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Hocotate ship

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File:Ship 2.jpg
The ship.

Treasure! Treasure! Treasure! Money! Money! Money! – The ship


To do: Create a history section, and add a spoiler tag. Also, elaborate further on its personality.
Care to do so?


"Ship" redirects here. For other uses, see ship (disambiguation).

The Hocotate ship (usually called simply the ship) refers to Olimar's new rocket in Pikmin 2. Unlike the S.S. Dolphin, the Hocotate ship is capable of speech, (replacing most of Olimar's in-game speech), and takes on the role of giving advice throughout the game. Olimar makes his opinion of its personality being pompous and quirky known in his notes. Once the President's debt is repaid, the ship is upgraded in appearance. The ship is presumably destroyed by the Quaggled Mireclops in Pikmin 3.

Capabilities

The Hocotate ship can store Pikmin and treasures, and will house both White Pikmin and Purple Pikmin once they are found. Unlike the Dolphin, the leaders cannot check how many treasures have been collected using it, nor can they restore their suit's damage meter. Standing in the green light and pressing GCN A.png / Wiimote A.png before Purple Pikmin have been found does nothing. The ship has two cockpits, and is capable of deep space communication, sending a report each night to Hocotate and receiving mail. To do this it must be in orbit around PNF-404. The ship can dispatch a Research Pod for traveling underground.

Warning: the following text contains major spoilers about the ship's appearance after the debt is repaid.
The ship once the debt has been repaid, shown here in the Perplexing Pool.

Research Pod

File:A ship pOd.png
The Research Pod.

When the leaders go underground, the ship dispatches its nose cone, known as the Research Pod, and sends it down to support them. Anything that the Pikmin pick up will be carried to the Pod and stored in its hull until the player exits the cavern. On leaving a cave via a geyser, the treasure worth of these is added to the total.

If the player chooses to leave by selecting the option in the pause menu, the Pod will dispose of all treasures and creatures that were collected and return to the surface with the leaders and Pikmin. This will happen automatically if all Pikmin die or both leaders suffer too much damage, and cannot be stopped without resetting the game. The discarded treasures will be returned to the sublevels they were found in.

After the player pays off the debt and the ship is upgraded, a scratching noise can sometimes be heard when near the equally-upgraded research pod.

Sales pitch

When one complete "series" of treasures has been collected, the ship's sales pitches become available. This is an advertisement for the treasure as if it were a product.

Example (Superstick Textile):

The latest must-have item for all ship emergency-repair kits, this miracle fabric is a lifesaver! Its adhesive power is so great, once it's applied, it can never be removed... Not even surgically!

Pikmin 3

In Pikmin 3, the ship makes a small appearance in the Garden of Hope, just outside where the Quaggled Mireclops is fought. It is out-of-bounds, but it can be reached by throwing leaders on a split log, then throwing a leader onto the ledge. It is heavily damaged, stuck to the ground, and missing its golden paint job. The Koppaite leaders assume that this was the Quaggled Mireclops' doing. In a nearby Data File, Olimar mentions that the ship was once a top-of-the-line product, but he now hates it, calling the ship an "insult to his piloting".

In other games

Pikmin Adventure

The Hocotate ship statue in the Nintendo Land plaza.
The ship as seen in the Nintendo Land Plaza.

In the Nintendo Land attraction Pikmin Adventure, the ship is the goal point in every level. In the plaza, there is a statue of it called The Ship.

Monita's Notes

US version icon.png US version: This is the ship that Olimar piloted during his legendary employment at Hocotate Freight. This one doesn't actually speak, though, which is probably best for everyone.


European version icon.png European version: A replica of the ship that Olimar piloted during his employment at Hocotate Freight. This one doesn't actually speak, though, which is probably best for everyone.


Super Smash Bros. Brawl

For info about the ship in the "End of Day" Final Smash, see End of Day.

The ship appears in Super Smash Bros. Brawl. During the beginning of a match, Olimar enters the stage in the ship and jumps out to pluck three Pikmin. When Olimar uses his Final Smash, "End of Day", he hops in the ship while Bulborbs cause damage to his opponents. Olimar then crashes down back on the stage, sometimes further harming his opponents. In the Subspace Emissary, Olimar's ship is seen along with a number of other airborne vehicles in the attempt to enter Subspace as well as the beginning of the level Outside the Ruins. In the Great Maze section of the Emissary, it appears in the background as part of the level's scenery. The ship also appears as a trophy and a sticker.

