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Sun-Speckled Terrace (Night): Difference between revisions

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The Sun-Speckled Terrace is a generally open area with an abundant amount of Glow Pellets lying around to be collected during a Night Expedition. Each starting base holds a Lumiknoll, which has to be protected. The higher part of the area is locked off by a wheel, and there are two Tricknolls per expedition, excepted for the last one.
The Sun-Speckled Terrace is a generally open area with an abundant amount of Glow Pellets lying around to be collected during a Night Expedition. Each starting base holds a Lumiknoll, which has to be protected. The higher part of the area is locked off by a wheel, and there are two Tricknolls per expedition, excepted for the last one, which only has one.


== 1. Ancient Searches ==
== 1. Ancient Searches ==

Revision as of 13:39, January 5, 2024

The Sun-Speckled Terrace is a generally open area with an abundant amount of Glow Pellets lying around to be collected during a Night Expedition. Each starting base holds a Lumiknoll, which has to be protected. The higher part of the area is locked off by a wheel, and there are two Tricknolls per expedition, excepted for the last one, which only has one.

1. Ancient Searches

Ancient Searches
Danger level
Lumiknolls 1
Enemies 26 Bulborb Larvas
Starting Glow Pikmin Starting out with 10.

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Particularly: Change the section title, fill in the infobox, and describe other information about the night expedition.

2. Rugged Scafold

Rugged Scafold
Danger level
Lumiknolls 1
Enemies 6 Bulborbs
Starting Glow Pikmin Starting out with 10.

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Particularly: Change the section title, fill in the infobox, and describe other information about the night expedition.

3. Meandering Slope

Meandering Slope
Danger level
Lumiknolls 1
Enemies 2 Bulborbs, 24 Bulborb Larvas (that spawn infinitely near holes unless dug out.)
Starting Glow Pikmin Starting out with 10.

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Particularly: Change the section title, fill in the infobox, and describe other information about the night expedition.

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See also

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