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Line 25: Line 25:
| Move [[cursor]] – main
| Move [[cursor]] – main
| align="center"|{{button|gc|stick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|gc|stick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|wii|remote|size=x24px}}
| align="center"| {{button|wii|remote|size=x24px}}
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
|  
|  
Line 33: Line 33:
| align="center"| N/A
| align="center"| N/A
| align="center"| Move the right Joy-Con / Move the Pro Controller
| align="center"| Move the right Joy-Con / Move the Pro Controller
|  
|
|-
|-
| Reset cursor
| Reset cursor
Line 110: Line 110:
| align="center"|{{button|gc|l|size=x24px}}<br>lightly or fully held
| align="center"|{{button|gc|l|size=x24px}}<br>lightly or fully held
| align="center"|{{button|wii|z|size=x24px}}<br>held
| align="center"|{{button|wii|z|size=x24px}}<br>held
| align="center"|{{button|switch|rsticklr|size=x24px}}
| align="center"|{{button|switch|rstick|size=x24px}}<br>horizontally
| On the GameCube and Wii, the player can press the button and use {{button|gc|stick|wii|stick}} to rotate the camera sideways.
| On the GameCube and Wii, the player can press the button and use {{button|gc|stick|wii|stick}} to rotate the camera sideways.
|-
|-
Line 122: Line 122:
| align="center"|{{button|gc|z|size=x24px}}
| align="center"|{{button|gc|z|size=x24px}}
| align="center"|{{button|wii|padu|size=x24px}}
| align="center"|{{button|wii|padu|size=x24px}}
| align="center"|{{button|switch|rstickud|size=x24px}}
| align="center"|{{button|switch|rstick|size=x24px}}<br>vertically
|
|
|-
|-
Line 160: Line 160:
|  
|  
|-
|-
| Move [[cursor]] &ndash; main
| Move [[cursor]] &ndash; stick
| align="center"|{{button|gc|stick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|gc|stick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|wii|remote|size=x24px}}
| align="center"| N/A
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
|  
|  
|-
|-
| Move cursor &ndash; alternate
| Move cursor &ndash; gyro
| align="center"| N/A
| align="center"| N/A
| align="center"| N/A
| align="center"|{{button|wii|remote|size=x24px}}
| align="center"| Move the right Joy-Con / Move the Pro Controller
| align="center"| Move the right Joy-Con / Move the Pro Controller
|  
|
|-
|-
| Reset cursor
| Reset cursor
Line 265: Line 265:
| align="center"|{{button|gc|l|size=x24px}}<br>lightly or fully held
| align="center"|{{button|gc|l|size=x24px}}<br>lightly or fully held
| align="center"|{{button|wii|z|size=x24px}}<br>held
| align="center"|{{button|wii|z|size=x24px}}<br>held
| align="center"|{{button|switch|rsticklr|size=x24px}}
| align="center"|{{button|switch|rstick|size=x24px}}<br>horizontally
| On the GameCube and Wii, the player can press the button and use {{button|gc|stick|wii|stick}} to rotate the camera sideways.
| On the GameCube and Wii, the player can press the button and use {{button|gc|stick|wii|stick}} to rotate the camera sideways.
|-
|-
Line 277: Line 277:
| align="center"|{{button|gc|r|size=x24px}}<br>held
| align="center"|{{button|gc|r|size=x24px}}<br>held
| align="center"|{{button|wii|padlr|size=x24px}}<br>held
| align="center"|{{button|wii|padlr|size=x24px}}<br>held
| align="center"|{{button|switch|zr|size=x24px}}<br>held
| align="center"|{{button|switch|rstick|size=x24px}}<br>held
|
|
|-
|-
Line 283: Line 283:
| align="center"|{{button|gc|z|size=x24px}}
| align="center"|{{button|gc|z|size=x24px}}
| align="center"|{{button|wii|padu|size=x24px}}
| align="center"|{{button|wii|padu|size=x24px}}
| align="center"|{{button|switch|rstickud|size=x24px}}
| align="center"|{{button|switch|rstick|size=x24px}}<br>vertically
|
|
|-
|-
Line 568: Line 568:
| Move
| Move
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
| align="center"|{{button|switch|stick|size=x24px}}<br>fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
|  
|  
|-
|-
| Move [[cursor]] &ndash; stick
| Move [[cursor]] &ndash; stick
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|stick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
|
|
* With stick-only cursor controls: Moves the cursor.
