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|icon      = Onion P4 icon.png
|icon      = Onion P4 icon.png
|custom_icon = y
|custom_icon = y
|name      = Lillium pikminporta
|name      = Lillium pikminiporta
|family    = Candypop
|family    = Candypop
|areas    = [[The Impact Site]], [[The Forest of Hope]], [[The Forest Navel]], [[Valley of Repose]], [[Awakening Wood]], [[Perplexing Pool]], [[Tropical Wilds]], [[Garden of Hope]], [[Distant Tundra]], [[Twilight River]], [[Rescue Command Post]], [[Sun-Speckled Terrace]], [[Blossoming Arcadia]], [[Serene Shores]], [[Hero's Hideaway]], [[Giant's Hearth]], [[Primordial Thicket]]
|areas    = [[The Impact Site]], [[The Forest of Hope]], [[The Forest Navel]], [[Valley of Repose]], [[Awakening Wood]], [[Perplexing Pool]], [[Tropical Wilds]], [[Garden of Hope]], [[Distant Tundra]], [[Twilight River]], [[Rescue Command Post]], [[Sun-Speckled Terrace]], [[Blossoming Arcadia]], [[Serene Shores]], [[Hero's Hideaway]], [[Giant's Hearth]], [[Primordial Thicket]]
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[[File:Three Onions P2.jpg|thumb|250px|The three available Onions in {{p2}}.]]
[[File:Three Onions P2.jpg|thumb|250px|The three available Onions in {{p2}}.]]
{{otheruses|the [[Pikmin family|Pikmin]] nest|the [[treasure]]|Onion Replica}}
{{otheruses|the [[Pikmin family|Pikmin]] nest|the [[treasure]]|Onion Replica}}
'''Onions''' ({{j|オニヨン|Oniyon|Onion}}) are the large, round life forms that act as nests for the [[Pikmin family|Pikmin]]. There are eight main types of Onion nests, each with unique coloration corresponding to either [[Red Pikmin|Red]], [[Yellow Pikmin|Yellow]], [[Blue Pikmin|Blue]], [[Purple Pikmin|Purple]], [[White Pikmin|White]], [[Rock Pikmin|Rock]], [[Winged Pikmin|Winged]], and [[Ice Pikmin|Ice]]. As of {{p4}}, [[Bulbmin]] and [[Glow Pikmin]] have no known Onions.
'''Onions''' ({{j|オニヨン|Oniyon|Onion}}) are the large, round life forms that act as nests for the [[Pikmin family|Pikmin]]. There are eight main types of Onion nests, each with unique coloration corresponding to either [[Red Pikmin|Red]], [[Yellow Pikmin|Yellow]], [[Blue Pikmin|Blue]], [[Purple Pikmin|Purple]], [[White Pikmin|White]], [[Rock Pikmin|Rock]], [[Winged Pikmin|Winged]], and [[Ice Pikmin|Ice]]. As of {{p4}}, [[Bulbmin]] and [[Glow Pikmin]] have no known onions.