Trophy information:

The Hocotate ship trophy from Super Smash Bros. Brawl. Description:

A battered old spaceship used when Hocotate Freight first opened. Its appraisal gauge analyzed garbage Olimar brought home and found it to be valuable. With his new ship sold off to pay company debts, Louie and Olimar flew this one back to the Pikmin world to find more treasure. The ship's removable research pod accompanied the adventurers when they ventured underground.

GameCube icon.png Pikmin 2
How to obtain: Found in a cube in the level "Outside the Ancient Ruins". Type: Fighter Related

Super Smash Bros. for 3DS and Wii U and Super Smash Bros. Ultimate

File:Hocotate Ship SSB4.jpeg
The Hocotate Bomb item in Super Smash Bros. for 3DS and Wii U.
SmashWiki.png

This article or section is a short summary on the ship in the Smash series.
SmashWiki features more in-depth content.

For info about the ship in the "End of Day" Final Smash, see End of Day.

The ship retains most of its Brawl appearances in Super Smash Bros. for 3DS and Wii U, excluding the sticker and Subspace Emissary.

In addition, it appears in Super Smash Bros. for 3DS and Wii U and Super Smash Bros. Ultimate as an item as well. However, it is not the real ship, but rather a bomb disguised as it. When placed on the ground, it lifts off after a delay, and then drops unexpectedly, causing it to explode and damage anybody but the launcher.

Trophy information on the 3DS:

The trophy of the Hocotate ship from the 3DS version of Super Smash Bros. for Nintendo 3DS and Wii U. US version icon.png US description:
With the outward appearance of a Hocotate Freight ship, this is actually a bomb in disguise! Arm it by throwing it on the ground, and give it a nudge if you're impatient. It'll fly up into the sky, returning a short time later and exploding. Force your foes into the landing zone!
European version icon.png EU description:
The flagship of Hocotate Freight has been reinvented as...a bomb! To arm it, throw it, then wait. Or give it a nudge – up to you. It'll shoot up in the air, then after a bit, fall back down to its starting point and go off. Try to remember where it was set off – you really don't want to get caught in the blast.
How to obtain: Random appearance. Type: Item

Trophy information on the Wii U:

The trophy of the Hocotate ship from the Wii U version of Super Smash Bros. for Nintendo 3DS and Wii U. US version icon.png US description:

With the outward appearance of a Hocotate Freight ship, this is actually a bomb in disguise! Arm it by throwing it on the ground, and give it a nudge if you're impatient. It'll fly up into the sky, returning a short time later and exploding. Force your foes into the landing zone!
Appears in:

GameCube icon.png Pikmin (12/2001)
GameCube icon.png Pikmin 2 (08/2004)
European version icon.png EU description:

The flagship of Hocotate Freight has been reinvented as...a bomb! To arm it, throw it, then wait. Or give it a nudge – up to you. It'll shoot up in the air, then after a bit, fall back down to its starting point and go off. Try to remember where it was set off – you really don't want to get caught in the blast.
Related Games

GameCube icon.png Pikmin (06/2002)
GameCube icon.png Pikmin 2 (10/2004)
How to obtain: Random appearance. Type: Item Trophy Box: 62. Space Explorer

Super Mario Galaxy

A planet shaped like the Hocotate ship in Super Mario Galaxy.
Super Mario Galaxy's version of the ship.

Super Mario Galaxy has two planets shaped very similarly to the the Hocotate ship, one located in the Space Junk Galaxy and the other in the Ghostly Galaxy (the latter cannot be accessed). It is likewise a red, rusted color.

Naming

Official name

The official name of this ship is a bit of a mystery.

The ship itself is not given any sort of official name in Pikmin 2, since the crew members only address the rocket using references instead of a proper noun, such as "the ship"[1], "my ship"[2] or "our ship"[3]. This is also true in the European version of Pikmin 3, which also does not call the ship by name.

In Super Smash Bros. Brawl, a non-canon game, the trophy for the rocket calls it "Hocotate Ship", but the only name given in canon media is in Pikmin 3, which came out later, and even then it is only on the American version of the game. Olimar's log's first entry has him refer to the vessel as "Hocotate ship"[4], which is the same as the Brawl name, but with a lowercase "s" in "ship".

There are other times when the ship is referred to in Pikmin 2, but none of those end up giving it a proper name. On the manual, it is referred to as "the old ship"[5], "your ship"[6], "the ship"[7], etc. On the pause menu in Pikmin 2, the numbers of stored White and Purple Pikmin are listed in a section called "Rocket".

