Anode Dweevil: Difference between revisions

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|pikmin2    = y
|pikmin2    = y
|pikmin4    = y
|pikmin4    = y
|image      = Anode_Dweevil_P4_icon.png
|image      = Anode Dweevil P4 icon.png
|image2      = Anode Dweevil.png
|imagetitle  = Pikmin 4
|image2title = Pikmin 2
|size        = 270px
|size        = 270px
|icon        = Piklopedia Anode Dweevil.png
|icon        = Anode Dweevil P4 icon.png
|name        = Mandarachnia volticula
|name        = Mandarachnia volticula
|family      = Dweevil
|family      = Dweevil
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}}
}}


The '''Anode Dweevil''' ({{j|キショイグモ|Ki Shoi Gumo|Yellow Carrying Spider}}) is an [[enemy]] in ''[[Pikmin 2]]'' and ''[[Pikmin 4]]''. It is a yellow [[Dweevil family|dweevil]] that will emit an [[Electricity|electrical]] discharge when agitated by attacks. This electrical discharge will immediately electrocute and kill attacking [[Pikmin family|Pikmin]] without a chance to save them, thus making it one of the most dangerous Dweevils. This suitably makes [[Yellow Pikmin]] the best choice in battle. Since [[Purple Pikmin]] can stun any small Dweevil, they will also work well; however, this is a very risky strategy. Anode Dweevils also pick up dead foes and treasures, which is common to all Dweevils.  
The '''Anode Dweevil''' ({{j|キショイグモ|Ki Shoi Gumo|Yellow Carrying Spider}}) is an [[enemy]] in ''[[Pikmin 2]]'' and ''[[Pikmin 4]]''. It is a yellow [[Dweevil family|dweevil]] that will emit an [[Electricity|electrical]] discharge when agitated by attacks. This electrical discharge will immediately electrocute and kill attacking [[Pikmin family|Pikmin]] without a chance to save them, thus making it one of the most dangerous Dweevils. This suitably makes [[Yellow Pikmin]] the best choice in battle. Since [[Purple Pikmin]] can stun any small Dweevil, they will also work well; however, this is a very risky strategy. Anode Dweevils also pick up dead foes and treasures, which is common to all Dweevils.


==Stats==
==Stats==
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|weight2 = 3  |weight4 = 2
|weight2 = 3  |weight4 = 2
|carriers2 = 6 |carriers4 = 4
|carriers2 = 6 |carriers4 = 4
|seeds2 = 5<ref group="note">This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.</ref> |seeds4 = 3
|seeds2 = 5<ref group="note">This enemy cannot be delivered to Onions in-game. This information is obtained from the game files.</ref> |seeds4 = 3<ref group="note">This enemy cannot be delivered to Onions in-game. This information is obtained from the [[Piklopedia (Pikmin 4)|Piklopedia]].</ref>
|value2 = 2    |value4 = 2
|value2 = 2    |value4 = 2
|hp2 = 150    |hp4 = 300
|hp2 = 150    |hp4 = 300
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==Behavior==
==Behavior==
Anode Dweevils scurry about randomly and take no note of the presence of any [[leader]] or Pikmin if left undisturbed. When provoked one will attempt to defend itself by releasing lethal electricity below it. Anode Dweevils are frail creatures and will die quickly if attacked by even a few Pikmin, or by the punches from a leader.
Anode Dweevils will wander around the sublevel, looking for treasure, corpses, or [[Castaway]]s to pick up. They are largely passive to Pikmin and will generally run away from them and leaders, only attacking in self-defense. When provoked, one will attempt to defend itself by releasing lethal electricity below it.


When a treasure or a corpse of another creature is nearby, an Anode Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away.
When a treasure or a corpse of another creature is nearby, an Anode Dweevil will lift it up onto its head and carry it, making it impossible for Pikmin to collect until it is broken free. When a Dweevil has an item in its possession, it will stay at rest, crouching down, appearing as if it is only the item, until it is approached by a leader or Pikmin, at which point it will stand up and run away.
In ''Pikmin 4'', as with all dweevils, the Anode Dweevil's range of objects it can carry has increased. Any object that is directly carryable by Pikmin, notably useable items from the [[Pack]], can now be carried by the Dweevil. This even includes [[fire starter]]s, although this can only be seen with [[Fiery Dweevil]]s in the [[Giant's Hearth]] in-game. Items that can explode, like [[bomb rock]]s or [[ice blast]]s can be used by the Dweevil when it has a target in its sights, replicating the ability of the [[Volatile Dweevil]] from ''Pikmin 2''. It should be noted that Dweevils are not immune to the effects of these bombs, and will immediately die or become [[ice|frozen]] as a result of the blast.