In {{p3}}, all discovered Onions merge together the night after they are discovered, and become a single, universal Onion, greatly simplifying the management of Pikmin types at the beginning of each day. It also appears that the Onions in this game are much more malleable than their ''Pikmin'' and ''Pikmin 2'' counterparts in regards to which Pikmin species they will hold. In ''Pikmin 3'', if a new Onion color is discovered, and Pikmin from that new type are left on the landing site at the end of the [[day]], the Master Onion there will accommodate them until the Onions fuse at the end of the day.
In {{p3}}, all discovered Onions merge together the night after they are discovered, and become a single, universal Onion, greatly simplifying the management of Pikmin types at the beginning of each day. It also appears that the Onions in this game are much more malleable than their ''Pikmin'' and ''Pikmin 2'' counterparts in regards to which Pikmin species they will hold. In ''Pikmin 3'', if a new Onion color is discovered, and Pikmin from that new type are left on the landing site at the end of the [[day]], the Master Onion there will accommodate them until the Onions fuse at the end of the day.
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When the Onions are first discovered in ''Pikmin'' and ''Pikmin 3'', they are dormant. It is not known exactly what triggers this hibernation, though it's possible that a loss of Pikmin or food shortage may prompt the Onion to become dormant until conditions improve. Onions can hibernate even with the presence of their Pikmin still somewhere on the field. It seems that this dormancy does not hinder their awareness however, as the Red and Winged Onions are seen struggling to dislodge themselves from the traps they are found in. The [[Winged Pikmin|Winged]] and [[Blue Pikmin]] species seem to have become entirely extinct by the point ''Pikmin 3'' begins, as they are the only two species whose Onions have to sprout more of when they are reactivated.
When the Onions are first discovered in ''Pikmin'' and ''Pikmin 3'', they are dormant. It is not known exactly what triggers this hibernation, though it's possible that a loss of Pikmin or food shortage may prompt the Onion to become dormant until conditions improve. Onions can hibernate even with the presence of their Pikmin still somewhere on the field. It seems that this dormancy does not hinder their awareness however, as the Red and Winged Onions are seen struggling to dislodge themselves from the traps they are found in. The [[Winged Pikmin|Winged]] and [[Blue Pikmin]] species seem to have become entirely extinct by the point ''Pikmin 3'' begins, as they are the only two species whose Onions have to sprout more of when they are reactivated.


Onions seem to have some level of sentience, in that if all Pikmin of the same type are lost, the corresponding Onion will produce a single seed the following day to prevent [[Pikmin extinction|extinction]]. An Onion can also spit out a Pikmin seed if it detects that the only Pikmin available cannot be reached, as is the case when [[Louie]] first finds the Red Onion in ''[[Pikmin 2]]''. Captain Olimar notes this on his [[Olimar's voyage log]].{{cite quote|When all of one color are lost, the Onion instinctively puts out new seeds... How does it know to do this? What a mysterious life-form!|Captain Olimar|his logs about a partial Pikmin extinction}} In addition, they seem to "awaken" when a [[leader]] approaches them for the first time, and are capable of following the ship at daybreak. They know that as a general rule, they should not suck in leaders that are being [[carry|carried]] (and will issue [[Easter eggs#Fireworks|fireworks]] if that is attempted). However, Onions do suck in leaders and [[castaway]]s if someone is trying to make a [[leafling]] out of them, as in {{p4}} and [[Olimar as Pikmin|to Olimar]] in the bad ending of ''[[Pikmin (game)|Pikmin]]''; this suggests that Onions can understand nearby Pikmin and [[Moss]]'s intentions.
Onions seem to have some level of sentience, in that if all Pikmin of the same color are lost, the corresponding Onion will produce a single seed the following day to prevent [[Pikmin extinction|extinction]]. An Onion can also spit out a Pikmin seed if it detects that the only Pikmin available cannot be reached, as is the case when [[Louie]] first finds the Red Onion in ''[[Pikmin 2]]''. Captain Olimar notes this on his [[Olimar's voyage log]].{{cite quote|When all of one color are lost, the Onion instinctively puts out new seeds... How does it know to do this? What a mysterious life-form!|Captain Olimar|his logs about a partial Pikmin extinction}} In addition, they seem to "awaken" when a [[leader]] approaches them for the first time, and are capable of following the ship at daybreak. They know that as a general rule, they should not suck in leaders that are being [[carry|carried]] (and will issue [[Easter eggs#Fireworks|fireworks]] if that is attempted). However, Onions do suck in leaders and [[castaway]]s if someone is trying to make a [[leafling]] out of them, as in {{p4}} and [[Olimar as Pikmin|to Olimar]] in the bad ending of ''[[Pikmin (game)|Pikmin]]''; this suggests that Onions can understand nearby Pikmin and [[Moss]]'s intentions.  


