New Play Control! Pikmin: Difference between revisions

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*Only the "tails" of Pikmin [[spirit]]s are blue, rather than being completely blue as they are in the Gamecube version.
*Only the "tails" of Pikmin [[spirit]]s are blue, rather than being completely blue as they are in the Gamecube version.
*Yellow Pikmin holding bomb-rocks no longer drop them when whistled to. In addition, they will automatically try to run out of range of a planted bomb-rock's explosion. They will also throw them at enemies.
*Yellow Pikmin holding bomb-rocks no longer drop them when whistled to. In addition, they will automatically try to run out of range of a planted bomb-rock's explosion. They will also throw them at enemies.
*The [[Enemy Reel]] has a different style.
*The [[Enemy Reel]] is presented differently. The Enemy Reel plays as usual, but around the edges of the screen, five-petaled flowers are falling, in addition to what looks like snowflakes towards the end of the Enemy Reel.
*[[Pikmin family|Pikmin]] last longer when on fire or drowning.
*[[Pikmin family|Pikmin]] last longer when on fire or drowning.
*The carrying numbers are like in the [[Pikmin 2]], which means they show the color of the onion they are carried to.
*The carrying numbers are like in the [[Pikmin 2]], which means they show the color of the onion they are carried to.

Revision as of 18:09, June 10, 2009

File:NPC! Pikmin boxart.jpg
The boxart for the first game's New Play Control! version.

New Play Control! Pikmin is a re-release of Pikmin in the New Play Control! range of video-games. It was released in 2008 in Japan and 2009 everywhere else, and features a number of changes to the original game.

Changes

  • The game now has widescreen support.
  • A new control scheme allows control of the cursor by pointing at the screen with the Wii controller. Because of that, the player can now call the Pikmin at a greater distance.
  • An updated save system allows the player to restart play from any previous day. Thus allowing the player to fix the Libra Glitch.
  • Some sound effects are played by the Wii remote speaker.
  • Enemy sound effects, 'voices' in particular, are different, notably more 'squeaky'.
  • Only the "tails" of Pikmin spirits are blue, rather than being completely blue as they are in the Gamecube version.
  • Yellow Pikmin holding bomb-rocks no longer drop them when whistled to. In addition, they will automatically try to run out of range of a planted bomb-rock's explosion. They will also throw them at enemies.
  • The Enemy Reel is presented differently. The Enemy Reel plays as usual, but around the edges of the screen, five-petaled flowers are falling, in addition to what looks like snowflakes towards the end of the Enemy Reel.
  • Pikmin last longer when on fire or drowning.
  • The carrying numbers are like in the Pikmin 2, which means they show the color of the onion they are carried to.

External Links

  • Official New Play Control! Pikmin website (North American).
  • Official Pikmin (Wii de Asobu) website (Japanese).
  • Video Demo of the game.