Controls: Difference between revisions

3,302 bytes added ,  3 months ago
Made the button for 2's "Camera ground-level angle" on the Switch version correct.
No edit summary
(Made the button for 2's "Camera ground-level angle" on the Switch version correct.)
(10 intermediate revisions by 3 users not shown)
Line 25: Line 25:
| Move [[cursor]] – main
| Move [[cursor]] – main
| align="center"|{{button|gc|stick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|gc|stick|size=x24px}}<br>lightly or fully held
| align="center"| {{button|wii|remote|size=x24px}}
| align="center"|{{button|wii|remote|size=x24px}}
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
|  
|  
Line 33: Line 33:
| align="center"| N/A
| align="center"| N/A
| align="center"| Move the right Joy-Con / Move the Pro Controller
| align="center"| Move the right Joy-Con / Move the Pro Controller
|
|  
|-
|-
| Reset cursor
| Reset cursor
Line 110: Line 110:
| align="center"|{{button|gc|l|size=x24px}}<br>lightly or fully held
| align="center"|{{button|gc|l|size=x24px}}<br>lightly or fully held
| align="center"|{{button|wii|z|size=x24px}}<br>held
| align="center"|{{button|wii|z|size=x24px}}<br>held
| align="center"|{{button|switch|rstick|size=x24px}}<br>horizontally
| align="center"|{{button|switch|rsticklr|size=x24px}}
| On the GameCube and Wii, the player can press the button and use {{button|gc|stick|wii|stick}} to rotate the camera sideways.
| On the GameCube and Wii, the player can press the button and use {{button|gc|stick|wii|stick}} to rotate the camera sideways.
|-
|-
Line 122: Line 122:
| align="center"|{{button|gc|z|size=x24px}}
| align="center"|{{button|gc|z|size=x24px}}
| align="center"|{{button|wii|padu|size=x24px}}
| align="center"|{{button|wii|padu|size=x24px}}
| align="center"|{{button|switch|rstick|size=x24px}}<br>vertically
| align="center"|{{button|switch|rstickud|size=x24px}}
|
|
|-
|-
Line 160: Line 160:
|  
|  
|-
|-
| Move [[cursor]] &ndash; stick
| Move [[cursor]] &ndash; main
| align="center"|{{button|gc|stick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|gc|stick|size=x24px}}<br>lightly or fully held
| align="center"| N/A
| align="center"|{{button|wii|remote|size=x24px}}
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
|  
|  
|-
|-
| Move cursor &ndash; gyro
| Move cursor &ndash; alternate
| align="center"| N/A
| align="center"| N/A
| align="center"| N/A
| align="center"|{{button|wii|remote|size=x24px}}
| align="center"| Move the right Joy-Con / Move the Pro Controller
| align="center"| Move the right Joy-Con / Move the Pro Controller
|
|  
|-
|-
| Reset cursor
| Reset cursor
Line 265: Line 265:
| align="center"|{{button|gc|l|size=x24px}}<br>lightly or fully held
| align="center"|{{button|gc|l|size=x24px}}<br>lightly or fully held
| align="center"|{{button|wii|z|size=x24px}}<br>held
| align="center"|{{button|wii|z|size=x24px}}<br>held
| align="center"|{{button|switch|rstick|size=x24px}}<br>horizontally
| align="center"|{{button|switch|rsticklr|size=x24px}}
| On the GameCube and Wii, the player can press the button and use {{button|gc|stick|wii|stick}} to rotate the camera sideways.
| On the GameCube and Wii, the player can press the button and use {{button|gc|stick|wii|stick}} to rotate the camera sideways.
|-
|-
Line 277: Line 277:
| align="center"|{{button|gc|r|size=x24px}}<br>held
| align="center"|{{button|gc|r|size=x24px}}<br>held
| align="center"|{{button|wii|padlr|size=x24px}}<br>held
| align="center"|{{button|wii|padlr|size=x24px}}<br>held
| align="center"|{{button|switch|rstick|size=x24px}}<br>held
| align="center"|{{button|switch|zr|size=x24px}}<br>held
|
|
|-
|-
Line 283: Line 283:
| align="center"|{{button|gc|z|size=x24px}}
| align="center"|{{button|gc|z|size=x24px}}
| align="center"|{{button|wii|padu|size=x24px}}
| align="center"|{{button|wii|padu|size=x24px}}
| align="center"|{{button|switch|rstick|size=x24px}}<br>vertically
| align="center"|{{button|switch|rstickud|size=x24px}}
|
|
|-
|-
Line 568: Line 568:
| Move
| Move
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
| align="center"|{{button|switch|stick|size=x24px}}<br>fully held
|  
|  
|-
|-
| Move [[cursor]] &ndash; stick
| Move [[cursor]] &ndash; stick
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|stick|size=x24px}}<br>lightly or fully held
|
|
* With stick-only cursor controls: Moves the cursor.
