Subterranean Complex: Difference between revisions

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==Sublevel 7==
==Sublevel 7==


The ship says there is a large machine here, but there are small ones, too. If you haven't seen them before, these guys are called [[Gatling Groinks]]. Usually, this should be the first time a player encounters them, so I will explain a stategy for them aswell. Thier appearence may slightly resemble that of a goldfish, however, they have been modified with machinery and can shoot mortars from retractable snouts. Their metal shield make it hard to attack them from the front. There are 2 here. One dwadling about, and the other on a pillar. The walking one should chase you, so try this: Separate the Captains and use the one without any Pikmin to lure the "fish" over to you. Switch Captains and the game should automatically move the idle Captain away. Now use the Captain you're active with to attack him from behind (with Pikmin); Carry him back quickly, as he can regenerate his life energy! For the other one on the pillar, use a similar tactic. But I'd prefer a spray. After these hard battles, grab the [[Indomitable CPU]], the [[Furious Adhesive]] and the grandiose  [[Thirst Activator]], worth a whopping 300 pokos! Now let's leave this horrible level for a place you've been waiting for!
The ship says there is a large machine here, but there are small ones, too. If you haven't seen them before, these guys are called [[Gatling Groink]]s. Usually, this should be the first time a player encounters them, so I will explain a stategy for them aswell. Thier appearence may slightly resemble that of a goldfish, however, they have been modified with machinery and can shoot mortars from retractable snouts. Their metal shield make it hard to attack them from the front. There are 2 here. One dwadling about, and the other on a pillar. The walking one should chase you, so try this: Separate the Captains and use the one without any Pikmin to lure the "fish" over to you. Switch Captains and the game should automatically move the idle Captain away. Now use the Captain you're active with to attack him from behind (with Pikmin); Carry him back quickly, as he can regenerate his life energy! For the other one on the pillar, use a similar tactic. But I'd prefer a spray. After these hard battles, grab the [[Indomitable CPU]], the [[Furious Adhesive]] and the grandiose  [[Thirst Activator]], worth a whopping 300 pokos! Now let's leave this horrible level for a place you've been waiting for!


==Sublevel 8==
==Sublevel 8==
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==Sublevel 9==
==Sublevel 9==


A round level. With it's web-like patterns it looks quite suspicious. Look around and you will see some metal parts sticking out of the large platform. There is an orb in the middle, which is the boss. Don't walk to him though. Put all pikmin behind the geyser or the metal sticking up. Seperate the captains and use the "C" stick to swarm the pikmin into a wall, and while holding the "C" stick, press "Y". The Pikmin will stay like that, though they sometimes walk a little in front, then they come back. Take a leader with all Purples and aim on the orb and ''throw like crazy''! The [[Man-at-Legs]] should have lost up to (or more) half of his health. He'll stand up and might start shooting (sort of a Gatling Groink with a narrow ranged gun with a higher fire rate) at you. His aiming laser will make it a bit easier to avoid. Run away behind any barrier. His shots are low and can't go through the metal. Make sure you're not too close to him, though. When he stops firing, (he makes some short pauses somtimes which won't last longer than 1 second and then start firing again, so be sure to know when he's done) run in and attack. Repeat. While he's shooting, he's invulnerable, so no chance there. A simpler way is using a bitter spray (you'll need a few), but you won't be able to see his death, as that is a nice sight. He'll explode with lots of force and it reminds of a firework. He shall then leave a lightbulb; it's name is [[Stellar Orb]] and it will light the area up. In every cave. It will get ''very'' helpful in large caves with patroling enemies; a good example would be the 8th sublevel of the [[Cavern of Caos]]. The Man-at-Legs might have taken about 5 Pikmin with it; if that's not so, great work! Exit the cave for another "cave complete"!
A round level. With it's web-like patterns it looks quite suspicious. Look around and you will see some metal parts sticking out of the large platform. There is an orb in the middle, which is the boss. Don't walk to him though. Put all pikmin behind the geyser or the metal sticking up. Seperate the captains and use the "C" stick to swarm the pikmin into a wall, and while holding the "C" stick, press "Y". The Pikmin will stay like that, though they sometimes walk a little in front, then they come back. Take a leader with all Purples and aim on the orb and ''throw like crazy''! The [[Man-at-Legs]] should have lost up to (or more) half of his health. He'll stand up and should start shooting at you. His aiming laser will make it a bit easier to avoid. Run away behind any barrier. His shots are low and can't go through the metal. Make sure you're not too close to him, though. When he stops firing, (he makes some short pauses somtimes which won't last longer than 1 second and then start firing again, so be sure to know when he's done) run in and attack. Repeat. While he's shooting, he's invulnerable, so no chance there. A simpler way is using a bitter spray (you'll need a few), but you won't be able to see his death, as that is a nice sight. He'll explode with lots of force and it reminds of a firework. He shall then leave a lightbulb; it's name is [[Stellar Orb]] and it will light the area up. In every cave. It will get ''very'' helpful in large caves with patroling enemies; a good example would be the 8th sublevel of the [[Cavern of Chaos]]. The Man-at-Legs might have taken about 5 Pikmin with it; if that's not so, great work! Exit the cave for another "cave complete"!
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