Glitches in Pikmin 4

This is a collection of glitches possible in.

Please read the glitch notes before attempting any of these glitches or before adding your own.

Gameplay

 * Oatchi can rush against something to make nearby Pikmin sprouts pop out of the ground. However, if he rushes against a Candypop Bud right after it ejects seeds, the seeds will be "plucked" in mid-air.
 * Rarely, Pikmin can get in odd positions while trying to carry something, and may need a few seconds before they start moving. After a while they'll instantly snap into the right orientation and position.
 * It is possible for a Glow Pikmin to go partially underground when ordered to charge. The Pikmin will pop out when the player gets near.
 * If, in the gameplay options, the horizontal rotation of the camera is inverted, holding and walking will cause the camera to rotate to be in front of the player instead of behind. This may be due to the inversion option inverting all movement of the camera, instead of specifically rotation with.
 * If an object that's suspended in mid-air with a web is weighed down with Pikmin and is about to get free, and a cutscene begins during, the object will stay suspended in mid-air with no way to retrieve it.
 * When ordering Oatchi to carry one of the Skitter Leaf carcasses from the group of 8 in Secluded Courtyard sublevel 1, he will try to go through the narrow opening on the railing and get temporarily stuck in an odd position.
 * By moving the Buddy Display and immediately dropping it, then returning to it on a later day, it will be impossible to carry the treasure.. Version 1.0.2 fixes this problem.

Aesthetic

 * By going to the Piklopedia, selecting an enemy that is active at night, leaving the Piklopedia, then going to the Treasure Catalog, the treasures will be displayed at night. Pressing to toggle to day will reload the scene and show night still. Pressing again will change to day as expected, however.
 * In the Piklopedia, if the player sees Olimar's or Louie's notes, chooses to engage, and then backs out, the game will return to the notes page, show the notes from the character in question, highlight their button accordingly, but the small triangle that makes the notes pop out from out of the character button will be on Dalmo instead. Selecting another character's notes will fix it.
 * If the player highlights any treasure of the Ultra-Hyper-Technology Series in the Piklopedia and swaps to the page that shows where it was first seen and what series it belongs to, the series name is large enough to overlap with the "Series:" label.
 * The tracks of the music that plays in the Treasure Catalog sometimes desync.
 * If the player completes the Trial Of The Sage Leaf stage Gimmick Gambit without lowering the gates by using the "Gimmickier Gambit" skip, there is a chance that the victory screen will just show a gray square and show 00:00 as the time remaining.
 * If the player character helps a Winged Pikmin carry a 1 weight object, like a 1 pellet, the player will perform a "hanging on" animation but with the object at their waist and their arms upward hanging on to nothing. This happens whether the pellet is carried on the floor (the leader grabs first) or the pellet is carried in the air (Winged Pikmin carries first).
 * If a Flighty Joustmite is stabbing the floor when the night ends in a night expedition, it will walk away in mid-air.
 * If the cutscene for a leader or Oatchi being knocked out takes place while the Ancient Sirehound's flame rings are on the field, they will turn invisible after the cutscene, though still active.

Hard to reproduce

 * Hitting a Smoky Progg with a glowmob just as it is about to drop down from a ledge might make it fall through the floor and die when it touches the pit.
 * It is possible for Louie to say a text string ID instead of a proper topic of conversation when talked to.
 * By walking up against a wall of a short ledge and throwing a mine such that the leader is between the wall and mine when it lands, it's possible for the leader to walk up the ledge.
 * It is possible for Oatchi's mouth to stay closed while he's barking after receiving a command.
 * By opening the Survey Drone and charging it is possible to keep sliding forward if the game is unpaused within the Survey Drone. In this state, the leader bounces around when they hit walls.
 * It is possible for Oatchi to go out of bounds when going through a tunnel. In this state, the player can take control of him and move out of bounds.
 * It is possible for the standby Pikmin HUD elements to be misaligned.
 * It is possible for some created Glow Pikmin to be invisible in the Piklopedia.
 * When talking to Dalmo and getting him to give the player their reward for finding 75 creatures, it is possible for Dalmo to repeat the process when talked to again, and then afterwards softlock the game. The same can happen with the reward for finding all creatures, but instead of softlocking, he constantly gives the player the reward every time they are talked to, and do not open the Piklopedia.
 * Winged Pikmin that are carrying the White Onion can get snagged on a Mammoth Snootwhacker's carcass and drag it around in the air.
 * If Oatchi is carrying a large treasure and the Waterwraith rolls against it, Oatchi might get crushed even if he is quite far away.
 * It is possible for Tusked Blowhog corpses to spring very high in the air when the Pikmin begin carrying it.
 * It is possible for a Red Pikmin to be in the squad, but not be recognized in the standby HUD icons, and to not be able to be thrown.
 * It is possible for the game to suddenly declare a Pikmin extinction for no reason.
 * It is possible for a carried treasure to suddenly be beamed into the S.S. Beagle despite not being close to it.
 * It is possible for the screen to flash some elements in strong colors for a few frames.
 * If a Pikmin idles near a Yellow Spectralids carcass that is on top of a defeated Pellet Posy, they can teleport up to it and then fail to carry it while slanted at an odd angle.
 * When rewinding and plucking some sprouts afterwards, it is possible for the player to have one extra Pikmin, even reaching 101 Pikmin when the limit is 100.
 * It is possible for the player's squad of Pikmin to line up for no apparent reason.
 * It is possible for a Giant Breadbug to attach to an object to carry it, but be offset by a large distance.
 * It is possible for the player character and Oatchi to continuously pluck Purple Pikmin that came out of a Candypop Bud without stopping. This continuously adds Pikmin to the squad.
 * It is possible for a Winged Pikmin to stay in the cowering state when it comes out of hiding. In this state, it follows the leader by walking, and when it stops walking, it goes back to ducking. They return to normal after hiding again.
 * If Oatchi is told to carry something while another Pikmin carrying an object is in the way, he may attach to the object wrong and start moving erratically for a while.
 * If a Yellow Wollywog tries to jump, hits its head on a treasure being carried by Winged Pikmin, and gets hit by a Purple Pikmin's pound, it may freeze and start moving in a straight line, ignoring gravity.
 * While carrying a Yellow Wollywog carcass, it is possible for it to suddenly croak and instantly become upright.
 * If Oatchi gets up from being knocked down at the same time he's caught by a snowball from an Arctic Cannon Larva, he may get pushed into the wall and go out of bounds.
 * If a Bogswallow dies just as it starts sucking, the sound may continue to play forever.
 * It's possible for a dead Whiptongue Bulborb to stay upright in its walking animation as it is being carried, and then stay upright without walking while being beamed in to the Onion.
 * If Oatchi touches the Foolix just as it is about to grow from being a small puddle, he may become stuck in place, unable to be controlled, but also immune to being caught by the Foolix.
 * Sometimes, when defeating the Man-At-Legs in Cavern for a King, one of the Bright Swords will clip through the hill in the middle of the cavern, rendering it unobtainable until the sublevel is restarted.