Mistake: Difference between revisions

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(→‎Biological classification inconsistencies: The Bulbear thing may be inconsistent, but it's not exactly a mistake.)
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{{game icons|p=y|p2=y|p3=y|hp=y|pa=y}}
{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}
{{spoiler}}
{{spoiler}}
{{game help|p3|Doesn't Brittany have a line that's completely empty? Add it here, if so.}}
{{game help|p3|Doesn't Brittany have a line that's completely empty? Add it here, if so.}}
At times, when making a game, development members may commit a '''mistake'''. Most of the time, these errors are detected by the quality assurance team, whose job is to play-test the game in search for such mistakes, so that they can be corrected. However, it's possible for some errors to go by undetected, or to not get fixed in time, meaning the final game is released with them still in it. For the most part, these aren't enough to affect gameplay or the game's story. In popular culture, they are also known as '''goofs'''. In the [[Pikmin series|''Pikmin'' series]], there are cases of typos, grammatical errors, [[glitches]], ways to go [[out of bounds]], and inconsistencies.
At times, when making a game, development members may make a '''mistake'''. Most of the time, these errors are detected by the quality assurance team, whose job is to play-test the game in search for such mistakes, so that they can be corrected. However, it's possible for some errors to go by undetected, or to not get fixed in time, meaning the final game is released with them still in it. For the most part, these aren't enough to affect gameplay or the game's story. In popular culture, they are also known as '''goofs'''. In the [[Pikmin series|''Pikmin'' series]], there are cases of typos, grammatical errors, [[glitches]], ways to go [[out of bounds]], and inconsistencies.


For the sake of completion, debatable mistakes will be included on the article as well. Unless otherwise confirmed, every mistake listed here is speculative, and could in fact be purposefully made by the developers.
For the sake of completion, debatable mistakes will be included on the article as well. Unless otherwise confirmed, every mistake listed here is speculative, and could in fact be purposefully made by the developers.
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[[File:Reel11 Goolix.png|thumb|left|The [[Goolix]] on [[The Forest Navel]].]]
[[File:Reel11 Goolix.png|thumb|left|The [[Goolix]] on [[The Forest Navel]].]]
{{main|Enemy reel#Discrepancies|t1=Enemy reel discrepancies}}
{{main|Enemy reel#Discrepancies|t1=Enemy reel discrepancies}}
Some of the [[enemy reel]]'s footage was recorded in an earlier – or at least different – version of ''Pikmin'', and one can tell because several of the objects cannot be found in those locations in the final game. One of the most noteworthy examples would be the [[Goolix]] appearing on [[The Forest Navel]], despite never being encountered there during gameplay. In addition, the fact that all names are sorted alphabetically, besides the [[Swooping Snitchbug]]'s, gives a hint on what the creature's name was intended to be initially – possibly something beginning with "Flying".
Some of the [[enemy reel]]'s footage was recorded in an earlier – or at least different – version of ''Pikmin'', and one can tell because several of the objects cannot be found in those locations in the final game. One of the most noteworthy examples would be the [[Goolix]] appearing on [[The Forest Navel]], despite never being encountered there during gameplay. In addition, the fact that all names are sorted alphabetically, besides the [[Swooping Snitchbug]]'s, gives a hint on what the creature's name was intended to be initially – possibly something beginning with "Flying". This error was not corrected in the ''New Play Control!'' port, but was in the Switch port.


====S.S. Dolphin credits mistake====
====S.S. Dolphin credits mistake====
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====Bomb rock warning in the ''New Play Control!'' instruction manual====
====Bomb rock warning in the ''New Play Control!'' instruction manual====
In the US instruction manual for {{npcp1}}, the page that explains each Pikmin type's skills has two warnings about [[Yellow Pikmin]] and [[bomb rock]]s. One of them states {{transcript|Don't stand too close! If it stands idly when thrown, call back a bomb-carrying Pikmin to have it drop the bomb.}} This is a leftover from the instruction manual of the original GameCube ''Pikmin'' game, and is no longer true in the ''New Play Control!'' remake – the Pikmin keep their bomb rocks when called.
In the US instruction manual for {{npcp1}}, the page that explains each Pikmin type's skills has two warnings about [[Yellow Pikmin]] and [[bomb-rock]]s. One of them states {{transcript|Don't stand too close! If it stands idly when thrown, call back a bomb-carrying Pikmin to have it drop the bomb.}} This is a leftover from the instruction manual of the original GameCube ''Pikmin'' game, and is no longer true in the ''New Play Control!'' remake – the Pikmin keep their bomb rocks when called.


