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Minor obstacles

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Revision as of 19:42, May 9, 2019 by CrazyCow (talk | contribs) (cleaned up and changed a few obstacle's names.)
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The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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To do: find out each obstacle's internal name if not done so already, and if they differ change their current names accordingly.
Care to do so?

There are many obstacles in the Pikmin series. This page lists the ones that are more rare and less notable. Because they are rarely acknowledged by the games, their names are usually conjectural.

Pikmin 2

Sand sink-pit

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The sand sink-pit is an obstacle in Pikmin 2. It is only found in two sublevels, each of different caves, making it one of the rarest obstacles in the game. It is a constantly moving sandy pit that will slowly drag the player, their Pikmin, and even enemies closer to its center. It is always found in the same type of sublevel, which is highly similar to the Pileated Snagret arena.

Locations

Hey! Pikmin

Dew droplet

Tall clovers in Downpour Thicket.
Dew droplets falling on clovers in Downpour Thicket.

Dew droplets (conjectural name) are drops of water that can stun Captain Olimar. They only appear in one area, Downpour Thicket.

Locations

  • Leafswirl Lagoon
    • Downpour Thicket: This is the only area they are found in. They are found throughout the area, although they are abscent in underwater sections. There are also many Clovers in the level, which allows the player to shield from the dew.

Electric mushroom

Several electric mushrooms in the Space of Silence.
A row of electric mushrooms in the Space of Silence.

The electric mushroom is a small obstacle that hurts Olimar when he touches it. This mushroom constantly emits electricity, but can be deactivated by simply throwing a Yellow Pikmin at it. When it happens, the Pikmin bounces off a bit, the mushroom retracts, and Olimar can pass by. However, it only stays this way for a few seconds, before it returns to its original state.

Locations

Floating bottle

A bridge with alternating bottle depths in the Septic Swamp.
Some floating bottles, with one dripping with poison water.

Floating bottles are the main obstacles of Septic Swamp. They are found in the poison lakes of the area, where they bob up and down and act as platforms the player can move across on. At certain intervals, some will sink into the poison lake, and then come back up again. How far down each goes depends on the bottle, and some even get completely submerged. The player can tell the lowest point it can get by looking at what part of it has poison water dripping off.

Locations

  • Lushlife Murk
    • Septic Swamp: This is the only area they can be found in, where they act as the "gimmick" of the level. The abundance of moving floating bottles consists of nearly all the terrain, creating more difficulty. The player can easily get separated from their Pikmin if a bottle starts sinking, and their Pikmin can easily get lost and even die.

Large snowball

A snowball chasing from behind in Over Wintry Mountains.
A large snowball rolling towards Olimar in Over Wintry Mountains.

Large snowballs (conjectural name) are rare objects found in only one area, Over Wintry Mountains. They are huge snowballs that will roll forward, and can trample Captain Olimar. Hitting them with Pikmin can cause the snowball to be knocked back and become smaller, until it gets destroyed. It is unknown if it can crush Pikmin, since the only Pikmin type that is found in its level are Winged Pikmin.

Locations

Leaf platform

Horizontal leafs in Gale-Force Glen.
Two leaf platforms being blown forward.

Leaf platforms (conjectural name) are the main obstacles of Leafswirl Lagoon. At first they hang down, but when wind blows they become parallel to the ground, and act like a platform that Olimar can walk on.

Locations

Metal pipe

Digging up the pipe in Below the Ice.
Blue Pikmin digging out a metal pipe.

The metal pipe is a rusty pipe with a curve at the end found in an area in the game. It serves as a staircase that allows the player to reach higher places. It originally is trapped deep in the ground, and Pikmin are required to dig it out, in a way similar to climbing sticks. Once it is completely dug, the player and their Pikmin can then walk up it. If the player or a Pikmin is under it after the Pikmin complete it, then they can walk past it. After they walk past, doing so in the other direction will automatically make them walk up the pipe.

Locations

  • Snowfall Field
    • Below the Ice: The only one in the game appears here, and is found in the bottom of a pool of water near the beginning. At first it can't be dug out, so the player must drain the water by breaking a clog. The player's Pikmin can then dig the pipe out, and It will lead to the ground above.

Poison geyser

A poison geyser in Burning Bog.
A large poison geyser shooting out toxic gas.

Poison geysers are hazardous obstacles. They emanate from lakes of poison, and appear at regular intervals. Olimar will take damage if he goes through the obstacle, and any Pikmin that touches it will be killed.

Locations

Rusted rod

The metal bar in the Sizzling Precipice.
The only rusted rod, buried in the floor.

The rusted rod is an obstacle found only once in an area of the game. This obstacle can be dig up by Pikmin (like the metal pipe), and it can be climbed up by Olimar and his Pikmin, just like vines.

Locations

Solid dirt block

An odd dirt block in Burning Bog.
A solid dirt block in the Burning Bog.

The solid dirt block is a variant of the dirt block. This obstacle is very rare and needs to be hit 6 times in order to be destroyed. There is also one found acting as a clog in Below the Ice.

Locations

Spiked pine cone

The first trench in the Terror Trench.
A spiked pine cone right next to Olimar, rolling in a hallway.

Spiked pine cones are the main obstacles of Terror Trench. They are pine cones that resemble huge boulders covered with spikes. They roll around in the hallways that contain them, crushing anything in their way. They can kill any Pikmin they touch and harm Olimar. Because there's no way to destroy them, the player has to be wary of them and try not to get caught by surprise. Some appear continuously from one point, fall down through the whole path, and disappear when they reach the bottom, while others roll back and forth in a confined space, never losing their momentum.

The name comes from the game files: the model for these objects is inside togebokkuri.bch.z, which is short for とげ 松ぼっくり? (lit.: "spiked pine cone"). That said, the generator for these objects is internally called gimmick_spike_boulder_generator (as per /stage/map_0033.csv, which is the area's object generator file).

Locations

  • Sweltering Parchlands
    • Terror Trench: Spiked pine cones are found in this area only. They very common here, acting as the "gimmick" of the level. There are many narrow pathways that the obstacles move through, not giving the player much space to avoid them. However, there are still some small sections where the player is protected.

Water sac

One of the water sacs in the Barriers of Flame.
A water sac above some fire.

The water sac (conjectural name) is a rare obstacle found a few times in Barriers of Flame. It is a see-through green sack full of water. When destroyed with Pikmin, the water will drop out and extinguish any fire beneath it.

Locations

See also