Editing Music in Pikmin 3

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Heard during the final boss fight of Olimar's Comeback, during [[The Ship Restored]]. This theme is very chaotic, with constant percussive notes creating an exciting feel, fitting for a final battle. Elements of the song are a direct homage to the first ''Pikmin'' game, having segments of the main theme and instruments from [[Music in Pikmin#The Forest Navel|The Forest Navel's theme]]. The latter is likely a reference to the [[Beady Long Legs]], a similar [[arachnorb family|arachnorb]] that is found in that area. Each time the golden Shaggy Long Legs' hair is torn off, one of several cues will play, not unlike ''Pikmin 3'''s mini-boss theme. Additionally, a different cue will play when each arachnorb appears and is defeated. The musical cue used for the first arachnorb when it appears bears a striking resemblance to the musical cue played after defeating [[Titan Dweevil]] in ''Pikmin 2''. Here is a list of all cues and themes that play during this track:
Heard during the final boss fight of Olimar's Comeback, during [[The Ship Restored]]. This theme is very chaotic, with constant percussive notes creating an exciting feel, fitting for a final battle. Elements of the song are a direct homage to the first ''Pikmin'' game, having segments of the main theme and instruments from [[Music in Pikmin#The Forest Navel|The Forest Navel's theme]]. The latter is likely a reference to the [[Beady Long Legs]], a similar [[arachnorb family|arachnorb]] that is found in that area. Each time the golden Shaggy Long Legs' hair is torn off, one of several cues will play, not unlike ''Pikmin 3'''s mini-boss theme. Additionally, a different cue will play when each arachnorb appears and is defeated. The musical cue used for the first arachnorb when it appears, bears a striking resemblance to the musical cue played after defeating Titan Dweevil in Pikmin 2. Here is a list of all cues and themes that play during this track:
* First arachnorb appears
* First arachnorb appears
* Main theme
* Main theme

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