====The Forest Navel geyser====
====The Forest Navel geyser====
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====Olimar's movement====
====Olimar's movement====
For unknown reasons, Olimar walks slower if the player tilts the analog stick in a diagonal direction.{{cite youtube|m8bfdRV77Zs|demonstrating the difference in speed between walking angles|published={{date|7|April|2020}}|retrieved={{date|8|April|2020}}}} As such, it's faster to angle the camera such that the player has to tilt the analog stick in a cardinal direction in order to get Olimar where he needs. This oddity is not present in the [[New Play Control! Pikmin|''New Play Control!'' version]].
Due to errors in the vector math for the player movement, Olimar walks slower if the player tilts the analog stick in a diagonal direction.{{cite youtube|m8bfdRV77Zs|demonstrating the difference in speed between walking angles|published={{date|7|April|2020}}|retrieved={{date|8|April|2020}}}} This is a common error in game development, and is usually a result of devs forgetting to normalize the player input. As such, it's faster to angle the camera such that the player has to tilt the analog stick in a cardinal direction in order to get Olimar where he needs. This oddity is not present in the [[New Play Control! Pikmin|''New Play Control!'' version]].


===Written mistakes===
===Written mistakes===
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* [[Candypop Bud]]s, [[geyser]]s, and [[Iridescent Flint Beetle]]s are internally considered bosses. Although this doesn't affect the game directly, it has the unintended side-effect of making the area's music change to the enemy variant whenever the player approaches a Candypop Bud or geyser.
* [[Candypop Bud]]s, [[geyser]]s, and [[Iridescent Flint Beetle]]s are internally considered bosses. Although this doesn't affect the game directly, it has the unintended side-effect of making the area's music change to the enemy variant whenever the player approaches a Candypop Bud or geyser.
* On the Fiery Blowhog's clip in the enemy reel, the camera's viewport can be seen clipping through the ground, revealing the black [[pit|void]] below the map.
* On the Fiery Blowhog's clip in the enemy reel, the camera's viewport can be seen clipping through the ground, revealing the black [[pit|void]] below the map.
* In [[The Final Trial]], there is [[:File:Inconsistent_wall_collision_on_The_Final_Trial.png|a wall]] to the left of the landing site behind some plants with inconsistent collision; the collision extends further than the visual model.  
* In [[The Final Trial]], there is [[:File:Inconsistent wall collision on The Final Trial.png|a wall]] to the left of the landing site behind some plants with inconsistent collision; the collision extends further than the visual model.


==''Pikmin 2''==
==''Pikmin 2''==
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*There is no counter for [[Bulbmin]] in the cave selection screen in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. As a result, a player may expect that they will receive no Pikmin at all for [[Hidden Garden]], when they actually get two Bulbmin. There is an empty space to the right of the Purple Pikmin counter, so it's possible that there could've been one intended to be there.
*There is no counter for [[Bulbmin]] in the cave selection screen in [[Challenge Mode (Pikmin 2)|Challenge Mode]]. As a result, a player may expect that they will receive no Pikmin at all for [[Hidden Garden]], when they actually get two Bulbmin. There is an empty space to the right of the Purple Pikmin counter, so it's possible that there could've been one intended to be there.
*Depending on the [[region]] and area, the [[Decorative Goo]] in the [[Treasure Hoard]] can appear to float or have no shadow, as explained [[Decorative Goo#Treasure Hoard appearance|here]].
*Depending on the [[region]] and area, the [[Decorative Goo]] in the [[Treasure Hoard]] can appear to float or have no shadow, as explained [[Decorative Goo#Treasure Hoard appearance|here]].
*In the [[Awakening Wood]], there's a branch far out of bounds to the east of the [[Blue Onion]] that remains as the tallest piece of level geometry besides the [[Snagret Hole]]'s tree. This branch is missing triangles on the bottom, making it look like it's floating in the air from some angles. By going to the [[Bulblax Kingdom]]'s plot and switching the camera to ground level view to look at the branch, the player can see this mistake more clearly.
*In the [[Awakening Wood]], there's a branch far out of bounds to the east of the [[Blue Onion]] that remains as the tallest piece of level geometry besides the [[Snagret Hole]]'s tree, the area's walls, the rays of sunlight, and the cherry blossom branches seen in the area's repeat visit landing cutscene. This branch is missing triangles on the bottom, making it look like it's floating in the air from some angles. By going to the [[Bulblax Kingdom]]'s plot and switching the camera to ground level view to look at the branch, the player can see this mistake more clearly.
**The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion.
**The other, smaller branch placed between the [[Blue Onion]] and the [[White Flower Garden]] is also floating off the ground, but it's much harder to notice, and can be seen from the electric gate near the Blue Onion.
*The textures used for the sides of the concrete blocks in the Valley of Repose wobble in sync with the area's shadows. This is caused by the animation data for the texture being set to adopt the movement pattern intended for the areas' shadows due to the value that determines how the texture is supposed to move being mistakenly being one digit higher than it was supposed to.