* With stick-only cursor controls: Moves the cursor.
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| Use [[action menu]]
| Use [[action menu]]
| align="center"|{{button|switch|y|size=x24px}} held + {{button|switch|lstick|size=x24px}}
| align="center"|{{button|switch|y|size=x24px}} held + {{button|switch|lstick|size=x24px}}
| align="center"|{{button|switch|facel|size=x24px}} held + {{button|switch|stick|size=x24px}}
| align="center"|{{button|switch|facel|size=x24px}} held + {{button|switch|lstick|size=x24px}}
| Allows the player to use an [[ultra-spicy spray]], change [[leader]], bring the other player's leader to the group, [[dismiss]], or use the current [[Bingo Battle]] item.
| Allows the player to use an [[ultra-spicy spray]], change [[leader]], bring the other player's leader to the group, [[dismiss]], or use the current [[Bingo Battle]] item.
|-
|-
Line 658: Line 658:
|-
|-
| Rotate camera
| Rotate camera
| align="center"|{{button|switch|rsticklr|size=x24px}}
| align="center"|{{button|switch|rstick|size=x24px}}<br>left or right
| align="center"|N/A
| align="center"|N/A
|  
|  
Line 669: Line 669:
| Face camera towards leader's direction + extend cursor
| Face camera towards leader's direction + extend cursor
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|stickclick|size=x24px}}
| align="center"|{{button|switch|lstickclick|switch|rstickclick|size=x24px}}
| Only in stick-only cursor controls.
| Only in stick-only cursor controls.
|-
|-
| Face camera towards leader's direction + reset gyro + reset cursor
| Face camera towards leader's direction + reset gyro + reset cursor
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|stickclick|size=x24px}}
| align="center"|{{button|switch|lstickclick|switch|rstickclick|size=x24px}}
| Only in gyro-stick cursor controls.
| Only in gyro-stick cursor controls.
|-
|-
Line 703: Line 703:
|-
|-
| Zoom [[mini radar]] in/out
| Zoom [[mini radar]] in/out
| align="center"|{{button|switch|rstickud|size=x24px}}
| align="center"|{{button|switch|rstick|size=x24px}}<br>up or down
| align="center"|N/A
| align="center"|N/A
|   
|   
Line 729: Line 729:


===''Pikmin 4''===
===''Pikmin 4''===
{{p4}} has a similar control scheme to ''Pikmin 3 Deluxe'', with some notable changes. Shigeru Miyamoto said in the game's announcement presentation that {{transcript|Nintendo Switch has made controlling the game simpler, meaning you can further concentrate on the core essence of Pikmin gameplay.}}
{{p4}} retains the general layout of ''Pikmin 3 Deluxe'' with some changes. The controls have been simplified thanks to the Switch's hardware.


The available control schemes depend on the amount of players.
The available control schemes depend on the amount of players.
* In single-player, the player can use one of the following: 2 combined Joy-Cons attached to the console, 2 combined Joy-Cons detached from the console, or a Pro Controller.
* In single-player, the player can use one of the following: 2 combined Joy-Con attached to the console, 2 combined Joy-Con detached from the console, or a Pro Controller.
* In 2-player, either player can use 2 combined Joy-Cons detached from the console, a Pro Controller, or a single Joy-Con horizontally and vertically for P1 and P2 respectively.
* In 2-player, the first player uses the aforementioned choices while the second player uses a single Joy-Con.
 
 


{| class = "wikitable" style="width: 80%"
{| class = "wikitable" style="width: 80%"
! Action
! Action
! style="width:18%" | Combined Joy-Cons or Pro Controller
! style="width:36%" | Combined Joy-Cons or Pro Controller
! style="width:18%" | Single Joy-Con
! Notes
! Notes
|-
|-
| Move
| Move
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>fully held
| align="center"|{{button|switch|stick|size=x24px}}<br>fully held
|
|-
|-
| Move [[cursor]] &ndash; main
| Move [[cursor]] &ndash; stick
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|lstick|size=x24px}}<br>lightly or fully held
| align="center"|{{button|switch|stick|size=x24px}}<br> lightly or fully held
|
|
|-
|-
| Move cursor &ndash; alternate
| Move cursor &ndash; gyro
| align="center"|Move the right Joy-Con / Move the Pro Controller
| align="center"|Move the right Joy-Con / Move the Pro Controller
| align="center"|Move the Joy-Con
| Only while whistling or throwing.
