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{{page title|Challenge Mode (''Pikmin'')}}
{{DISPLAYTITLE:Challenge Mode (''Pikmin'')}}{{game icons|pikmin=y}}
{{game icons|pikmin=y}}
[[File:Pikmin challenge.png|thumb|Olimar fighting a [[Puffstool]] in Challenge Mode.]]
[[File:P1 Challenge Mode Impact Site Plucking Pikmin.jpg|thumb|250px|Olimar [[pluck]]ing some Pikmin in Challenge Mode.]]
 
{{for|the challenge mode in the second game|Challenge Mode (Pikmin 2)}}
{{for|the challenge mode in the second game|Challenge Mode (Pikmin 2)}}
{{dablink|Not to be confused with the [[Pikmin Adventure#Challenge Mode|Challenge Mode]] from {{pa}}.}}
{{dablink|Not to be confused with the [[Pikmin Adventure#Challenge Mode|Challenge Mode]] from {{pa}}.}}


'''Challenge Mode''' is an alternative game mode in {{p1}} that challenges the player to grow as many [[Pikmin family|Pikmin]] as they can in a single [[day]]. The mode has 5 stages, with a stage set in each [[area]], but the areas are modified from how they are in [[Story Mode]], with [[pellet]]s, [[Enemy|enemies]], and [[obstacle]]s in different locations, and [[ship part]]s not appearing. In addition, the [[S.S. Dolphin]] is not present during play, meaning [[Captain Olimar|Olimar]] cannot replenish his spacesuit's [[health]]. In Challenge Mode, the areas are slightly darker than their Story Mode counterparts, and the tempo of each area's [[Music in Pikmin#Areas|music]] is increased slightly.<ref>Each song receives a 20% tempo increase in Challenge Mode, as concluded by [[Talk:{{PAGENAME}}#Tempo change|this brief study]]</ref> When the time is up, the number of Pikmin that have been raised is displayed, and the top 5 scores for each stage are [[Saved game|persistently recorded]].
The '''Challenge Mode''' in [[Pikmin (game)|''Pikmin'']] challenges the player to grow as many [[Pikmin family|Pikmin]] as they can in a single day. It is unlocked when all three types of Pikmin are discovered in the game's main [[story mode]] for the first time, and once unlocked, the Challenge Mode will be available forever on the [[main menu]], under Options. Levels are unlocked as they are encountered in the main game, again, for any ship log. The areas are slightly different from the ones in story mode, having different enemies and obstacles in different places, and lacking in ship parts. In addition, the [[S.S. Dolphin]] is not present during play, meaning [[Captain Olimar|Olimar]] cannot repair his spacesuit, so the player must take great care as to not let Olimar fall. In Challenge Mode, the areas are slightly darker than their in-game counterparts, and the tempo of each area's [[Music in Pikmin#Areas|music]] is increased slightly<ref>Each song receives a 20% tempo increase in Challenge Mode, as concluded by [[Talk:{{PAGENAME}}#Tempo change|this brief study]]</ref>.


Challenge Mode is unlocked when all three types of Pikmin are discovered in the game's main [[Story Mode]] for the first time, and once unlocked, Challenge Mode will be available forever on the [[main menu]], under Options. Stages are unlocked as they are encountered in Story Mode, again, for any [[saved game]].
When the time is up, the number of Pikmin that have been raised is displayed, and the top 5 numbers for each level are [[Saved game|persistently recorded]].
 
==Stages==
<gallery>
P1 Challenge Mode Impact Site Landing Site.jpg|link=The Impact Site#In Challenge Mode|[[The Impact Site#In Challenge Mode|The Impact Site]]
P1 Challenge Mode Forest of Hope Landing Site.jpg|link=The Forest of Hope#In Challenge Mode|[[The Forest of Hope#In Challenge Mode|The Forest of Hope]]
P1 Challenge Mode Forest Navel Landing Site.jpg|link=The Forest Navel#In Challenge Mode|[[The Forest Navel#In Challenge Mode|The Forest Navel]]
P1 Challenge Mode Distant Spring Landing Site.jpg|link=The Distant Spring#In Challenge Mode|[[The Distant Spring#In Challenge Mode|The Distant Spring]]
P1 Challenge Mode Final Trial Landing Site.jpg|link=The Final Trial#In Challenge Mode|[[The Final Trial#In Challenge Mode|The Final Trial]]
</gallery>