<gallery>
<gallery>
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P2RustyGulchMistake.jpg|The cave unit with its missing underside as seen in [[Rusty Gulch]].
P2RustyGulchMistake.jpg|The cave unit with its missing underside as seen in [[Rusty Gulch]].
AwakeningWood Branch Hole.png|The floating branch in the upper-right corner.
AwakeningWood Branch Hole.png|The floating branch in the upper-right corner.
Valley of Repose wobbly wall.gif|The sides the concrete blocks in the Valley of Repose, wobbling in sync with the area's shadows. This footage is sped up around 7 times. Click for full-size.
</gallery>
</gallery>


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===Missing sublevel objects===
===Missing sublevel objects===
Due to the way [[Cave#Generation|sublevel generation]] works, it is possible for some important objects that are usually meant to appear to not show up at all. The following tables list known cases, along with the probabilities of that happening.{{cite web|https://docs.google.com/spreadsheets/d/1JI2XkTDOH8O-o6NWl0Hd_B2LBvgcYqKp4awA1vwZ13U|some stats|Google Docs|published={{date|25|October|2019}}|retrieved={{date|1|November|2019}}}}
Due to the way [[Pikmin 2 cave generation|sublevel generation]] works, it is possible for some important objects that are usually meant to appear to not show up at all. The following tables list known cases, along with the probabilities of that happening.{{cite web|https://docs.google.com/spreadsheets/d/1JI2XkTDOH8O-o6NWl0Hd_B2LBvgcYqKp4awA1vwZ13U|some stats|Google Docs|published={{date|25|October|2019}}|retrieved={{date|1|November|2019}}}}


To note is that there is a related, but different problem in Hole of Heroes sublevel 6, where one of the treasures will spawn successfully, but because of the cave's layout, be logistically impossible for players to retrieve, as explained [[Hole of Heroes#Sublevel 6|here]].
To note is that there is a related, but different problem in Hole of Heroes sublevel 6, where one of the treasures will spawn successfully, but because of the cave's layout, be logistically impossible for players to retrieve, as explained [[Hole of Heroes#Sublevel 6|here]].
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For cases where the treasure is inside of an enemy, what happens is that that enemy does not appear.
For cases where the treasure is inside of an enemy, what happens is that that enemy does not appear.
{| class="wikitable sortable"
{| class="wikitable sortable"
! Treasure || Location || Chances of not appearing || Enemy with treasure || Notes
! Treasure || Location || Chances of not appearing || Enemy with treasure || Video || Seed
|-
|-
| [[Pale Passion]] || [[Submerged Castle]], sublevel 4 || ≈2.51% || [[Iridescent Glint Beetle]] || [https://www.twitch.tv/videos/178184340 Twitch video example]
| [[Pale Passion]] || [[Submerged Castle]], sublevel 4 || ≈2.51% || [[Iridescent Glint Beetle]] || [https://www.twitch.tv/videos/178184340 Twitch video example] ||
|-
|-
| [[Indomitable CPU]] || [[Subterranean Complex]], sublevel 7 || ≈1.33% || [[Gatling Groink]] || [https://clips.twitch.tv/AstutePluckyLouseJKanStyle Twitch video example]
| [[Indomitable CPU]] || [[Subterranean Complex]], sublevel 7 || ≈1.33% || [[Gatling Groink]] || [https://clips.twitch.tv/AstutePluckyLouseJKanStyle Twitch video example] ||
|-
|-
| [[Harmonic Synthesizer]] || [[Glutton's Kitchen]], sublevel 3 || ≈0.29% || N/A || [https://clips.twitch.tv/SmilingNeighborlyLadiesChocolateRain Twitch video example]
| [[Harmonic Synthesizer]] || [[Glutton's Kitchen]], sublevel 3 || ≈0.29% || N/A || [https://clips.twitch.tv/SmilingNeighborlyLadiesChocolateRain Twitch video example] ||
|-
|-
| [[King of Sweets]] || [[Citadel of Spiders]], sublevel 4 || ≈0.01% || [[Hermit Crawmad]] || [https://clips.twitch.tv/PlumpAgitatedWerewolfKappaRoss-BCU3m-OjJ75O3VrB Twitch video example (language warning)]
| [[King of Sweets]] || [[Citadel of Spiders]], sublevel 4 || ≈0.01% || [[Hermit Crawmad]] || [https://clips.twitch.tv/PlumpAgitatedWerewolfKappaRoss-BCU3m-OjJ75O3VrB Twitch video example (language warning)] ||
|-
|-
| [[Amplified Amplifier]] || [[Shower Room]], sublevel 7 || 1/2,147,483,648 || [[Ranging Bloyster]] || [https://www.youtube.com/watch?v=8j2TeFtiBzM YouTube video example (forced seed)]
| [[Amplified Amplifier]] || [[Shower Room]], sublevel 7 || 1/2,147,483,648 || [[Ranging Bloyster]] || [https://www.youtube.com/watch?v=8j2TeFtiBzM YouTube video example (forced seed)] || 0x31D70855
|}
|}