| Only while whistling or throwing.
|-
|-
| Hold and [[throw]] Pikmin/Send [[Oatchi]]
| Hold and [[throw]] Pikmin/Send [[Oatchi]]
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
| Pressing holds a Pikmin, releasing throws it.
| Pressing holds a Pikmin, releasing throws it.
|-
|-
| [[Whistle]]
| [[Whistle]]
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|faced|size=x24px}}
| Holding it down longer increases the range.
| Holding it down longer increases the range.
|-
|-
| Manual lock-on
| Manual lock-on
| align="center"|{{button|switch|zr|size=x24px}}
| align="center"|{{button|switch|zr|size=x24px}}
| align="center"|N/A
| Only if a lock-on target is available.
| Only if a [[lock-on]] target is available.
|-
|-
| Cancel manual lock-on
| Cancel manual lock-on
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|N/A
|
|
|-
|-
| [[Charge]]
| [[Charge]]
| align="center"|{{button|switch|x||size=x24px}}
| align="center"|{{button|switch|x||size=x24px}}
| align="center"|{{button|switch|faceu|size=x24px}}
| Only after buying the Charge Horn, and when dismounted.
| Only after buying the [[Charging Horn]], and when not riding Oatchi.
|-
|-
| Ride/Dismount
| Ride
| align="center"|{{button|switch|y||size=x24px}}
| align="center"|{{button|switch|y||size=x24px}}
| align="center"|{{button|switch|facel|size=x24px}}
|
|
|-
|-
| Jump
| Jump
| align="center"|{{button|switch|x||size=x24px}}
| align="center"|{{button|switch|x||size=x24px}}
| align="center"|{{button|switch|faceu|size=x24px}}
| Only when riding or playing as Oatchi.
| Only when riding or playing as Oatchi.
|-
|-
| Change next Pikmin type &ndash; right
| Change next Pikmin type &ndash; right
| align="center"|{{button|switch|r|size=x24px}}
| align="center"|{{button|switch|l|size=x24px}}
| align="center"|{{button|switch|sr|size=x24px}}
|  
| rowspan="2" | Pressing {{button|switch|l|size=x24px}} and {{button|switch|r|size=x24px}} at the same time sets the next Pikmin type to Oatchi.
|-
|-
| Change next Pikmin type &ndash; left
| Change next Pikmin type &ndash; left
| align="center"|{{button|switch|l|size=x24px}}
| align="center"|{{button|switch|r|size=x24px}}
| align="center"|N/A
|  
|-
|-
| [[Swarm]]
| [[Swarm]]
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|rstick|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|rstick|size=x24px}}
| align="center"|{{button|switch|sr|size=x24px}} + {{button|switch|stick|size=x24px}}
| Only after obtaining the Lineup Trumpet, and when dismounted.
| Only after obtaining the [[Lineup Trumpet]], and when not riding Oatchi.
|-
|-
| Use [[action menu]]
| Use [[action menu]]
| align="center"|{{button|switch|y|size=x24px}} held
| align="center"|{{button|switch|y|size=x24px}} held + {{button|switch|lstick|size=x24px}}
| align="center"|{{button|switch|facel|size=x24px}} held
| Allows the player to use dismount, change [[leader]], [[dismiss]], or use an item.
| Allows the player to [[disband]], give a command to [[Oatchi]], open the [[Pack]], or either dismount Oatchi or switch between the player character and Oatchi.
|-
|-
| [[Pluck]] sprout
| [[Pluck]] sprout
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
|
| Only when near a Pikmin sprout.
|-
|-
| [[Punch]]
| [[Punch]]
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
| Only when not commanding Pikmin or Oatchi.
| Only when not commanding Pikmin or Oatchi.
|-
|-
| [[Rush]]
| [[Rush]]
| align="center"|{{button|switch|x||size=x24px}} held
| align="center"|{{button|switch|x||size=x24px}} held
| align="center"|{{button|switch|faceu|size=x24px}} held
| Only when riding or playing as Oatchi.
| Only when Oatchi is the selected type, or when riding or playing as Oatchi.