==Strategy==
==Strategy==
{{guide}}
{{guide}}
It's safest to attack Anode Dweevils with [[Yellow Pikmin]]. If Yellows are not available, it's better to kill it with [[leader]]s, especially if you have the [[Anti-Electrifier]]. Purples also work, as they have a one-hundred percent chance of stunning any small Dweevil; however, due to electricity's instant lethality, this is a riskier strategy, and if you only have a few purples with you, it's best not to attempt it.
===Pikmin===
It's safest to attack Anode Dweevils with [[Yellow Pikmin]]. In {{p2}}, if no Yellow Pikmin are available, it is often better to attack the Dweevil with a [[leader]]; all other types will be instantly killed if hit by the Dweevil's electrical discharge, while leaders will only, at worst, take some damage without the [[Anti-Electrifier]]. [[Purple Pikmin]] can also work against it, as they have a 100% chance of stunning the Dweevil, but this is rather risky, so be prepared to call them back if the Dweevil happens to recover from the stun before dying.
 
Electricity is not an instantly lethal hazard in {{p4}}. As such, while Yellow Pikmin are still largely recommended, other types can be used relatively safely, so long as you are quick on the whistle. [[Rock Pikmin]] in particular can very quickly kill one if you throw multiple at its head, and Purple Pikmin remain an effective option.
 
===Leaders===
Simply [[punch]] the Dweevil to death. If it starts charging up electricity, retreat to avoid the attack, unless you have the Anti-Electrifier, in which case, simply keep attacking.


If you choose to use a leader to defeat one, run up to it and attack it until it starts glowing. If the [[Dream Material]] has already been acquired, keep attacking. If not, run away before it attacks, then run back when the electricity stops and continue the assault.
Even without his {{oatchi|Anti-Electrifier}}, Oatchi can likely kill it before it can get an attack off, assuming his Bite skill has been trained.


==Technical information==
==Technical information==
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==Gallery==
==Gallery==
===''Pikmin 2''===
<gallery>
Anode Dweevil.png|The Anode Dweevil's model in {{P2}}.
38anodedweevil.png|An Anode Dweevil as seen in ''Pikmin 2'''s [[Piklopedia (Pikmin 2)|Piklopedia]].
Anode Dweevil attack.png|An Anode Dweevil creating a ring of electricity to defend itself in ''Pikmin 2''.
Anode Dweevil P2S icon.png|The Piklopedia icon of the Anode Dweevil in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
P2 Anode Dweevil carry.jpg|An Anode Dweevil carrying a piece of treasure.
P2 Anode Dweevil corpse.jpg|The corpse of an Anode Dweevil.
</gallery>
===''Pikmin 4''===
<gallery>
<gallery>
Anodedweevil.jpg|Artwork of the Anode Dweevil from ''[[Pikmin 2]]''.
Anode Dweevils P4.jpg|A group of Anode Dweevils in ''Pikmin 4'''s [[Piklopedia (Pikmin 4)|Piklopedia]].
Anode Dweevil.png|The Anode Dweevil's model in ''Pikmin 2''.
</gallery>
38anodedweevil.png|An Anode Dweevil as seen in the Piklopedia.
 
Anode Dweevil attack.png|An Anode Dweevil shooting sparks to defend itself.
===Other===
Dweevils E-Card.jpg|The creature's [[e-card]], #41.
<gallery>
Dweevils E-Card.jpg|The elemental Dweevils' [[e-card]], #41.
</gallery>
</gallery>


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{{p4enemies}}
{{p4enemies}}
[[Category:Electric enemies]]
[[Category:Electric enemies]]
[[Category:Submerged Castle]]
[[Category:Shower Room]]
[[Category:Hole of Heroes]]
[[Category:Dream Den]]
[[Category:Dream Den]]
[[Category:Hole of Heroes]]
[[Category:Secluded Courtyard]]
[[Category:Shower Room]]
[[Category:Engulfed Castle]]
[[Category:Submerged Castle]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Pikmin 2 Challenge Mode]]