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Creeping Chrysanthemum

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Creeping Chrysanthemum In-game icon.

Artwork of a Creeping Chrysanthemum.

Appears in Pikmin 2
Scientific name Taraxacum rovinia
Family Chrysanthemum
Areas Awakening Wood, Wistful Wild
Caves Snagret Hole, Cavern of Chaos, Hole of Heroes
Challenge Mode stages Rumbling Grotto, Breeding Ground
2-Player Battle stages None
Attacks Eat Pikmin

The Creeping Chrysanthemum (ビックリ菊?, lit.: "Surprising Chrysanthemum") is an enemy in Pikmin 2. When dormant, it greatly resembles the large yellow flowers known as the Margaret used for level scenery. It can be told apart from the normal flowers, as it has one less flower, no leaves on the "stem", a slightly visible pattern on the stem, and the large flowers have the Chrysanthemum's eyes visible.

When Pikmin or the leaders get close, it will spring out of the ground, revealing its root-arms, its bulbous body, and its gigantic mouth that emerges from its tallest flower. It moves moderately slowly, and will return to its original spot if left alone for a while. It replants itself by standing above the spot where it originally came from and sucking itself into the ground until only the "flowers" remain. This enemy cannot be petrified while it is in the ground.

The Chrysanthemum is also a collectible trophy in Super Smash Bros. Brawl.

Stats

Weight Max.
carriers
Seeds Value Health Regen.
10 20 12 Poko icon.png × 7 2500 7.5 HP/s

Notes

Olimar's notes

Like Pikmin, the creeping chrysanthemum is a member of a group of creatures with ambulatory root structures. This creature is known as a "mimic," but because it is actually a form of plant, this label is not entirely accurate. For unknown reasons, the creeping chrysanthemum's mimicry does not fool Pikmin, perhaps because they share a similar heritage. It relies on preying upon other creatures to provide sustenance, so it has no need of leaves for photosynthesis. Generally speaking, the role of plants within an ecosystem is as a producer species, and thus plants are generally found at the bottom of the food pyramid. However, on this strange planet the line between producer plants and consumer plants is blurred.

Louie's notes

When thinly sliced, this predator's sizeable bulb makes a sumptuous pizza topping.

Strategy

Pikmin

Its large mouth will pick up the Pikmin to eat them, but if it fails to capture any, it will slam its head into its body and fall to the ground, struggling to get back up. This presents an opportunity for the player to attack the Chrysanthemum. Its weak point is its body, which can be hit at all times. It is generally weak against medium-sized groups of Pikmin. The best way to defeat it is to simply swarm it, being careful not to let it eat any Pikmin. Another way is to daze it with Purple Pikmin then swarm to kill it. Yet another way is to quickly dart forward and attack, and when it tries to eat Pikmin, retreat. It will hit itself, knocking itself down. Use Purple Pikmin to quickly kill it when it is struggling to regain balance. Another good method of defeating it is to have one leader dismissed without any Pikmin and the other leader close by with Pikmin. Then, have the leader without any Pikmin wake up the creature and switch leaders as soon as it wakes up and start swarming or throwing Pikmin at the beast until it's dead.

Leaders

After waking it, attack it until it does its recoil move, avoid it, then attack again. It's best to attack the Chrysanthemum from behind to minimize risk to the attacking leader. Alternatively, allowing the Chrysanthemum to bite and stun itself will allow for some extra punching time at the cost of increased risk to the leader.

