Enemies that reappear: Difference between revisions

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(This page is for enemies that respawn after you enter and leave a cave, not ones that respawn over time)
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*[[Unmarked Spectralids]] x8 (four in a [[Margaret]], four in a nearby [[Figwort]])
*[[Unmarked Spectralids]] x8 (four in a [[Margaret]], four in a nearby [[Figwort]])


*[[Female Sheargrub]]s (appear only for a certain amount of days then they stop appearing in respawn locations)
*[[Female Sheargrub]]s (before Day 11)


==Perplexing Pool==
==Perplexing Pool==
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''If there are any more creatures not listed that you think should go on this list fill them in appropriately, any dispute can be resolved on the [[Talk:Enemies That Reappear|talk page]].''
''If there are any more creatures not listed that you think should go on this list fill them in appropriately, any dispute can be resolved on the [[Talk:Enemies That Reappear|talk page]].''
[[Category:Hints & tips]]
[[Category:Hints & tips]]

Revision as of 01:48, July 9, 2009

In Pikmin 2's above ground areas, you can kill enemies that just happen to be above ground. If you enter a cave though and come back out, there can be enemies that still respawn unlike most enemies after a couple of days. There are a number of reasons why this happens. One is that the enemy is one that holds a treasure. If you killed the enemy but didn't get the treasure, it will ingest the object again and you'll have to defeat it again. If you already have the treasure, the enemy will still reappear if you've beaten it anyway. Other enemies are weak ones that happen to reappear just because they were programmed to.

Here is a list of these enemies:

Valley of Repose

Awakening Wood

Perplexing Pool

Wistful Wild



If there are any more creatures not listed that you think should go on this list fill them in appropriately, any dispute can be resolved on the talk page.