;Story Mode Candypop Buds
;Story Mode Candypop Buds
Note that some Candypop Buds will not appear on purpose if the player does not meet the [[Candypop family#Maximum Pikmin requirement|maximum Pikmin requirement]]. This table only lists Candypop Buds that can accidentally not appear due to sublevel generation limitations.
Note that some Candypop Buds will not appear on purpose if the player does not meet the [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]]. This table only lists Candypop Buds that can accidentally not appear due to sublevel generation limitations.
{| class="wikitable sortable"
{| class="wikitable sortable"
! Type || Location || Chances of not appearing || Notes
! Type || Location || Chances of not appearing || Notes
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| {{icon|Violet Candypop Bud}} || [[Glutton's Kitchen]], sublevel 5 || ≈0.13% ||  
| {{icon|Violet Candypop Bud}} || [[Glutton's Kitchen]], sublevel 5 || ≈0.13% ||  
|-
|-
| {{icon|Violet Candypop Bud}} || [[Shower Room]], sublevel 2 || ≈28% || This bud also has a [[Candypop family#Maximum Pikmin requirement|maximum Pikmin requirement]].
| {{icon|Violet Candypop Bud}} || [[Shower Room]], sublevel 2 || ≈28% || This bud also has a [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]].
|-
|-
| {{icon|Violet Candypop Bud}} || [[Frontier Cavern]], sublevel 1 || ≈14% || This bud also has a [[Candypop family#Maximum Pikmin requirement|maximum Pikmin requirement]].
| {{icon|Violet Candypop Bud}} || [[Frontier Cavern]], sublevel 1 || ≈14% || This bud also has a [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]].
|-
|-
| {{icon|Violet Candypop Bud}} || [[Citadel of Spiders]], sublevel 2 || ≈1.87% || This bud also has a [[Candypop family#Maximum Pikmin requirement|maximum Pikmin requirement]].
| {{icon|Violet Candypop Bud}} || [[Citadel of Spiders]], sublevel 2 || ≈1.87% || This bud also has a [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]].
|-
|-
| {{icon|Ivory Candypop Bud}} || [[Shower Room]], sublevel 6 || ≈59% ||  
| {{icon|Ivory Candypop Bud}} || [[Shower Room]], sublevel 6 || ≈59% ||  
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| {{icon|Ivory Candypop Bud}} || [[Snagret Hole]], sublevel 6 || ≈0.005% || If missing, so are the 3 [[Lapis Lazuli Candypop Buds]].
| {{icon|Ivory Candypop Bud}} || [[Snagret Hole]], sublevel 6 || ≈0.005% || If missing, so are the 3 [[Lapis Lazuli Candypop Buds]].
|-
|-
| {{icon|Ivory Candypop Bud}} || [[Bulblax Kingdom]], sublevel 1 || ≈44% || This bud also has a [[Candypop family#Maximum Pikmin requirement|maximum Pikmin requirement]].
| {{icon|Ivory Candypop Bud}} || [[Bulblax Kingdom]], sublevel 1 || ≈44% || This bud also has a [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]].
|-
|-
| {{icon|Ivory Candypop Bud}} || [[Shower Room]], sublevel 1 || ≈23.7% || This bud also has a [[Candypop family#Maximum Pikmin requirement|maximum Pikmin requirement]].
| {{icon|Ivory Candypop Bud}} || [[Shower Room]], sublevel 1 || ≈23.7% || This bud also has a [[Candypop Bud#Maximum Pikmin requirement|maximum Pikmin requirement]].
|-
|-
| {{icon|Queen Candypop Bud}} || [[Citadel of Spiders]], sublevel 3 || ≈12% ||  
| {{icon|Queen Candypop Bud}} || [[Citadel of Spiders]], sublevel 3 || ≈12% ||  
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| [[The Key]] || [[Hazard Training]], sublevel 1 || ≈0.4% || [[Fiery Bulblax]] || If this is missing, there is no way to complete the cave.
| [[The Key]] || [[Hazard Training]], sublevel 1 || ≈0.4% || [[Fiery Bulblax]] || If this is missing, there is no way to complete the cave.
|-
|-
| [[Mirrored Element]] || [[Hazard Training]], sublevel 1 || 1/2,147,483,648 || [[Caustic Dweevil]] || Only 1 seed (0x05621066) generates the floor that's missing this treasure.
| [[Mirrored Element]] || [[Hazard Training]], sublevel 1 || 1/2,147,483,648 || [[Hydro Dweevil]] || Only 1 seed (0x05621066) generates the floor that's missing this treasure.
|-
|-
| [[Cupid's Grenade]] || [[Hazard Training]], sublevel 1 || 1/2,147,483,648 || [[Dwarf Bulborb|Dwarf Red Bulborb]] || If this is missing, [[Mirrored Element]] is too, but [[The Key]] is not missing.
| [[Cupid's Grenade]] || [[Hazard Training]], sublevel 1 || 1/2,147,483,648 || [[Dwarf Bulborb|Dwarf Red Bulborb]] || If this is missing, [[Mirrored Element]] is too, but [[The Key]] is not missing.
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;Challenge Mode Candypop Buds
;Challenge Mode Candypop Buds
There is only 1 floor in Challenge Mode that can have a missing Candypop Bud. There is a ≈4.1% chance that when [[Concrete Maze]] sublevel 3 generates, only 1 [[Queen Candypop Bud]] appears instead of 2.
There is a ≈4.1% chance that when [[Concrete Maze]] sublevel 3 generates, only 1 [[Queen Candypop Bud]] appears instead of 2.
 
