Area selection menu: Difference between revisions

Made use of the menu infobox template, completing the rollout.
(Lots of small changes across the article.)
(Made use of the menu infobox template, completing the rollout.)
Line 3: Line 3:


==''Pikmin''==
==''Pikmin''==
[[File:Pikmin area selection.jpg|thumb|right|250px|The area selection menu in ''Pikmin''.]]
{{infobox menu
| image  = [[File:Pikmin area selection.jpg|250px]]
| parent = [[Saved game selection menu]], [[Day results menu]]
| child  = [[Olimar's voyage log menu]], Story Mode gameplay
| music  = [[Music in Pikmin#View|''View'']]
}}
In {{p1}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with bubbles on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick}}, the [[S.S. Dolphin]] and the [[Onion]]s will fly between the bubbles. Pressing {{button|gc|a|wii|a}} while over one of the bubbles, and then confirming that in a message box, will select the area, bringing up the [[loading]] screen.
In {{p1}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with bubbles on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick}}, the [[S.S. Dolphin]] and the [[Onion]]s will fly between the bubbles. Pressing {{button|gc|a|wii|a}} while over one of the bubbles, and then confirming that in a message box, will select the area, bringing up the [[loading]] screen.


Line 11: Line 16:


==''Pikmin 2''==
==''Pikmin 2''==
[[File:Pikmin 2 area selection.jpg|thumb|right|250px|The area selection menu in ''Pikmin 2''.]]
{{infobox menu
| image  = [[File:Pikmin 2 area selection.jpg|250px]]
| parent = [[Saved game selection menu]], [[Day results menu]]
| child  = [[Piklopedia and Treasure Hoard menus]], Story Mode gameplay
| music  = [[Music in Pikmin 2#Area selection|''Area selection'']]
}}
In {{p2}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with yellow markers on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick}}, the [[Hocotate ship]] (in the color it appears in-game) and the [[Onion]]s will fly between the markers. Pressing {{button|gc|a|wii|a}} while over one of the markers, and then confirming that in a message box, will select the area, bringing up the [[loading]] screen.
In {{p2}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with yellow markers on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick}}, the [[Hocotate ship]] (in the color it appears in-game) and the [[Onion]]s will fly between the markers. Pressing {{button|gc|a|wii|a}} while over one of the markers, and then confirming that in a message box, will select the area, bringing up the [[loading]] screen.


Line 21: Line 31:


==''Pikmin 3''==
==''Pikmin 3''==
[[File:Pikmin 3 area selection menu TW.jpg|thumb|right|250px|The area selection menu in ''Pikmin 3''.]]
{{infobox menu
| image  = [[File:Pikmin 3 area selection menu TW.jpg|250px]]
| parent = [[Day selection menu]], [[Day results menu]]
| child  = [[KopPad]], [[Check in]], Story mode gameplay, [[Pause menu|Options menu]] (''Pikmin 3 Deluxe'' only)
| music  = [[Music in Pikmin 3#S.S. Drake|''S.S. Drake'']]
}}
In {{p3}}, the area selection menu takes place inside the [[S.S. Drake]], with a 3D globe of [[PNF-404]] on a large monitor. [[Area]]s are represented by continents on the globe, with outlines and a marker on each one. {{button|wiiu|lstick|wii|stick|switch|lstick|switch|pad}} can be used to move the cursor between areas, and pressing {{button|wiiu|a|wii|a|switch|a|switch|facer}} will select it, bringing the cursor to a large "Land" button on the bottom right. Selecting the Land button will start the [[day]] in the selected area, bringing up the [[loading]] screen.
In {{p3}}, the area selection menu takes place inside the [[S.S. Drake]], with a 3D globe of [[PNF-404]] on a large monitor. [[Area]]s are represented by continents on the globe, with outlines and a marker on each one. {{button|wiiu|lstick|wii|stick|switch|lstick|switch|pad}} can be used to move the cursor between areas, and pressing {{button|wiiu|a|wii|a|switch|a|switch|facer}} will select it, bringing the cursor to a large "Land" button on the bottom right. Selecting the Land button will start the [[day]] in the selected area, bringing up the [[loading]] screen.


Line 33: Line 48:


If a major story event happened on the previous day, the Koppaites will talk about it before the menu can be used. In addition, after [[Louie]] is saved for the first time, the menu will be skipped altogether, as Louie lands the ship in the [[Garden of Hope]]. When a new area is unlocked, there will also be a cutscene highlighting the new area, and the appearance of the globe will change after that.
If a major story event happened on the previous day, the Koppaites will talk about it before the menu can be used. In addition, after [[Louie]] is saved for the first time, the menu will be skipped altogether, as Louie lands the ship in the [[Garden of Hope]]. When a new area is unlocked, there will also be a cutscene highlighting the new area, and the appearance of the globe will change after that.
{{clear}}


==''Hey! Pikmin''==
==''Hey! Pikmin''==
[[File:World map sector 1.jpg|thumb|right|200px|The sector selection menu in ''Hey! Pikmin''.]]
{{infobox menu
[[File:Brilliant Garden Complete no deaths.jpg|thumb|right|200px|The area selection menu for the [[Brilliant Garden]].]]
| title  = Sector selection menu
| image  = [[File:World map sector 1.jpg|250px]]<br>Brilliant Garden selected.
| parent = [[Saved game selection menu]]
| child  = Area selection menu, [[Pikmin Park]], [[Fragment of Hope]]
| music  = [[Music in Hey! Pikmin#Sector selection|''Sector selection'']]
}}
{{infobox menu
| image  = [[File:Brilliant Garden Complete no deaths.jpg|250px]]<br>As seen in the [[Brilliant Garden]].
| parent = Sector selection menu
| child  = [[Hey! Pikmin logs menu|Logs menu]], [[Options menu]], [[Pikmin Park]], Most [[area]]s
| music  = [[Music in Hey! Pikmin#Brilliant Garden area selection|''Brilliant Garden area selection'']], [[Music in Hey! Pikmin#Verdant Waterfront area selection|''Verdant Waterfront area selection'']], [[Music in Hey! Pikmin#Sparkling Labyrinth area selection|''Sparkling Labyrinth area selection'']], [[Music in Hey! Pikmin#Ravaged Rustworks area selection|''Ravaged Rustworks area selection'']], [[Music in Hey! Pikmin#Leafswirl Lagoon area selection|''Leafswirl Lagoon area selection'']], [[Music in Hey! Pikmin#Sweltering Parchlands area selection|''Sweltering Parchlands area selection'']], [[Music in Hey! Pikmin#Snowfall Field area selection|''Snowfall Field area selection'']], [[Music in Hey! Pikmin#Lushlife Murk area selection|''Lushlife Murk area selection'']]
}}
{{hp}} does not have [[day]]s, so the area selection menu appears in between levels. It has 2 distinct parts: a '''sector selection menu''' for selecting a [[sector]], and an area selection menu for selecting an area within the sector. Each sector has a separate area selection menu, except for [[The Final Stretch]], which only has 1 area and skips the menu as a result.
{{hp}} does not have [[day]]s, so the area selection menu appears in between levels. It has 2 distinct parts: a '''sector selection menu''' for selecting a [[sector]], and an area selection menu for selecting an area within the sector. Each sector has a separate area selection menu, except for [[The Final Stretch]], which only has 1 area and skips the menu as a result.