* With stick-only cursor controls: Moves the cursor.
Line 634: Line 634:
| Use [[action menu]]
| Use [[action menu]]
| align="center"|{{button|switch|y|size=x24px}} held + {{button|switch|lstick|size=x24px}}
| align="center"|{{button|switch|y|size=x24px}} held + {{button|switch|lstick|size=x24px}}
| align="center"|{{button|switch|facel|size=x24px}} held + {{button|switch|lstick|size=x24px}}
| align="center"|{{button|switch|facel|size=x24px}} held + {{button|switch|stick|size=x24px}}
| Allows the player to use an [[ultra-spicy spray]], change [[leader]], bring the other player's leader to the group, [[dismiss]], or use the current [[Bingo Battle]] item.
| Allows the player to use an [[ultra-spicy spray]], change [[leader]], bring the other player's leader to the group, [[dismiss]], or use the current [[Bingo Battle]] item.
|-
|-
Line 658: Line 658:
|-
|-
| Rotate camera
| Rotate camera
| align="center"|{{button|switch|rstick|size=x24px}}<br>left or right
| align="center"|{{button|switch|rsticklr|size=x24px}}
| align="center"|N/A
| align="center"|N/A
|  
|  
Line 669: Line 669:
| Face camera towards leader's direction + extend cursor
| Face camera towards leader's direction + extend cursor
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|lstickclick|switch|rstickclick|size=x24px}}
| align="center"|{{button|switch|stickclick|size=x24px}}
| Only in stick-only cursor controls.
| Only in stick-only cursor controls.
|-
|-
| Face camera towards leader's direction + reset gyro + reset cursor
| Face camera towards leader's direction + reset gyro + reset cursor
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|lstickclick|switch|rstickclick|size=x24px}}
| align="center"|{{button|switch|stickclick|size=x24px}}
| Only in gyro-stick cursor controls.
| Only in gyro-stick cursor controls.
|-
|-
Line 703: Line 703:
|-
|-
| Zoom [[mini radar]] in/out
| Zoom [[mini radar]] in/out
| align="center"|{{button|switch|rstick|size=x24px}}<br>up or down
| align="center"|{{button|switch|rstickud|size=x24px}}
| align="center"|N/A
| align="center"|N/A
|   
|   
Line 729: Line 729:


===''Pikmin 4''===
===''Pikmin 4''===
{{p4}} retains the general layout of ''Pikmin 3 Deluxe'' with some changes. The controls have been simplified thanks to the Switch's hardware.
{{p4}} has a similar control scheme to ''Pikmin 3 Deluxe'', with some notable changes. Shigeru Miyamoto said in the game's announcement presentation that {{transcript|Nintendo Switch has made controlling the game simpler, meaning you can further concentrate on the core essence of Pikmin gameplay.}}


The available control schemes depend on the amount of players.
The available control schemes depend on the amount of players.
* In single-player, the player can use one of the following: 2 combined Joy-Con attached to the console, 2 combined Joy-Con detached from the console, or a Pro Controller.
* In single-player, the player can use one of the following: 2 combined Joy-Cons attached to the console, 2 combined Joy-Cons detached from the console, or a Pro Controller.
* In 2-player, the first player uses the aforementioned choices while the second player uses a single Joy-Con.
* In 2-player, either player can use 2 combined Joy-Cons detached from the console, a Pro Controller, or a single Joy-Con horizontally and vertically for P1 and P2 respectively.
