Soprano
Games
Pikmin (game) icon.png Don't own
New Play Control! Pikmin icon.png Completed with all ship parts
Wiki icon to represent Pikmin 1 (Nintendo Switch). Don't own
Pikmin 2 icon.png Don't own
New Play Control! Pikmin 2 icon.png Completed with all treasures
Wiki icon to represent Pikmin 2 (Nintendo Switch). Don't own
Pikmin 3 icon.png Completed with all fruits
Icon for Pikmin 3 Deluxe. This uses File:Pikmin 3 icon.png and applies a rescaled "D" from the official logo. Completed with all fruits
Game icon for Pikmin 4 articles, from the September 13th, 2022 Nintendo Direct. Completed with all areas 100%
This icon represents Hey! Pikmin on Pikipedia. It is based off of the game's logo. Beat the game
Wiki icon to represent Pikmin Bloom. Made by giving the official app icon a transparent background and scaling it down. Past level 60
Pikmin Adventure icon.png Don't own
This user can capture Wii U footage.
This user can capture long Nintendo Switch footage.
This user knows advanced MediaWiki markup.

This user is an administrator on this wiki. In addition to the powers of a patroller, this user can protect pages from being edited, delete bad pages, and block misbehaving users from editing.


Hello! I'm Soprano, formerly called Botanist. I'm an active editor and administrator here on Pikipedia. If you need to ask me a question about the wiki, feel free to ask on my talk page, or join Pikipedia's Discord server and ask there.

Me and the wiki

I first learned about Pikmin when Pikmin 3 came out. I didn't know about Pikipedia or any game wiki at the time. I got New Play Control! Pikmin for my Wii, but it was too hard for me and I stopped playing halfway through. In mid-2014 I got a Wii U and Pikmin 3, and that game was much more doable. I got New Play Control! Pikmin 2 in early 2016, and it was also too difficult, mainly because I didn't want to lose any Purple Pikmin.

In late 2016, I found Pikipedia, through Bulbapedia. I started reading the wiki, and for the first few months of 2017 it was one of my favorite websites. I was eventually able to beat Pikmin 2 with some help from the wiki, and later Pikmin as well. (When I say "I" in this paragraph and the last, I really mean "I and the person I live with"; until 2019, they played a lot more Pikmin than I did, and I mostly watched.) Throughout this time, I read the wiki a lot, eventually reading pretty much every article on the site, but I never thought of editing it. I got Hey! Pikmin when it came out, but by then I wasn't reading the wiki much.

A few years later, I finally decided to join Pikipedia in January 2020. At first I didn't edit very much, doing a few small edits and projects. But in August, Pikmin 3 Deluxe was announced. On the Pikmin Discord server (Pikcord), I became one of the most active theorists about the new game, looking at promotional material and discussing it with others. And on Pikipedia, I started uploading lots of promotional images and screenshots from trailers about this game. This led me to start editing more things. In particular, I noticed that the Menu article was getting very large and was lacking a lot of Pikmin 3 and Hey! Pikmin information. I proposed to split the article into smaller articles about each menu screen to allow this extra information to be documented, and the resulting project to split the article and document more menu screens was my first major Pikipedia project. When Pikmin 3 Deluxe came out, I uploaded a lot of screenshots to the wiki, mostly of the Side Stories stages, while documenting its new and updated features as well.

In 2021, I started making more diverse edits to the wiki. I did various small projects throughout the year, such as researching hints and objectives, making Pikmin 3 Deluxe area maps, and rewriting some notable pages, including Pikipedia:About, Help:Editing, and Pikmin family. On August 21st, 2021, my username was changed from Botanist to Soprano to match the name I use on the Pikcord. When Pikmin Bloom was released, I became the most active contributor of information about the new game, creating several articles, doing research with others, and documenting community findings.

In 2022, I continued to document the frequent changes to Pikmin Bloom (which became rather annoying to do after a while), as well as do other wiki projects. I wrote an article on weight, looked through every file on the wiki to revive the featured image system, and analyzed the entire Hey! Pikmin soundtrack. On April 4th, 2022, I was promoted to patroller on the wiki, and a year later on May 15th, 2023, I was promoted to administrator.

When Pikmin 4 came out in 2023, I helped coordinate the documentation of the new game in the Discord channel, and mostly worked on cleanup and technical changes on the wiki. It was fantastic to see articles gradually get created, with so many people helping the wiki to steadily document information. While there's still a lot to do, it's great that the wiki has documented so much about Pikmin 4 in the first few months after its release.

Plans

These are some projects I planned to do at some point, but now that Pikmin 4 is out, it'll likely be a while before I get to any of these. Feel free to work on them if you want – a wiki is never complete, and when there are more people helping out, it's a better resource for everyone.

  • Clean up every treasure and ship part article, to standardize the format and improve the treatment of regional differences.
  • Play Hey! Pikmin again very thoroughly to expand all the articles about it.
  • Add thorough layout descriptions to areas and stages in all game modes.
  • Make detailed SVG maps of areas.

Obstacles and tools in Pikmin 4

This is just a temporary list for working out how to create these articles.

* Not named in-game
** Only named in dialog

Pikmin 3 obstacle icons

This is just a temporary list to see all the icons as a group.

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