Onions appear to require light to function, seeing as in ''Pikmin 3'', the Yellow Onion does not activate until a nearby light source is turned on, even when approached. They also seem to be able to stand in water, as Blue Onions are first found in water in the first three main games.
Onions appear to require light to function, seeing as in ''Pikmin 3'', the Yellow Onion does not activate until a nearby light source is turned on, even when approached. They also seem to be able to stand in water, as Blue Onions are first found in water in the first three main games.
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The Yellow Onion stores [[Yellow Pikmin]], and is the second type the player will come across in the first game. In ''Pikmin'', it is found dormant in [[The Forest of Hope]] amidst several yellow Pellet Posies and free-standing yellow pellets.
The Yellow Onion stores [[Yellow Pikmin]], and is the second type the player will come across in the first game. In ''Pikmin'', it is found dormant in [[The Forest of Hope]] amidst several yellow Pellet Posies and free-standing yellow pellets.


In ''Pikmin 2'', the Yellow Onion is located in the [[Perplexing Pool]] behind a poison gate protected by a [[Fiery Bulblax]], so White and Red Pikmin are required to reach it. There are a few yellow Pellet Posies nearby which will not regrow once they have been harvested.
In ''Pikmin 2'', the Yellow Onion is located in the Perplexing Pool behind a poison gate protected by a [[Fiery Bulblax]], so White and Red Pikmin are required to reach it. There are a few yellow Pellet Posies nearby which will not regrow once they have been harvested.


In ''Pikmin 3'' the Yellow Onion is discovered by [[Brittany]] in a cave, as soon as the [[Distant Tundra]] is entered. To activate it, the [[Yellow Pikmin]] nearby must be thrown at a generator, in order to create a current that lights a light bulb, awakening the Onion.
In ''Pikmin 3'' the Yellow Onion is discovered by [[Brittany]] in a cave, as soon as the [[Distant Tundra]] is entered. To activate it, the [[Yellow Pikmin]] nearby must be thrown at a generator, in order to create a current that lights a light bulb, awakening the Onion.
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=== White Onion ===
=== White Onion ===
In ''Pikmin 2'' and ''Pikmin 3'', White Pikmin were only available by converting other-colored Pikmin into them with [[Ivory Candypop Bud]]s. However, the existence of a White Onion was proven in ''Pikmin 4''. After the player completes [[Olimar's Shipwreck Tale]], they will unlock a special [[cave]] in the [[Rescue Command Post]], called the [[Trial of the Sage Leaf]]. In its 5th story, [[Trial of the Sage Leaf#5th Story: The White Key|The White Key]], the White Onion can be discovered behind a numbered [[gate]], requiring [[Pikmin 4 player character|the player]] to collect the "[[Sacred Sphere Series|nine dragon jewels]]" to open it. Once the player transports the Onion to the [[S.S. Beagle]] and completes the story (with any rank), they will unlock the White Onion for use above ground. This Onion weighs 10 units.
{{futuregame}}
In ''Pikmin 2'' and ''Pikmin 3'', White Pikmin were only available by converting other-colored pikmin into them with [[Ivory Candypop Bud]]s. However, the existence of a White Onion was proven in ''Pikmin 4''. After the player completes [[Olimar's Shipwreck Tale]], they will unlock a special [[cave]] in the [[Rescue Command Post]], called the [[Trial of the Sage Leaf]]. In its 5th story, [[Trial of the Sage Leaf#5th Story: The White Key|The White Key]], the White Onion can be discovered behind a numbered [[gate]], requiring [[Pikmin 4 player character|the player]] to collect the "[[Sacred Sphere Series|nine dragon jewels]]" to open it. Once the player transports the onion to the [[S.S. Beagle]] and completes the story (with any rank), they will unlock the White Onion for use above ground. This Onion weighs 10 units.


