Sizzling floor

Sizzling floors are obstacles in. They are circular patches of red-hot ground that will burn all Pikmin except for Red Pikmin and Glow Pikmin. They also can contain several pieces of burning charcoal, which can be attacked by fire-resistant Pikmin types. Some patches instead have fiery enemies that supply the heat. Once the health of all the charcoal or all fiery enemies has been depleted, the sizzling floor will be extinguished, allowing other Pikmin types to cross it. Even though Red Pikmin, Glow Pikmin, the Leader and Oatchi (with the Scorch Guard) can cross sizzling floors, none of these units are able to carry over it and Winged Pikmin cannot fly over it. The floor also provides a slowing effect that cannot be prevented by the Gunk Busters, requiring the floors to be cooled in some cases.

Locations

 * Crackling Cauldron sublevel 2: five patches, 2 with one piece of charcoal, 2 with two pieces of charcoal, and one with 3 pieces of charcoal and a buried Daughter of the Earth.
 * Aquiferous Summit sublevel 2: Two patches, each with a piece of charcoal.
 * Sightless Passage sublevel 1: two patches, each with a Pyroclasmic Slooch and one of the two patches containing a buried Heat Sensor.
 * Below-Grade Discotheque sublevel 4: Two patches, one featuring two Pyroclasmic Slooches, 5 wild Red Pikmin, and an unbuilt Clay Valve. The other features two Fiery Blowhogs, and an inactive Sprinkler that must be turned on with the Clay Valve to extinguish the floor.
 * Kingdom of Beasts sublevel 1: three patches, 2 with one piece of charcoal and 1 with three pieces of charcoal.
 * Kingdom of Beasts sublevel 4: one patch with 2 pieces of charcoal blocking the exit hole.
 * Frozen Inferno sublevel 1: two patches, 1 with two Pyroclasmic Slooches and 1 with a Fiery Bulblax.
 * Hotshock Canyon: 2 patches, one with one piece of charcoal and one with a Pyroclasmic Slooch.