==Maximum score==
==Maximum Pikmin==
Because there are only so many enemies and pellets within a stage, there is a maximum number of Pikmin that can be grown in each of them. This number is very high and difficult to reach, but the maximum score has been achieved for all stages.
Using advanced strategies, it is possible to reach a cap on the number of Pikmin for all levels, except the Distant Spring, as it's too big to be fully covered within the time limit. That means that tied world records are not uncommon.


*[[The Impact Site]]: 278
*[[The Impact Site]]: 278
*[[The Forest of Hope]]: 569
*[[The Forest of Hope]]: 569
*[[The Forest Navel]]: 482
*[[The Forest Navel]]: 482
*[[The Distant Spring]]: 752
*[[The Distant Spring]]: 752 (currently only reached via [[tool-assisted superplay]]{{cite youtube|_p1wH5CkmkM|of a tool-assisted superplay of the level in which 752 points are reached}}, with the current real-time record being 728{{cite youtube|1dmeIDoCPJs|of a Challenge Mode run with 728 points}})
*[[The Final Trial]]: 299
*[[The Final Trial]]: 299


==Time limits==
==Time limits==
In Challenge Mode, [[day]]s have a different duration to what they do in [[Story Mode]]. Usually, all days last for the same amount of time, which is roughly 13:30 minutes, but in Challenge Mode, this day length is multiplied by a specific value. The following multiplier values were taken directly from the game's files.
Interestingly, when in Challenge Mode, the levels have a different duration. In the main game mode, all levels last for the same amount of time, which is roughly 13:30 minutes. The following multiplier values were taken directly from the game's files.


{|class="wikitable"
{|class="wikitable"
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Pikmin challenge over.jpg|Conclusion of a perfect [[The Impact Site]] run.
Pikmin challenge over.jpg|Conclusion of a perfect [[The Impact Site]] run.
P1 Challenge Mode Menu.jpg|The [[Challenge Mode menu]].
P1 Challenge Mode Menu.jpg|The [[Challenge Mode menu]].
P1 Challenge Mode Impact Site 5 Pellets.jpg|Some [[pellet]]s near the landing site in [[The Impact Site]].
P1 Challenge Mode Forest Navel Glowcap Pellets.jpg|Some large pellets in [[The Forest Navel]].
P1 Challenge Mode Distant Spring Sandy Corner.jpg|A corner of the area in [[The Distant Spring]].
Pikminlast1.jpg|A [[Dwarf Bulborb]] being carried to an [[Onion]] in [[The Final Trial]].
File:P1 Challenge Mode Final Trial Burrowing Snagret.jpg|Encountering a [[Burrowing Snagret]] in The Final Trial.
</gallery>
</gallery>


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|Ita=Modalità sfida
|Ita=Modalità sfida
|ItaM=Challenge mode
|ItaM=Challenge mode
|SpaA=Modo Desafío<br>Modo de Desafío
|SpaAM=Challenge Mode
|SpaAN=Used in Title screen<br>Used in Challenge Mode menu
|SpaE=Modo Desafío
|SpaE=Modo Desafío
|SpaEM=Challenge Mode
|SpaEM=Challenge Mode
|SpaA=Modo Desafío
|SpaAM=Challenge Mode
|Ger=Challenge
|Ger=Challenge
|GerM="Challenge"
|GerM="Challenge"
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==See also==
==See also==
*[[Challenge Mode (Pikmin 2)|Challenge Mode in ''Pikmin 2'']]
*[[Challenge Mode (Pikmin 2)|Challenge Mode in ''Pikmin 2'']]
*[[Mission Mode]]
*[[Pikmin Reunion]]


==References==
==References==
{{refs}}
{{refs}}


{{game modes}}
[[Category:Pikmin 1]]
[[Category:Pikmin 1]]
[[Category:Game modes]]
[[Category:Pikmin 1 Challenge Mode]]
[[Category:Pikmin 1 Challenge Mode]]

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