Garden of Hope Remix

Garden of Hope Remix is a Mission Mode stage in. It is set in parts of the Garden of Hope, with different enemy and object placement to Story Mode, and is playable in the Battle Enemies! mode only. In the original Pikmin 3, it was released as downloadable content on 6, while in, it is part of the base game and can be unlocked by completing the first 5 Battle Enemies! stages.

Layout
The player starts off with Alph and Brittany, with a nearby SPERO and Onion, right at the base of the blue bridge. To the northeast is a bamboo gate, which encases 3 bomb rocks, and provides a shortcut to go across the river without the bridge built. On the other side of the river, a Burrowing Snagret is present, as well as a nearby Bulborb and a Burgeoning Spiderwort. Further north are 2 Dwarf Orange Bulborbs and an Orange Bulborb, complete with a cinderblock blocking off the path to the Armored Mawdad's lair.

East of the SPERO is a small fork in the path. Here are 2 Swooping Snitchbugs. On the narrow path, there is a Burgeoning Spiderwort. Further west is a pond with 3 Skeeterskates, and a cinderblock blocking off the rest of the area. Nearby is a large pile of blue Fragments, used to complete the blue bridge near the SPERO.

South from the SPERO is a small circular arena, with another Burrowing Snagret ready to fight. To the edges of the arena are 2 Burgeoning Spiderwort plants. To the west is a sleeping Bulborb, guarding a pile of brown Fragments used to complete a brown bridge to the east. Guarding the brown bridge is yet another Swooping Snitchbug. On the area past the brown bridge is yet another Burrowing Snagret, and on a path leading upwards, 3 Dwarf Orange Bulborbs and an Orange Bulborb at the top. In a nearby pot, there are Fragments for a beige bridge. The bridge leads to another Burrowing Snagret, and past a Burgeoning Spiderwort, 2 Swooping Snitchbugs in a closed off area.

Objects

 * Leaders
 * (player 1's starting leader)
 * (player 2's starting leader)
 * (only present when playing in co-op)


 * Starting Pikmin
 * &times; 10
 * &times; 15


 * Others
 * × 5


 * Enemies


 * Obstacles
 * (Brown) &times; 25
 * (Red) &times; 40
 * (Blue) &times; 45