Pikmin 2: Difference between revisions
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*Z button/D-pad up (''NewPlay Control!''): Switch to a top view and then back to an angled view. | *Z button/D-pad up (''NewPlay Control!''): Switch to a top view and then back to an angled view. | ||
*Start/+ button (''New Play Control!''): Pause and continue the game. Use L & R/ D-Pad Left/Right (New Play Control) to switch to different menus. | *Start/+ button (''New Play Control!''): Pause and continue the game. Use L & R/ D-Pad Left/Right (New Play Control) to switch to different menus. | ||
''Pikmin 2'' has been re-released as part of the ''[[New Play Control!]]'' series of games for the [[Nintendo Wii]] in Japan, Europe and Australia. The game incorporates the Wii's controller's capabilities to allow aiming the cursor by pointing, as well as graphical enhancements and an updated save system. | #''Pikmin 2'' has been re-released as part of the ''[[New Play Control!]]'' series of games for the [[Nintendo Wii]] in Japan, Europe and Australia. The game incorporates the Wii's controller's capabilities to allow aiming the cursor by pointing, as well as graphical enhancements and an updated save system. If you sworm a enemy with the C stick it vvould normaly uesed in pikmin 1. | ||
==Locations== | ==Locations== |