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The '''Man-at-Legs''' ({{j|ダマグモキャノン|Dama Gumo Kyanon|Cannon [[Beady Long Legs|Orb Spider]]}}) is a member of the [[Arachnorb family]], and first appeared as a [[boss]] in ''[[Pikmin 2]]'' and reappears in ''[[Pikmin 4]]''. It's one of two bio-mechanical creatures featured in the game, having a mostly mechanical torso sheathed in metal with four spindly legs – three of them are black, organic and spider-like, while the other one is mechanical; this makes attacking its feet impossible. Several exhaust pipes on its body continually emit smoke. Unlike other Arachnorbs, it has no flat footpads to stomp [[Pikmin family|Pikmin]] with, instead relying on its long-ranged attacks and speed, quickly skittering around the room to avoid being attacked. When agitated, it stops in place, the panels of its underbelly separate and a machine gun-like weapon extends out, tracking any nearby targets via a laser sight before rapidly firing a barrage of explosive rounds at whatever it manages to lock-on to. After firing a few dozen shots, with minimal breaks in-between, it sheathes its weapon before continuing to move about. While moving, it will occasionally stand still to rest, roaring like its relatives.
The '''Man-at-Legs''' ({{j|ダマグモキャノン|Dama Gumo Kyanon|Cannon [[Beady Long Legs|Orb Spider]]}}) is a member of the [[Arachnorb family]], and first appeared as a [[boss]] in ''[[Pikmin 2]]'' and reappears in ''[[Pikmin 4]]''. It's one of two bio-mechanical creatures featured in the game, having a mostly mechanical torso sheathed in metal with four spindly legs – three of them are black, organic and spider-like, while the other one is mechanical; this makes attacking its feet impossible. Several exhaust pipes on its body continually emit smoke. Unlike other Arachnorbs, it has no flat footpads to stomp [[Pikmin family|Pikmin]] with, instead relying on its long-ranged attacks and speed, quickly skittering around the room to avoid being attacked. When agitated, it stops in place, the panels of its underbelly separate and a machine gun-like weapon extends out, tracking any nearby targets via a laser sight before rapidly firing a barrage of explosive rounds at whatever it manages to lock-on to. After firing a few dozen shots, with minimal breaks in-between, it sheathes its weapon before continuing to move about. While moving, it will occasionally stand still to rest, roaring like its relatives.


Its interior appears to be filaments of biological matter that stretch to allow its gun to fold out. The creature is not without its flaws, though: it lets off steam with a loud hiss before it attacks, signaling [[Olimar|the]] [[Pikmin 4 player character|player's]] retreat, and there is a visible red laser it uses to target the [[Pikmin family|Pikmin]], making it obvious where it's going to shoot. However, the blasts come very quickly, so the laser is not of much use when avoiding the enemy.
Its interior appears to be filaments of biological matter that stretch to allow its gun to fold out. The creature is not without its flaws, though: it lets off steam with a loud hiss before it attacks, signaling [[Olimar|Olimar's]] retreat, and there is a visible red laser it uses to target the [[Pikmin family|Pikmin]], making it obvious where it's going to shoot. However, the blasts come very quickly, so the laser is not of much use when avoiding the enemy.


The Man-at-Legs is not in control of its attacks, as stated by Olimar's notes. In typical Arachnorb manner, it leaves no body behind upon dying. However, instead of slowly disintegrating like its two relatives, it freezes and releases lots of steam while shaking a bit, before exploding violently.
The Man-at-Legs is not in control of its attacks, as stated by Olimar's notes. In typical Arachnorb manner, it leaves no body behind upon dying. However, instead of slowly disintegrating like its two relatives, it freezes and releases lots of steam while shaking a bit, before exploding violently.

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