Combat: Difference between revisions
→Purple Pikmin pound: Added Pikmin 3/4 info, probably sloppy writing - Nieton
(→Purple Pikmin pound: Added Pikmin 3/4 info, probably sloppy writing - Nieton) Tag: Mobile edit |
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Each pound also has a chance of stunning an enemy. For most enemies, this chance is 30%, but some enemies have higher or lower chances. When an enemy is stunned, it is frozen and does not move, usually for 5 seconds, though a few enemies have longer stun times. | Each pound also has a chance of stunning an enemy. For most enemies, this chance is 30%, but some enemies have higher or lower chances. When an enemy is stunned, it is frozen and does not move, usually for 5 seconds, though a few enemies have longer stun times. | ||
In {{p3}}, while the pound does exist, it has virtually no function, and seems to be incomplete. Throwing a Purple Pikmin onto an enemy will result in the Pikmin going idle on top of it, before then attacking normally. | |||
In {{p4}}, the pound is set to do proportional damage to the enemy, similar to how Rock Pikmin are handled in Pikmin 3. Each enemy has a set amount of Purple Pikmin thrown onto it before death. | |||
===White Pikmin poison=== | ===White Pikmin poison=== |