Because of how hard it is to know the ship's canon name, most fans call the ship "Hocotate ship", "Hocotate Freight ship", or "the ship", depending on the game, the version, and their own preferences.

Internal and prototype names

The ship is identified as "Dolphin 1" in the prototype version of Pikmin 2's script.[8] Similarly, its internal name in Super Smash Bros. Brawl's files is Dolfin. The internal name inside Pikmin 2 and Pikmin 3's files is ufo.

S.S. Dolphin

There are a few times where this ship is erroneously called S.S. Dolphin, which seem to be the results of simple mistakes and nothing more.

On the unreleased Secret File, Louie states that he is a crew member of the S.S. Dolphin. He never boards on the S.S. Dolphin, and in fact, comes to PNF-404 on this expedition using the Hocotate ship instead.

In the trophy description for the End of Day Final Smash in the European version of Super Smash Bros. for Nintendo 3DS and Wii U, it says that Olimar boards the S.S. Dolphin, when the ship is clearly the Hocotate ship.[9]

Other names

As a sticker in Super Smash Bros. Brawl, the vessel is referred to as "Olimar and Louie's Ship". In Super Smash Bros. for 3DS and Wii U, the ship is made into an item, but is called "Hocotate Bomb" instead. This is naturally just the name of the item itself, and not the ship in the Pikmin games.

Gallery

Trivia

  • The trophy in Super Smash Bros. for Wii U lists Pikmin as one of the games the ship appeared in, which is incorrect – it made its debut in Pikmin 2.
  • The co-pilot's cockpit in the golden version of the ship has a sofa and a television for the President. This can be barely seen by manipulating the camera. That said, its screen pulsates between a dark shade and a strong cyan, but this effect cannot be seen from the glass due to the way the game is rendered. By moving the camera inside, for instance, with an emulator, one can see the pulsating effect in action.

References

  1. ^ This sumptuous nugget may look delicious, but internal scans indicate a parasitic infestation! The ship can't stand to even look at these pests, let alone store them. But I had to put my foot down on this one. – Captain Olimar in Olimar's journal for the Insect Condo
  2. ^ My ship can't analyze taste, so I've taken that burden upon myself. It's a rough job, but it's up to the captain to step up and volunteer for the most grueling duties. Mmm... Tastes... Good. I could eat this treat endlessly. I'd better test that hypothesis... – Captain Olimar in Olimar's journal for the Diet Doomer
  3. ^ This dubious morsel doesn't look like it would be very agreeable with my innards. However, I bet Louie would try a bite. His appetite is insatiable...and he's always cooking up tasty meals! I'm glad that on this expedition, our ship's reactor can power our life-support systems indefinitely. This will give us all the time we need to thoroughly examine all of the treasure we recover. I don't care if the president wants us to hurry. I've had enough of his hassling! I think I'll move more slowly just to cause him indigestion. – Captain Olimar in Olimar's journal for the Toxic Toadstool
  4. ^ Curse that Hocotate ship. It may once have been a top-of-the-line vessel, but it's now an insult to my piloting. I can't wait to pay off that debt and get back in my beloved S.S. Dolphin. But that means I need to find something really valuable before I return home... – Captain Olimar in his log in the American version of Pikmin 3
  5. ^ When I told him about the fate of his ship, he dropped the curious souvenir he was holding. The old ship's sensors went wild! – the President in the backstory, on the instruction manual of Pikmin 2
  6. ^ There are no purple or white Onions. These Pikmin are housed inside your ship. – the instruction manual in {{{3}}}
  7. ^ To order your Pikmin to carry a treasure back to the ship, throw your Pikmin at it or command them to move into it with the C Stick. – {{{2}}} in {{{3}}}
  8. ^ According to my research, this is an acoustic-interference motherboard. I should install this on the Dolphin 1. It might shut him up for a while. Then again, if it learned to override the hardware, it could become more annoying than ever!Proto:Pikmin 2/Treasure Hoard Entries on The Cutting Room Floor
  9. ^ On the planet of the Pikmin, the native creatures get quite violent come nightfall, so Olimar retreats to orbit every evening. That's how his Final Smash works, too: Olimar takes off in his trusty Dolphin[sic], then in come the beasties to take care of the other fighters. When Olimar returns, make sure he touches down, er...safely! – trophy description for the End of Day Final Smash in Super Smash Bros. for Wii U


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from August 29th to October 10th, 2008.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.