|-
|-
| Rotate camera
| Rotate camera
| align="center"|{{button|switch|rsticklr|size=x24px}}
| align="center"|{{button|switch|rstick|size=x24px}}<br>left or right
| align="center"|N/A
|  
|  
|-
|-
| Rotate camera (alternate)
| Rotate camera (alternate)
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|lsticklr|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}} + {{button|switch|lstick|size=x24px}} left or right
| align="center"|N/A
|  
|  
|-
|-
| Adjust camera angle vertically
| Adjust camera angle
| align="center"|{{button|switch|rstickud|size=x24px}}
| align="center"|{{button|switch|rstick|size=x24px}}<br>up or down
| align="center"|N/A
|
|
|-
|-
| Face [[camera]] towards leader's direction  
| Face [[camera]] towards leader's direction  
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|zl|size=x24px}}
| align="center"|{{button|switch|sl|size=x24px}}
|  
|  
|-
|-
| Reset the camera's vertical position
| Cancel pluck/[[Go Here!]]
| align="center"|{{button|switch|rstickclick|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|N/A
|  
|  
|-
|-
| Cancel pluck/[[Go Here!]]/Rush
| Open [[Tablet]]
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|+|size=x24px}}
| align="center"|{{button|switch|faced|size=x24px}}
|
|  
|-
|-
| [[Pause]]/resume
| [[Pause]]/resume
| align="center"|{{button|switch|-|size=x24px}}
| align="center"|{{button|switch|-|size=x24px}}
| align="center"|{{button|switch|-|switch|+|size=x24px}}
|
| Single Joy-Con controls only when the Tablet is open and dependent on whether P1 is using the left or right Joy-Con.
|-
| Open [[Tablet]]
| align="center"|{{button|switch|+|size=x24px}}
| align="center"|{{button|switch|-|switch|+|size=x24px}}
| rowspan="2" | Single Joy-Con controls dependent on whether P1 is using the left or right Joy-Con.
|-
|-
| Skip [[cutscene]]
| Skip [[cutscene]]
| align="center"|{{button|switch|-|switch|+|size=x24px}}
| align="center"|{{button|switch|+|size=x24px}}<br>
| align="center"|{{button|switch|-|switch|+|size=x24px}}
|
|}
|}


Line 1,093: Line 1,065:
| align="center"|{{button|switch|b|size=x24px}}
| align="center"|{{button|switch|b|size=x24px}}
| Opens a menu asking if the player wishes to remain on the mode or if they went to return to the area selection screen, if no entry is opened.
| Opens a menu asking if the player wishes to remain on the mode or if they went to return to the area selection screen, if no entry is opened.
|}
===Pebble Pitcher===
In {{p4}}, a second player can control the [[Pebble Pitcher]]. As a supportive cursor, it has unique controls.
{| class = "wikitable" style="width: 40%"
! style="width:20%" | Action
! style="width:12%" | Combined Joy-Cons or Pro Controller
! style="width:12%" | Single Joy-Con
! Notes
|-
| Activate Pebble Pitcher/reset cursor
| align="center"|{{button|switch|x|size=x24px}}
| align="center"|{{button|switch|faceu|size=x24px}}
|
|-
| Move cursor — L Stick
| align="center"|{{button|switch|lstick|size=x24px}}
| align="center"|N/A
| Option only available when using Two-Hand Hold.
|-
| Move cursor — Motion Controls
| align="center"|Move the Joy-Cons or Pro Controller
| align="center"|Move the Joy-Con
|
|-
| Launch pebble
| align="center"|{{button|switch|a|size=x24px}}
| align="center"|{{button|switch|facer|size=x24px}}
|
|-
| Change item selection — right
| align="center"|{{button|switch|r|size=x24px}}
| align="center"|{{button|switch|zl|switch|zr|size=x24px}}
| rowspan="2" | Single Joy-Con controls dependent on whether P2 is using the left or right Joy-Con.
|-
| Change item selection — left
| align="center"|{{button|switch|l|size=x24px}}
| align="center"|{{button|switch|l|switch|r|size=x24px}}
|-
| Launch item
| align="center"|{{button|switch|y|size=x24px}}
| align="center"|{{button|switch|facel|size=x24px}}
| Only when an item is available.
|}
|}


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