{{clear}}
{{clear}}


=== Purple Onion ===
=== Purple Onion ===
{{futuregame}}
Similar to the White Pikmin, Purple Pikmin were only available via [[Violet Candypop Bud]]s prior to ''Pikmin 4'' and were believed to not have an Onion. Like the White Onion, it can be unlocked in the [[Trial of the Sage Leaf]], this time within its 10th and final story, [[Trial of the Sage Leaf#Final Story: The Purple Key|The Purple Key]]. The Onion is on a ledge near the [[S.S. Beagle]], but across a small opening only [[Pikmin 4 player character|the player]] can go through, meaning the Onion must be carried through a maze of obstacles (including a patrolling [[Waterwraith]]). Once the player transports the Onion to the S.S. Beagle and completes the story (with any rank), they will unlock the Purple Onion for use above ground.
Similar to the White Pikmin, Purple Pikmin were only available via [[Violet Candypop Bud]]s prior to ''Pikmin 4'' and were believed to not have an Onion. Like the White Onion, it can be unlocked in the [[Trial of the Sage Leaf]], this time within its 10th and final story, [[Trial of the Sage Leaf#Final Story: The Purple Key|The Purple Key]]. The Onion is on a ledge near the [[S.S. Beagle]], but across a small opening only [[Pikmin 4 player character|the player]] can go through, meaning the Onion must be carried through a maze of obstacles (including a patrolling [[Waterwraith]]). Once the player transports the Onion to the S.S. Beagle and completes the story (with any rank), they will unlock the Purple Onion for use above ground.


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=== Ice Onion ===
=== Ice Onion ===
{{futuregame}}
The Ice Onion is home to ''Pikmin 4'''s [[Ice Pikmin]]. It can be found encased in [[hydro jelly]] in the north of the [[Hero's Hideaway]]. The Onion cannot be reached without traversing through the [[Frozen Inferno]], which by extension requires the player to have unlocked the [[Scorch Guard]] for both their character and [[Oatchi]]. This makes the Ice Onion in ''Pikmin 4'' the only Onion in the series to require an upgrade to obtain. The Ice Onion weighs 30 units.
The Ice Onion is home to ''Pikmin 4'''s [[Ice Pikmin]]. It can be found encased in [[hydro jelly]] in the north of the [[Hero's Hideaway]]. The Onion cannot be reached without traversing through the [[Frozen Inferno]], which by extension requires the player to have unlocked the [[Scorch Guard]] for both their character and [[Oatchi]]. This makes the Ice Onion in ''Pikmin 4'' the only Onion in the series to require an upgrade to obtain. The Ice Onion weighs 30 units.


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In ''Pikmin 3'', the Rock Onion fuses with the Red Onion at the end of the day in which the player discovers Rock Pikmin to form a larger, universal "Master Onion" that holds all Pikmin types. As the player discovers the remaining Pikmin types, their Onions fuse into the Master Onion as well. The [[Onion menu]] has been changed as a result, now allowing the player to pick the numbers for all types at once. The majority of one type of Pikmin [[carrying]] an object to the Onion will determine which type of Pikmin the Onion produces. For example, if ten Rock Pikmin and five Red Pikmin are carrying a [[Bulborb|Red Bulborb]] to the Onion, Rock Pikmin will be produced. This compound Onion is never given an official name, but is commonly referred to by fans as "Master Onion".
In ''Pikmin 3'', the Rock Onion fuses with the Red Onion at the end of the day in which the player discovers Rock Pikmin to form a larger, universal "Master Onion" that holds all Pikmin types. As the player discovers the remaining Pikmin types, their Onions fuse into the Master Onion as well. The [[Onion menu]] has been changed as a result, now allowing the player to pick the numbers for all types at once. The majority of one type of Pikmin [[carrying]] an object to the Onion will determine which type of Pikmin the Onion produces. For example, if ten Rock Pikmin and five Red Pikmin are carrying a [[Bulborb|Red Bulborb]] to the Onion, Rock Pikmin will be produced. This compound Onion is never given an official name, but is commonly referred to by fans as "Master Onion".