 
 


{| class = "wikitable" style="width: 80%"
{| class = "wikitable" style="width: 80%"
! Action
! Action
! style="width:36%" | Combined Joy-Cons or Pro Controller
! style="width:18%" | Combined Joy-Cons or Pro Controller
! style="width:18%" | Single Joy-Con
! Notes
! Notes
|-
|-
| Move
| Move
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
| align="center"|{{button|switch|stick|size=x24px}}<br>fully held
|
|
|-
|-
| Move [[cursor]] &ndash; stick
| Move [[cursor]] &ndash; main
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|stick|size=x24px}}<br> lightly or fully held
|
|
|-
|-
| Move cursor &ndash; gyro
| Move cursor &ndash; alternate
| align="center"|Move the right Joy-Con / Move the Pro Controller
| align="center"|Move the right Joy-Con / Move the Pro Controller
| align="center"|Move the Joy-Con
| Only while whistling or throwing.
| Only while whistling or throwing.
|-
|-
| Hold and [[throw]] Pikmin/Send [[Oatchi]]
| Hold and [[throw]] Pikmin/Send [[Oatchi]]
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
| Pressing holds a Pikmin, releasing throws it.
| Pressing holds a Pikmin, releasing throws it.
|-
|-
| [[Whistle]]
| [[Whistle]]
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|faced|size=x24px}}
| Holding it down longer increases the range.
| Holding it down longer increases the range.
|-
|-
| Manual lock-on
| Manual lock-on
| align="center"|{{button|switch|zr|size=x24px}}
| align="center"|{{button|switch|zr|size=x24px}}
| Only if a lock-on target is available.
| align="center"|N/A
| Only if a [[lock-on]] target is available.
|-
|-
| Cancel manual lock-on
| Cancel manual lock-on
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|N/A
|
|
|-
|-
| [[Charge]]
| [[Charge]]
| align="center"|{{button|switch|x||size=x24px}}
| align="center"|{{button|switch|x||size=x24px}}
| Only after buying the Charge Horn, and when dismounted.
| align="center"|{{button|switch|faceu|size=x24px}}
|
| Only after buying the [[Charging Horn]], and when not riding Oatchi.
|-
|-
| Ride
| Ride/Dismount
| align="center"|{{button|switch|y||size=x24px}}
| align="center"|{{button|switch|y||size=x24px}}
| align="center"|{{button|switch|facel|size=x24px}}
|
|
|-
|-
| Jump
| Jump
| align="center"|{{button|switch|x||size=x24px}}
| align="center"|{{button|switch|x||size=x24px}}
| Only when playing as or riding Oatchi.
| align="center"|{{button|switch|faceu|size=x24px}}
|
| Only when riding or playing as Oatchi.
|-
|-
| Change next Pikmin type &ndash; right
| Change next Pikmin type &ndash; right
| align="center"|{{button|switch|l|size=x24px}}
| align="center"|{{button|switch|r|size=x24px}}
|  
| align="center"|{{button|switch|sr|size=x24px}}
| rowspan="2" | Pressing {{button|switch|l|size=x24px}} and {{button|switch|r|size=x24px}} at the same time sets the next Pikmin type to Oatchi.
|-
|-
| Change next Pikmin type &ndash; left
| Change next Pikmin type &ndash; left
| align="center"|{{button|switch|r|size=x24px}}
| align="center"|{{button|switch|l|size=x24px}}
|  
| align="center"|N/A
|-
|-
| [[Swarm]]
| [[Swarm]]
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|rstick|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|rstick|size=x24px}}
| Only after obtaining the Lineup Trumpet, and when dismounted.
| align="center"|{{button|switch|sr|size=x24px}} + {{button|switch|stick|size=x24px}}
|
| Only after obtaining the [[Lineup Trumpet]], and when not riding Oatchi.
|-
|-
| Use [[action menu]]
| Use [[action menu]]
| align="center"|{{button|switch|y|size=x24px}} held + {{button|switch|lstick|size=x24px}}
| align="center"|{{button|switch|y|size=x24px}} held
| Allows the player to use dismount, change [[leader]], [[dismiss]], or use an item.
| align="center"|{{button|switch|facel|size=x24px}} held
|
| Allows the player to [[disband]], give a command to [[Oatchi]], open the [[Pack]], or either dismount Oatchi or switch between the player character and Oatchi.
|-
|-
| [[Pluck]] sprout
| [[Pluck]] sprout
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
|  
| align="center"|{{button|switch|facer|size=x24px}}
| Only when near a Pikmin sprout.
|-
|-
| [[Punch]]
| [[Punch]]
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| Only when not commanding Pikmin or Oatchi and near a punchable target.
| align="center"|{{button|switch|facer|size=x24px}}
|
| Only when not commanding Pikmin or Oatchi.