There is an unknown chance that when [[The Giant's Bath]] sublevel 2 generates, only 1 [[Ivory Candypop Bud]] appears instead of 2.


===Biological classification inconsistencies===
===Biological classification inconsistencies===
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*The scientific names for the [[Empress Bulblax]] (''Oculus matriarcha'') and the [[Bulborb Larva]] (''Oculus bambinii'') indicate they are different species, even though the latter is offspring of the former and should have the same scientific name. However, creatures on [[PNF-404]] are often very different from real-world creatures, so it giving birth to a different species wouldn't be too implausible in contrast to some other creatures. In the Japanese version, however, there are no scientific names; instead, the game features [[Pikipedia:Japanese#Japanese names and common names|Japanese names]]. In these names, the Empress Bulblax and the Bulborb Larva don't specify what type of Bulborb they are speaking of; the game simply refers to them as "Dememadara" (specimen with an expanded egg sac) and "Dememadara", where Dememadara is the Japanese name for the Bulborb species. One can identify that the specimens we see in the game are [[Bulborb|Red Bulborb]]s, however the Piklopedia entry doesn't specify it since it's not something specific to the Red Bulborbs.
*The scientific names for the [[Empress Bulblax]] (''Oculus matriarcha'') and the [[Bulborb Larva]] (''Oculus bambinii'') indicate they are different species, even though the latter is offspring of the former and should have the same scientific name. However, creatures on [[PNF-404]] are often very different from real-world creatures, so it giving birth to a different species wouldn't be too implausible in contrast to some other creatures. In the Japanese version, however, there are no scientific names; instead, the game features [[Pikipedia:Japanese#Japanese names and common names|Japanese names]]. In these names, the Empress Bulblax and the Bulborb Larva don't specify what type of Bulborb they are speaking of; the game simply refers to them as "Dememadara" (specimen with an expanded egg sac) and "Dememadara", where Dememadara is the Japanese name for the Bulborb species. One can identify that the specimens we see in the game are [[Bulborb|Red Bulborb]]s, however the Piklopedia entry doesn't specify it since it's not something specific to the Red Bulborbs.
*In a very similar case, the [[Spotty Bulbear]] is claimed to have the subspecies ''dotticum'', differing it from the [[Dwarf Bulbear]]. Not only does this not match since the dwarf variant lacks a subspecies, but it also is claimed to be a younger version of the Bulbear.{{cite quote|{{notes:Dwarf Bulbear/olimar}}|[[Captain Olimar]]|his notes on the [[Dwarf Bulbear]].}} An early English script shows the Bulbear's scientific name was originally just ''Oculus terribilis'', like its younger counterpart.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Spotty Bulbear|Pikmin 2/Early English Script|The Cutting Room Floor}}
*Although the [[Iridescent Glint Beetle]] is in a different family to the [[Iridescent Flint Beetle]] and [[Doodlebug]], it has the same genus as both. This is inaccurate to real world taxonomy because family is located above genus on the classification tree, so every member of a genus must share the same family.
*Although the [[Iridescent Glint Beetle]] is in a different family to the [[Iridescent Flint Beetle]] and [[Doodlebug]], it has the same genus as both. This is inaccurate to real world taxonomy because family is located above genus on the classification tree, so every member of a genus must share the same family.
*Similar to the previous case, the [[Creeping Chrysanthemum]] shares a genus name with the [[Dandelion]], even though they are in separate families; in real life, this is impossible, as different species cannot be in the same genus and different families.