The Master Onion returns in ''Pikmin 4'', but with a new design. It also works differently from the previous game, as individual Onions can only be activated upon being brought back to any active [[base]] to be absorbed by the Master Onion, and remains completely dormant otherwise. Pikmin that do not have Onions yet and [[Oatchi]] will prioritize growing the Pikmin type that has the least amount of Pikmin, unlike the “onionless” types in ''[[Pikmin 2]]''
The Master Onion returns in ''Pikmin 4'', but with a new design. It also works differently from the previous game, as individual Onions can only be activated upon being brought back to any active [[base]] to be absorbed by the Master Onion, and remains completely dormant otherwise. Pikmin that do not have Onions yet and [[Oatchi]] will prioritize growing the Pikmin type that has the least amount of Pikmin, unlike the “onionless” types in [[Pikmin 2]]
{{clear}}
{{clear}}
{{futuregame}}


=== Flarlic ===
=== Flarlic ===
{{main|Flarlic}}
{{main|Flarlic}}
Flarlic is introduced in ''Pikmin 4''. It does not fulfil the role of Onions in a typical sense, but the game's Piklopedia and completion counters count Flarlics as Onions. They simply increase the maximum Pikmin limit of an Onion by ten when brought back to the Master Onion, up to a maximum of 100. More Flarlics after that will instead force the Onion to produce [[nectar]] and [[ultra-spicy spray]].
Flarlic is introduced in ''Pikmin 4''. It does not fulfil the role of Onions in a typical sense, but the game's Piklopedia and completion counters count Flarlics as Onions. They simply increase the maximum Pikmin limit of an Onion by ten when brought back to the Master Onion, up to a maximum of 100. More Flarlics after that will instead force the Onion to produce [[nectar]] and [[ultra-spicy spray]].
{{clear}}
{{clear}}


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[[File:Pikmin Secret Onions.png|thumb|Various colors of Onions.]]
[[File:Pikmin Secret Onions.png|thumb|Various colors of Onions.]]
In the best ending of ''Pikmin'', there is a scene where a group of fourteen different colored Onions fly above the atmosphere of [[PNF-404]]. It is unknown whether they are trying to follow Captain Olimar, or merely hovering for the night. It is also unknown if these colors refer to Pikmin types that were planned to be included later in the franchise, or if they are random colors picked just to add aesthetic value to the ending cutscene. The following Onions are seen:
In the best ending of ''Pikmin'', there is a scene where a group of fourteen different colored Onions fly above the atmosphere of [[PNF-404]]. It is unknown whether they are trying to follow Captain Olimar, or merely hovering for the night. It is also unknown if these colors refer to Pikmin types that were planned to be included later in the franchise, or if they are random colors picked just to add aesthetic value to the ending cutscene. The following Onions are seen:
* Four black, or possibly dark gray, akin to [[Rock Pikmin]].
* Four black, or possibly dark grey, akin to [[Rock Pikmin]].
* Three pink, similar to the [[Winged Pikmin]] Onion.
* Three pink, similar to the [[Winged Pikmin]] Onion.
* Two purple. While [[Purple Pikmin]] were introduced in {{p2}}, they did not have an Onion until {{p4}}.
* Two purple. While [[Purple Pikmin]] were introduced in {{p2}}, they did not have an Onion until {{p4}}.
* Two cyan, similar to the [[Ice Pikmin]].
* Two cyan, not unlike the color of [[Ice Pikmin]].
* One orange. The only Onion to have no known associated Pikmin as of {{p4}}.
* One orange. The only Onion to have no known associated Pikmin as of {{p4}}.
* One lime-green. While [[Glow Pikmin]] are lime-green, they do not interact with Onions.
* One lime green. While [[Glow Pikmin]] are lime green, they do not interact with Onions.
* One blue, the same as the [[Blue Pikmin]] Onion.
* One blue, the same as the [[Blue Pikmin]] Onion.
|the best ending in ''Pikmin''|collapsed=y}}
|the best ending in ''Pikmin''|collapsed=y}}
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In ''Pikmin 2''{{'s}} [[2-Player Battle]], ''Pikmin 3''{{'s}} [[Bingo Battle]] and ''Pikmin 4''{{'s}} [[Dandori Battle]]s, each player has one Onion in their base. To earn points, a player must carry back objects to their assigned Onion which, unlike other game modes, will also accept [[treasure]]s and [[fruit]]s. These Onions act differently from any game's [[Story Mode]]: they cannot store extra Pikmin, and leaders cannot take Pikmin out or put them in. In the former two battle modes, they also spit out Pikmin to replace those that have been lost to enemy Pikmin without needing nutrients to do so.
In ''Pikmin 2''{{'s}} [[2-Player Battle]], ''Pikmin 3''{{'s}} [[Bingo Battle]] and ''Pikmin 4''{{'s}} [[Dandori Battle]]s, each player has one Onion in their base. To earn points, a player must carry back objects to their assigned Onion which, unlike other game modes, will also accept [[treasure]]s and [[fruit]]s. These Onions act differently from any game's [[Story Mode]]: they cannot store extra Pikmin, and leaders cannot take Pikmin out or put them in. In the former two battle modes, they also spit out Pikmin to replace those that have been lost to enemy Pikmin without needing nutrients to do so.


