Challenge Mode (Pikmin)

From Pikipedia
Pikmin
For the challenge mode in the second game, see Challenge Mode (Pikmin 2).

The Challenge Mode in Pikmin challenges the player to grow as many Pikmin as they can in a single day. It is unlocked when all three types of Pikmin are discovered in the game's main story mode. This is independent of log file, and once unlocked, the Challenge Mode will be available forever on the title screen, under Options. Levels are unlocked as they are encountered in the main game, again, for any ship log. The areas are slightly different from the ones in story mode, having different enemies and obstacles in different places, and lacking in ship parts. In addition, the S.S. Dolphin is not present during play, meaning Olimar cannot repair his spacesuit, so the player must take great care as to not let Olimar fall. In Challenge Mode, the areas are slightly darker than their in-game counterparts, and the tempo of each area's music is increased slightly[1].

When the time is up, the number of Pikmin that have been raised is displayed, and the top 5 numbers for each level are persistently recorded.

Maximum Pikmin[edit]

Using advanced strategies, it is possible to reach a cap on the number of Pikmin for all levels, except the Distant Spring, as it's too big to be fully covered within the time limit. That means that tied world records are not uncommon.

Time limits[edit]

Interestingly, when in Challenge Mode, the levels have a different duration. In the main game mode, all levels last for the same amount of time, which is roughly 13:30 minutes. The following multiplier values were taken directly from the game's files.

Area Duration Multiplier
The Impact Site 10:48 0.8
The Forest of Hope 18:54 1.4
The Forest Navel 16:12 1.2
The Distant Spring 18:54 1.4
The Final Trial 13:30 1.0

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Flag of Quebec.svg French (NoA) Mode défi Challenge mode
Flag of France.svg French (NoE) Mode Challenge Challenge Mode
Flag of Germany.svg German Challenge
Flag of Italy.svg Italian Modalità sfida Challenge mode
Flag of Mexico.svg Spanish (NoA) Modo Desafío Challenge Mode
Flag of Spain.svg Spanish (NoE) Modo Desafío Challenge Mode
Flag of Portugal.svg Portuguese (NoE) Modo Challenge "Challenge" Mode Translation taken from the Pikmin instruction manual.

See also[edit]

References[edit]

  1. Each song receives a 20% tempo increase in Challenge Mode, as concluded by this brief study
  2. YouTube video of a tool-assisted superplay of the level in which 752 points are reached
  3. YouTube video of a Challenge Mode run with 712 points