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(Lots of small changes across the article.) |
(Made use of the menu infobox template, completing the rollout.) |
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==''Pikmin''== | ==''Pikmin''== | ||
[[File:Pikmin area selection.jpg | {{infobox menu | ||
| image = [[File:Pikmin area selection.jpg|250px]] | |||
| parent = [[Saved game selection menu]], [[Day results menu]] | |||
| child = [[Olimar's voyage log menu]], Story Mode gameplay | |||
| music = [[Music in Pikmin#View|''View'']] | |||
}} | |||
In {{p1}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with bubbles on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick}}, the [[S.S. Dolphin]] and the [[Onion]]s will fly between the bubbles. Pressing {{button|gc|a|wii|a}} while over one of the bubbles, and then confirming that in a message box, will select the area, bringing up the [[loading]] screen. | In {{p1}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with bubbles on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick}}, the [[S.S. Dolphin]] and the [[Onion]]s will fly between the bubbles. Pressing {{button|gc|a|wii|a}} while over one of the bubbles, and then confirming that in a message box, will select the area, bringing up the [[loading]] screen. | ||
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==''Pikmin 2''== | ==''Pikmin 2''== | ||
[[File:Pikmin 2 area selection.jpg | {{infobox menu | ||
| image = [[File:Pikmin 2 area selection.jpg|250px]] | |||
| parent = [[Saved game selection menu]], [[Day results menu]] | |||
| child = [[Piklopedia and Treasure Hoard menus]], Story Mode gameplay | |||
| music = [[Music in Pikmin 2#Area selection|''Area selection'']] | |||
}} | |||
In {{p2}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with yellow markers on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick}}, the [[Hocotate ship]] (in the color it appears in-game) and the [[Onion]]s will fly between the markers. Pressing {{button|gc|a|wii|a}} while over one of the markers, and then confirming that in a message box, will select the area, bringing up the [[loading]] screen. | In {{p2}}, the area selection menu contains an aerial view of a section of the [[PNF-404|Pikmin planet]], with yellow markers on top in set locations representing [[area]]s. By moving {{button|gc|stick|wii|stick}}, the [[Hocotate ship]] (in the color it appears in-game) and the [[Onion]]s will fly between the markers. Pressing {{button|gc|a|wii|a}} while over one of the markers, and then confirming that in a message box, will select the area, bringing up the [[loading]] screen. | ||
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==''Pikmin 3''== | ==''Pikmin 3''== | ||
[[File:Pikmin 3 area selection menu TW.jpg | {{infobox menu | ||
| image = [[File:Pikmin 3 area selection menu TW.jpg|250px]] | |||
| parent = [[Day selection menu]], [[Day results menu]] | |||
| child = [[KopPad]], [[Check in]], Story mode gameplay, [[Pause menu|Options menu]] (''Pikmin 3 Deluxe'' only) | |||
| music = [[Music in Pikmin 3#S.S. Drake|''S.S. Drake'']] | |||
}} | |||
In {{p3}}, the area selection menu takes place inside the [[S.S. Drake]], with a 3D globe of [[PNF-404]] on a large monitor. [[Area]]s are represented by continents on the globe, with outlines and a marker on each one. {{button|wiiu|lstick|wii|stick|switch|lstick|switch|pad}} can be used to move the cursor between areas, and pressing {{button|wiiu|a|wii|a|switch|a|switch|facer}} will select it, bringing the cursor to a large "Land" button on the bottom right. Selecting the Land button will start the [[day]] in the selected area, bringing up the [[loading]] screen. | In {{p3}}, the area selection menu takes place inside the [[S.S. Drake]], with a 3D globe of [[PNF-404]] on a large monitor. [[Area]]s are represented by continents on the globe, with outlines and a marker on each one. {{button|wiiu|lstick|wii|stick|switch|lstick|switch|pad}} can be used to move the cursor between areas, and pressing {{button|wiiu|a|wii|a|switch|a|switch|facer}} will select it, bringing the cursor to a large "Land" button on the bottom right. Selecting the Land button will start the [[day]] in the selected area, bringing up the [[loading]] screen. | ||
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If a major story event happened on the previous day, the Koppaites will talk about it before the menu can be used. In addition, after [[Louie]] is saved for the first time, the menu will be skipped altogether, as Louie lands the ship in the [[Garden of Hope]]. When a new area is unlocked, there will also be a cutscene highlighting the new area, and the appearance of the globe will change after that. | If a major story event happened on the previous day, the Koppaites will talk about it before the menu can be used. In addition, after [[Louie]] is saved for the first time, the menu will be skipped altogether, as Louie lands the ship in the [[Garden of Hope]]. When a new area is unlocked, there will also be a cutscene highlighting the new area, and the appearance of the globe will change after that. | ||
{{clear}} | |||
==''Hey! Pikmin''== | ==''Hey! Pikmin''== | ||
[[File:World map sector 1.jpg| | {{infobox menu | ||
[[File:Brilliant Garden Complete no deaths.jpg| | | title = Sector selection menu | ||
| image = [[File:World map sector 1.jpg|250px]]<br>Brilliant Garden selected. | |||
| parent = [[Saved game selection menu]] | |||
| child = Area selection menu, [[Pikmin Park]], [[Fragment of Hope]] | |||
| music = [[Music in Hey! Pikmin#Sector selection|''Sector selection'']] | |||
}} | |||
{{infobox menu | |||
| image = [[File:Brilliant Garden Complete no deaths.jpg|250px]]<br>As seen in the [[Brilliant Garden]]. | |||
| parent = Sector selection menu | |||
| child = [[Hey! Pikmin logs menu|Logs menu]], [[Options menu]], [[Pikmin Park]], Most [[area]]s | |||
| music = [[Music in Hey! Pikmin#Brilliant Garden area selection|''Brilliant Garden area selection'']], [[Music in Hey! Pikmin#Verdant Waterfront area selection|''Verdant Waterfront area selection'']], [[Music in Hey! Pikmin#Sparkling Labyrinth area selection|''Sparkling Labyrinth area selection'']], [[Music in Hey! Pikmin#Ravaged Rustworks area selection|''Ravaged Rustworks area selection'']], [[Music in Hey! Pikmin#Leafswirl Lagoon area selection|''Leafswirl Lagoon area selection'']], [[Music in Hey! Pikmin#Sweltering Parchlands area selection|''Sweltering Parchlands area selection'']], [[Music in Hey! Pikmin#Snowfall Field area selection|''Snowfall Field area selection'']], [[Music in Hey! Pikmin#Lushlife Murk area selection|''Lushlife Murk area selection'']] | |||
}} | |||
{{hp}} does not have [[day]]s, so the area selection menu appears in between levels. It has 2 distinct parts: a '''sector selection menu''' for selecting a [[sector]], and an area selection menu for selecting an area within the sector. Each sector has a separate area selection menu, except for [[The Final Stretch]], which only has 1 area and skips the menu as a result. | {{hp}} does not have [[day]]s, so the area selection menu appears in between levels. It has 2 distinct parts: a '''sector selection menu''' for selecting a [[sector]], and an area selection menu for selecting an area within the sector. Each sector has a separate area selection menu, except for [[The Final Stretch]], which only has 1 area and skips the menu as a result. | ||