*Similar to the previous case, the [[Creeping Chrysanthemum]] shares a genus name with the [[Dandelion]], even though they are in separate families; in real life, this is impossible, as different species cannot be in the same genus and different families.
*Additionally, the in-game [[Margaret]] plant is actually a yellow {{w|Argyranthemum frutescens|marguerite}}. Causing even more confusion, it's claimed to be in the chrysanthemum family, likely due to marguerites and chrysanthemums belonging to the same family in real life.
*Additionally, the in-game [[Margaret]] plant is actually a yellow {{w|Argyranthemum frutescens|marguerite}}. Causing even more confusion, it's claimed to be in the chrysanthemum family, likely due to marguerites and chrysanthemums belonging to the same family in real life.
* The scientific names for the [[Fiery Blowhog]] (''Sus draconus'') and the [[Watery Blowhog]] (''Sus loogiens'') indicate they are different species, despite Olimar's comments on the latter stating that it is a subspecies of the former.
*The scientific names for the [[Fiery Blowhog]] (''Sus draconus'') and the [[Watery Blowhog]] (''Sus loogiens'') indicate they are different species, despite Olimar's comments on the latter stating that it is a subspecies of the former.
*In the Japanese version, the [[Figwort]] (identified in that version as {{w|Veronica persica|bird's eye}}) and [[Horsetail]] are mistakenly said to belong to the real world families {{w|Scrophulariaceae}} (the figwort family) and {{w|Taxodiaceae}} (a formerly recognized conifer family), respectively. In reality, the plants belong to the families {{w|Plantaginaceae}} and {{w|Equisetaceae}}.


===Infernal Vegetable===
===Infernal Vegetable===
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*In the Secret Files, Olimar says he is on his third trip to [[PNF-404]]. Technically speaking, this is Olimar's fourth visit, as he visited the planet twice during the events of ''[[Pikmin 2]]''; both before and after paying the debt.
*In the Secret Files, Olimar says he is on his third trip to [[PNF-404]]. Technically speaking, this is Olimar's fourth visit, as he visited the planet twice during the events of ''[[Pikmin 2]]''; both before and after paying the debt.
*In the US version, the "[[Pikmin 3 voyage log#Misc. 35|Misc. 35]]" log entry cuts off after the text "I think I".
*In the US version, the "[[Pikmin 3 voyage log#Misc. 35|Misc. 35]]" log entry cuts off after the text "I think I".
*The [[Slapstick Crescent]] is a banana. In real life, most modern-day bananas, primary Cavendish, are seedless and sterile, having been specially bred for human consumption; logically, collecting the fruit would serve no purpose for the [[Koppai]]te's mission, as they would be unable to extract any seeds from it. Despite this, the fruit is still a requirement for the all-fruits ending, implying that they somehow were able to extract viable seeds from it.
*The [[Slapstick Crescent]] is a banana. In real life, most modern-day bananas, primarily Cavendish, are seedless and sterile, having been specially bred for human consumption; logically, collecting the fruit would serve no purpose for the [[Koppai]]te's mission, as they would be unable to extract any seeds from it. Despite this, the fruit is still a requirement for the all-fruits ending, implying that they somehow were able to extract viable seeds from it.
*After the ship takes off in the ending [[cutscene]] for [[Olimar's Comeback]], the camera shows many Pikmin from above, standing on leaves. Two [[Blue Pikmin]] in this scene have purple [[maturity|buds]], instead of white.
*After the ship takes off in the ending [[cutscene]] for [[Olimar's Comeback]], the camera shows many Pikmin from above, standing on leaves. Two [[Blue Pikmin]] in this scene have purple [[maturity|buds]], instead of white.


