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Has any of you noticed that in the New Play Control version of Pikmin 1 Olimar's body starts spinning when he is walking in a bridge? Odd..... Artwork of an Orange Bulborb.Snakeboss14Artwork of a Hairy Bulborb.

I don't have the game, but what do you mean, walking 'in' the bridge? GP


I mean, when you construct a bridge and walk over it to get to the other side, his body spins, but his head remains still. Twinmold.pngSnakeboss14Twinmold.png
That sounds...wrong. What, every time? I can't believe they'd have missed something like that. GP
Actually it is very strage, cause it happens almost all the time. I would like to make a video or take a photo to show you, but I can't. Twinmold.pngSnakeboss14Twinmold.png

Pikmin 3 bridgeEdit

Can someone get an image from the Pikmin 3 trailer when the Pikmin are building that new bridge? It would be highly appreciated. ~PikFan23

TilesEdit

Tropical Wilds

  • Brown Bridge- Alph’s Crash Site
    • 12 tiles
    • 3 tiles
  • Brown Bridge- Landing Site
    • 8 tiles
    • 10 tiles (behind dirt wall)
  • Red Bridge- Connecting
    • 10 tiles
    • 12 + 34 tiles

Garden of Hope

  • Brown Bridge- Landing Site
    • 15 tiles
    • 14 tiles (Behind dirt wall)
  • Red Bridge- Landing Site
    • 26 tiles
    • 20 tiles (in crystal)
  • Blue Bridge- Pre-Mawdad
    • 30 tiles
    • 20 tiles (in crystal)
  • Red Bridge- Louie escape
    • 27 tiles (behind dirt wall)
    • 27 tiles (underwater)
  • China pot- Louie escape
    • 30 tiles (near Bug-Eyed Crawmad)
    • 30 tiles (near Toady Bloyster)
  • Blue Bridge- Pre-Mireclops
    • 20 tiles (in crystal)
    • 10 + 20 tiles

Distant Tundra

  • Red Bridge- Connecting Brittany
    • 30 tiles (near Whiptongue)
    • 20 tiles (near Joustmites)
  • Blue Bridge- Connecting Brittany
    • 30 tiles (beneath Arctic Cannon Larva)
    • 20 tiles (near Pyroclasmic Slooch)
  • Brown Bridge- Vehemoth Phosbat
    • 25 tiles (behind crystal)
    • 25 tiles (climb twig)

Twilight River

  • Light Blue Bridge- To Winged Pikmin
    • 30 tiles (behind electric bridge)
    • 20 tiles (in crystal)
    • 30 tiles (in dark cave)
  • Brown Bridge- To Scornet Maestro
    • 18 tiles (on tall pillar)
    • 24 tiles (beyond river)
    • 15 tiles (under clipboard)

Formidable Oak

  • Red Bridge- First Room
    • 30 tiles (centre)
    • 20 tiles (dirt mound)
  • Blue Bridge- Second Room
    • 25 tiles
    • 25 tiles

Raw Story Mode data for the fragments, with the most important information noted. Phineas81707 (talk) 01:28, 27 November 2015 (EST)

Nice! We really need this info on the article itself. — {EspyoT} 04:01, 27 November 2015 (EST)
Thanks. I noticed that there's also reference to the fact that a bridge's colour and length are directly correlated. After I've had a little time to rest, do you want me to check if each colour bridge actually does have the same number of tiles? Phineas81707 (talk) 04:19, 27 November 2015 (EST)
If that list is complete, then counting should be pretty simple. It'd be nice to know those numbers, for sure. But there's no rush. — {EspyoT} 06:28, 27 November 2015 (EST)