|-
|-
| [[Rush]]
| [[Rush]]
| align="center"|{{button|switch|x||size=x24px}} held
| align="center"|{{button|switch|x||size=x24px}} held
| Only when riding Oatchi.
| align="center"|{{button|switch|faceu|size=x24px}} held
| Only when Oatchi is the selected type, or when riding or playing as Oatchi.
|-
|-
| Rotate camera
| Rotate camera
| align="center"|{{button|switch|rstick|size=x24px}}<br>left or right
| align="center"|{{button|switch|rsticklr|size=x24px}}
| align="center"|N/A
|  
|  
|-
|-
| Rotate camera (alternate)
| Rotate camera (alternate)
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|lstick|size=x24px}} left or right
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|lsticklr|size=x24px}}
| align="center"|N/A
|  
|  
|-
|-
| Adjust camera angle
| Adjust camera angle vertically
| align="center"|{{button|switch|rstick|size=x24px}}<br>up or down
| align="center"|{{button|switch|rstickud|size=x24px}}
| align="center"|N/A
|
|
|-
|-
| Face [[camera]] towards leader's direction  
| Face [[camera]] towards leader's direction  
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|sl|size=x24px}}
|  
|  
|-
|-
| Cancel pluck/[[Go Here!]]
| Reset the camera's vertical position
| align="center"|{{button|switch|rstickclick|size=x24px}}
| align="center"|N/A
|
|-
| Cancel pluck/[[Go Here!]]/Rush
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|faced|size=x24px}}
|  
|  
|-
| [[Pause]]/resume
| align="center"|{{button|switch|-|size=x24px}}
| align="center"|{{button|switch|-|switch|+|size=x24px}}
| Single Joy-Con controls only when the Tablet is open and dependent on whether P1 is using the left or right Joy-Con.
|-
|-
| Open [[Tablet]]
| Open [[Tablet]]
| align="center"|{{button|switch|+|size=x24px}}
| align="center"|{{button|switch|+|size=x24px}}
|
| align="center"|{{button|switch|-|switch|+|size=x24px}}
|-
| rowspan="2" | Single Joy-Con controls dependent on whether P1 is using the left or right Joy-Con.
| [[Pause]]/resume
| align="center"|{{button|switch|-|size=x24px}}
|
|-
|-
| Skip [[cutscene]]
| Skip [[cutscene]]
| align="center"|{{button|switch|+|size=x24px}}<br>
| align="center"|{{button|switch|-|switch|+|size=x24px}}
|
| align="center"|{{button|switch|-|switch|+|size=x24px}}
|}
|}


Line 1,071: Line 1,093:
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| Opens a menu asking if the player wishes to remain on the mode or if they went to return to the area selection screen, if no entry is opened.
| Opens a menu asking if the player wishes to remain on the mode or if they went to return to the area selection screen, if no entry is opened.
|}
===Pebble Pitcher===
In {{p4}}, a second player can control the [[Pebble Pitcher]]. As a supportive cursor, it has unique controls.
{| class = "wikitable" style="width: 40%"
! style="width:20%" | Action
! style="width:12%" | Combined Joy-Cons or Pro Controller
! style="width:12%" | Single Joy-Con
! Notes
|-
| Activate Pebble Pitcher/reset cursor
| align="center"|{{button|switch|x|size=x24px}}
| align="center"|{{button|switch|faceu|size=x24px}}
|
|-
| Move cursor — L Stick
| align="center"|{{button|switch|lstick|size=x24px}}
| align="center"|N/A
| Option only available when using Two-Hand Hold.
|-
| Move cursor — Motion Controls
| align="center"|Move the Joy-Cons or Pro Controller
| align="center"|Move the Joy-Con
|
|-
| Launch pebble
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
|
|-
| Change item selection — right
| align="center"|{{button|switch|r|size=x24px}}
| align="center"|{{button|switch|zl|switch|zr|size=x24px}}
| rowspan="2" | Single Joy-Con controls dependent on whether P2 is using the left or right Joy-Con.
|-
| Change item selection — left
| align="center"|{{button|switch|l|size=x24px}}
| align="center"|{{button|switch|l|switch|r|size=x24px}}
|-
| Launch item
| align="center"|{{button|switch|y|size=x24px}}
| align="center"|{{button|switch|facel|size=x24px}}
| Only when an item is available.
|}
|}