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*In some of the [[Secret File]]s, the [[S.S. Dolphin]]'s name is written as such, but in others, it is written with the European ''Pikmin 3'' spelling, "SS Dolphin".
*In some of the [[Secret File]]s, the [[S.S. Dolphin]]'s name is written as such, but in others, it is written with the European ''Pikmin 3'' spelling, "SS Dolphin".
*In the U.S. ''Pikmin 3'' website notes, the [[Whiptongue Bulborb]] is said to be in the "bulborb family".{{cite quote|Part of the Bulborb family, it has an extra long tongue, giving it more range to grab its prey.|[https://web.archive.org/web/20190114004844/http://pikmin3.nintendo.com/explorers-guide/hostile-creatures/ ''Pikmin 3'' Website]|notes on the [[Whiptongue Bulborb]]}} It is most likely the site meant [[grub-dog]] family, the family that all other Bulborbs are confirmed to be in. ''Pikmin 3 Deluxe'' also confirms the family as the grub-dog family.
*In the U.S. ''Pikmin 3'' website notes, the [[Whiptongue Bulborb]] is said to be in the "bulborb family".{{cite quote|Part of the Bulborb family, it has an extra long tongue, giving it more range to grab its prey.|[https://web.archive.org/web/20190114004844/http://pikmin3.nintendo.com/explorers-guide/hostile-creatures/ ''Pikmin 3'' Website]|notes on the [[Whiptongue Bulborb]]}} It is most likely the site meant [[grub-dog]] family, the family that all other Bulborbs are confirmed to be in. ''Pikmin 3 Deluxe'' also confirms the family as the grub-dog family.
==''Pikmin 4''==
===Glitches===
{{see|Glitches in Pikmin 4|t1=Glitches in ''Pikmin 4''}}
===General oversights===
* If the game's language is set to Portuguese, the footage used in the control guide's entry "How to Use Radar Map (3)" will contain some debugging displays, made using Dear ImGui, a popular development tool for such displays.{{cite web|https://twitter.com/EspyoPT/status/1674531301473529857|Screenshot of the debugging displays|Twitter|published={{date|29|June|2023}}|retrieved={{date|21|August|2023}}}}
* If the player character is inside of some creatures when they are [[frozen]], a display will appear telling the player they can mash {{button|switch|b}} to thrash and escape. This is only true for the [[Foolix]], but will still appear for other enemies, despite the fact that doing that has no effect.
* When exiting the final sublevel of [[Dream Home]], it is possible to see the shadow of the [[S.S. Beagle]] glitch and then disappear due to the low light angle casting long shadows.
====Written mistakes====
* Despite the [[Creeping Chrysanthemum]]'s drastically different appearance from ''Pikmin 2'', Olimar and Louie's Piklopedia notes remain unchanged in ''Pikmin 4'', meaning that Olimar still states that the creature has no need for leaves despite it now possessing them, and that Louie still mentions its "sizeable bulb" which is now absent.
* [[Olimar]]'s notes on the [[Cupid's Grenade]] were almost entirely unchanged from his notes in Pikmin 2 (the notes from all versions except the European Wii version), meaning they still appear to refer to [[Burgeoning Spiderwort]]s, with the only modification to the notes being the removal of the mention of Louie wanting to bake them into a pie. Because of this, the plant is still stated to bear two different types of berries despite the absence of Ultra-Bitter Berries in Pikmin 4.
* [[Nelle]] states that [[Yorke]]'s thirteenth younger brother is good with machines, like him. Due to how oddly specific this statement is, this is most likely referring to [[Alph]]. However, Alph would rank as Yorke's twelfth younger brother, but thirteenth younger sibling and thirteenth in descending age order out of all of the brothers, so that may be why the developers didn't detect this mistake.
* [[Schnauz]]'s comments on the [[Memory Fragment (Left Edge)]] notes that he sees a face. While the puzzle piece does link up with a piece that depicts a dog's face in the full assembly, this part in particular doesn't actually show the face; only the right ear of the dog is visible, yet Schnauz still has the impression that there is a face present. It's unclear if his comments suggest that he is seeing a face when there isn't, or if he's implying that he recognizes the right ear from a space dog, but Schnauz noting that he can see "part of a smile" when there is none suggests the former.
* While outside, [[Yonny]] states {{transcript|What would a tiny portion of glow sap do to Dingo? I'll just leave it out on this table...}} as if there is a table present, but there is no table to be seen.
===Biological classification inconsistencies===
*Oddly, despite the [[Smoky Progg]] (''Magovum vaporus'') being stated to be an offspring of [[Mamuta]] (''Hortulanus asymmetria''), they have completely different scientific names.
*[[Tusked Blowhog]], in a similar situation to the [[Iridescent Glint Beetle]], is in a different family than the [[Blowhogs]], but has the same genus, ''Sus''. This does not reflect real world taxonomy, because family is located above the genus on the classification tree, and as such every member of a genus must share the same family.


