmin family|Pikmin]] as they can in a single day. It is unlocked when all three types of Pikmin are discovered in the game's main story mode. This is independent of log file, and once unlocked, the Challenge Mode will be available forever on the title screen, under Options. Levels are unlocked as they are encountered in the main game, again, for any ship log. The areas are slightly different from the ones in story mode, having different enemies and obstacles in different places, and lacking in ship parts. In addition, the [[S.S. Dolphin]] is not present during play, meaning [[Captain Olimar|Olimar]] cannot repair his spacesuit, so the player must take great care as to not let Olimar fall. In Challenge Mode, the areas are slightly darker than their in-game counterparts, and the tempo of each area's music is increased slightly <ref>Each song receives a 20% tempo increase in Challenge Mode, as concluded by [[Talk:Challenge Mode (Pikmin)#Tempo change|this brief study]].</ref>.
*[[The Distant Spring]]
 
*[[The Final Trial]]
When the time is up, the number of Pikmin that have been raised is displayed, and the top 5 numbers for each level are persistently recorded.
 
{{clear}}
==Maximum Pikmin==
Using advanced strategies, it is possible to reach a cap on the number of Pikmin for all levels, except the Distant Spring, as it's too big to be fully covered within the time limit. That means that tied world records are not uncommon.
 
*[[The Impact Site]]: 278
*[[The Forest of Hope]]: 569
*[[The Forest Navel]]: 482
*[[The Distant Spring]]: 752 (there is no strategy at the moment to reach this cap)
*[[The Final Trial]]: 299
 
==Time limits==
Interestingly, when in Challenge Mode, the levels have a different duration. In the main game mode, all levels last for the same amount of time, which is roughly 13:30 minutes. The following multiplier values were taken directly from the game's files.
 
{|class="wikitable"
! Area || Duration || Multiplier
|-
! The Impact Site
| 10:48 || 0.8
|-
! The Forest of Hope
| 18:54 || 1.4
|-
! The Forest Navel
| 16:12 || 1.2
|-
! The Distant Spring
| 18:54 || 1.4
|-
! The Final Trial
| 13:30 || 1.0
|}
 
==Names in other languages==
{{Foreignname
|Por=Modo Challenge
|PorM=Challenge Mode
}}


==See also==
==See also==
*[[Challenge Mode (Pikmin 2)|Challenge Mode (''Pikmin 2'')]]
*[[Challenge Mode (Pikmin 2)]]
 
[[Category:Minigames]]
==References==
<references/>
 
[[Category:Pikmin 1]]
[[Category:Pikmin 1]]

Revision as of 14:45, June 24, 2014

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File:Challenge.JPG
The menu of Challenge Mode.

Challenge Mode in Pikmin is a challenge to grow as many Pikmin as you can in a single day. It can be unlocked when you discover all three types of Pikmin in Story Mode. Levels are unlocked as you encounter them in the main game. The areas are slightly different from the ones in Story Mode, having different enemies and obstacles in different places, and lacking in ship parts. In addition, the S.S. Dolphin is not present during play, meaning Olimar cannot repair his spacesuit, so the player must take great care as to not let Olimar fall. In Challenge Mode, the areas are slightly darker than their in-game counterparts, and the speed of each area's music is increased slightly. Bomb Rocks are found in greater numbers, too.

Levels

See also