Technical information

Pikmin 2 technical information (?)
Internal name hana
Global properties (List)
ID Japanese comment Property Value
s000 friction(not used) Friction 0.5
s001 wallReflection Unknown (wall bounce speed multiplier?) 0.5
s002 faceDirAdjust Unknown 0.25
s003 accel Acceleration 0.1
s004 bounceFactor Unknown (bounce when it hits the ground?) 0.3
fp00 ライフ HP 2500
fp01 マップとの当り Unknown (related to slopes) 40
fp02 ダメージスケールXZ Horizontal damage scale 0.3
fp03 ダメージスケールY Vertical damage scale 0.3
fp04 ダメージフレーム Damage scale duration 0.35
fp05 質量 Unknown (weight?) 0.01
fp06 速度 Move speed 100
fp08 回転速度率 Rotation acceleration 0.4
fp09 テリトリー Territory radius 300
fp10 ホーム範囲 "Home" radius 15
fp11 プライベート距離 "Private" radius 70
fp12 視界距離 Sight radius 500
fp13 視界角度 FOV 90
fp14 探索距離 Unknown (exploration radius?) 500
fp15 探索角度 Unknown (exploration angle?) 120
fp16 振り払い率 Successful shake rate 1
fp17 振り払い力 Shake knockback 200
fp18 振り払いダメージ Shake damage 1
fp19 振り払い範囲 Shake range 50
fp20 攻撃可能範囲 Unknown (shock attack max range?) 75
fp21 攻撃可能角度 Unknown (shock attack max angle?) 25
fp22 攻撃ヒット範囲 Unknown (attack hit range?) 80
fp23 攻撃ヒット角度 Unknown (attack hit angle?) 30
fp24 攻撃力 Attack damage 10
fp25 視界高 Unknown (height visibility?) 50
fp26 探索高 Unknown (exploration height?) 100
fp27 ライフの高さ HP wheel height 90
fp28 回転最大速度 Rotation speed 4
fp29 警戒時間 Unknown (warning time?) 15
fp30 警戒ライフ Unknown 30
fp31 ライフ回復率 Regeneration rate 0.0001
fp32 LOD半径 Off-camera radius 100
fp33 マップとのあたりポリゴンの選定 Collision processing radius 50
fp34 ピクミンとのあたり Pikmin damage radius 30
fp35 石化時間 Petrification duration 1
fp36 ヒップドロップダメージ Purple Pikmin drop damage 50
fp37 地震気絶確立 Purple Pikmin stun chance 0.3 (30%)
fp38 地震気絶時間 Purple Pikmin stun time 5
ip01 振り払い打撃A Shake mode 1 – hit count 6
ip02 振り払い張付1 Shake mode 1 – Pikmin requirement 5
ip03 振り払い打撃B Shake mode 2 – hit count 12
ip04 振り払い張付2 Shake mode 2 – Pikmin requirement 10
ip05 振り払い打撃C Shake mode 3 – hit count 17
ip06 振り払い張付3 Shake mode 3 – Pikmin requirement 20
ip07 振り払い打撃D Shake mode 4 – hit count 22
Specific properties
ID Japanese comment Property Value
fp01 足元範囲 Unknown (foot range? – seemingly unused) 30
fp02 白ピクミン毒 White Pikmin poison damage 2500

Other information

  • Size: Height: 135mm, as per the e-card
  • Pikmin 2 Piklopedia number: #52

In Super Smash Bros. Brawl

This enemy appears as a trophy in Super Smash Bros. Brawl.

The Creeping Chrysanthemum trophy from Super Smash Bros. Brawl Description:

An enemy flower and a member of the chrysanthemum family that closely resembles the Margaret flower. This flower feeds on prey and, despite being a plant, performs no photosynthesis and exposes no leaves—just flowers on top. It usually stays underground with only its flowers exposed, waiting to jump out and attack. It also uses rootlike legs to walk around.

GameCube icon.png Pikmin 2
How to obtain: Collect all fighter-related trophies. Type: Fighter Related

Naming

"Chrysanthemum" is the family name for the enemy and the Margaret, known in the real world as a chrysanthemum. "Creeping" refers to its startling hiding and emerging behavior. The Japanese name, ビックリ菊?, translates to something closer to "Surprising Chrysanthemum", given the surprise caused when it reveals itself to not be a simple plant. The Taraxacum in its scientific name, Taraxacum rovinia is the real world genus for the Dandelion. Rovinia's meaning is unknown. Its internal name, hana, simply means ? (lit.: "flower").

Names in other languages

Language Name Meaning
Flag of Japan Japanese ビックリ菊?
Bikkuri Kiku
Surprising Chrysanthemum
Flag of France French Chrysanthème Rampant Creeping Chrysanthemum
Flag of Italy Italian Crisantemo Strisciante Slithering Chrysanthemum

Gallery

Trivia

  • The Creeping Crysanthemum shares a genus name with the Dandelion even though they are in separate families; in real life, this is impossible, as different species cannot be in the same genus and different families. This is likely a mistake.
  • This enemy, having a red top and a big green belly, resembles Petey Piranha from the Mario series, especially when filled with water in Super Mario Sunshine.

See also