==''Hey! Pikmin''==
==''Hey! Pikmin''==
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====Spectralids inconsistencies====
====Spectralids inconsistencies====
In ''Pikmin 2'', all Spectralids (Yellow, Red or Purple) were referred to as one species: "Unmarked Spectralids". Scientifically, all were classified within the [[flitterbie family]] under ''Fenestari prismatus''. With the release of ''Pikmin 3'', Spectralids made a reappearance in three different colors ([[White Spectralids|white]], [[Yellow Spectralids|yellow]], and [[Red Spectralids|red]]), all defined as different species by the [[lock-on]] display. This was further proven by the [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]], which gives each their own species name. However, all were classified under the [[flutterbie family]], one letter off from "flitterbie". The Yellow and White Spectralids also share the ''Fenestari'' genus, which is shared by all members of the flitterbie family. The Red Spectralids, however, have the ''Fenestrati'' genus, only two letters off from ''Fenestari''. Adding even more confusion, ''Hey! Pikmin'' introduces the [[Electric Spectralid]] as part of the [[Floaterbie family]]. It also shares the ''Fenestari'' genus.
In ''Pikmin 2'', all [[Spectralids]] (Yellow, Red or Purple) were referred to as one species: "Unmarked Spectralids". Scientifically, all were classified within the [[flitterbie family]] under ''Fenestari prismatus''. With the release of ''Pikmin 3'', Spectralids made a reappearance in three different colors ([[White Spectralids|white]], [[Yellow Spectralids|yellow]], and [[Red Spectralids|red]]), all defined as different species by the [[lock-on]] display. This was further proven by the [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]], which gives each their own species name. However, all were classified under the [[flutterbie family]], one letter off from "flitterbie". The Yellow and White Spectralids also share the ''Fenestari'' genus, which is shared by all members of the flitterbie family. The Red Spectralids, however, have the ''Fenestrati'' genus, only two letters off from ''Fenestari''. Adding even more confusion, ''Hey! Pikmin'' introduces the [[Electric Spectralid]] as part of the [[Floaterbie family]]. It also shares the ''Fenestari'' genus.


Along with this, the singular and plural forms of "Spectralids" seem confused as well. All Spectralids in ''Pikmin 2'' are referred to in plural only, so their singular term is unknown. In ''Pikmin 3'', all were called "Spectralids" even in singular, meaning "Spectralids" is both singular and plural. However, in ''Hey! Pikmin'', Electric Spectralid is the singular term for the creature. Although White and Yellow Spectralids appear in ''Hey! Pikmin'', they are not included within the [[Hey! Pikmin logs|creature logs]], meaning it is impossible to cross-reference it with the Piklopedia.
Along with this, the singular and plural forms of "Spectralids" seem confused as well. All Spectralids in ''Pikmin 2'' are referred to in plural only, so their singular term is unknown. In ''Pikmin 3'', all were called "Spectralids" even in singular, meaning "Spectralids" is both singular and plural. However, in ''Hey! Pikmin'', Electric Spectralid is the singular term for the creature. Although White and Yellow Spectralids appear in ''Hey! Pikmin'', they are not included within the [[Hey! Pikmin logs|creature logs]], meaning it is impossible to cross-reference it with the Piklopedia.
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===Hocotate Ship inconsistency===
===Hocotate Ship inconsistency===
After the debt is repaid in ''Pikmin 2'', the [[Hocotate Ship]] changes from a rusty red color to gold. Despite this, when the ship is seen in ''Pikmin 3'', it is instead its original red color. A popular fan explanation for this is that the [[Plasm Wraith]] absorbed the golden paint, hence the gold coloring, but this is unconfirmed.
After the debt is repaid in ''Pikmin 2'', the [[Hocotate Ship]] changes from a rusty red color to gold. Despite this, when the ship is seen in ''Pikmin 3'', it is instead its original red color. It’s possible the President could’ve sold off the gold hull when the company got into financial troubles again implied in Olimar’s logs.


==Non-canon mistakes==
==Non-canon mistakes==