In 2-Player Battles, the first player gets a Red Onion, while the second player owns a Blue Onion. In Bingo Battles the first player is assigned a cyan-colored Onion that pulses yellow, and the second player receives a magenta-colored Onion that pulses orange; these colors are merely used to tell teams apart and do not indicate which Pikmin types will be used in the battle.
In 2-Player Battles, the first player gets a Red Onion, while the second player owns a Blue Onion. In Bingo Battles the first player is assigned a cyan-colored Onion that pulses yellow, and the second player receives a pink-colored Onion that pulses orange; these colors are merely used to tell teams apart and do not indicate which Pikmin types will be used in the battle.


In Dandori Battles, the first player (the protagonist in Story Mode) receives a cyan Onion while the second player is assigned a magenta Onion; like in Bingo Battle, these colors merely tell teams apart. Both players' Onions produce live Pikmin that do not go through the sprout stage. Onions in a Dandori Battle are susceptible to [[Sneak Bomb]]s, which, if delivered by the enemy player, will explode inside the Onion and force it to eject points in the form of a substance called Dandorium.
In Dandori Battles, the first player (the protagonist in Story Mode) receives a blue Onion while the second player is assigned a red Onion; like in Bingo Battle, these colors merely tell teams apart. Both players' Onions produce live Pikmin that do not go through the sprout stage. Onions in a Dandori Battle are susceptible to [[Sneak Bomb]]s, which, if delivered by the enemy player, will explode inside the Onion and force it to eject points in the form of a substance called Dandorium.


== Strategies ==
== Strategies ==
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**The difference between the hibernation of ''Pikmin'' and activity of ''Pikmin 2'' is meant to represent the Pikmin's newfound independence after Olimar's intervention.
**The difference between the hibernation of ''Pikmin'' and activity of ''Pikmin 2'' is meant to represent the Pikmin's newfound independence after Olimar's intervention.
**''Hey! Pikmin'' is the only game to have the Onion readily accessible from the start, and already in the Master Onion form, but also have no function in-game.
**''Hey! Pikmin'' is the only game to have the Onion readily accessible from the start, and already in the Master Onion form, but also have no function in-game.
**''Pikmin 4'' is the only game to feature more than one Onion per color and that Onions are not required to beat the game.
**''Pikmin 4'' is the only game to feature more than one Onion per color.
*In ''Pikmin'' and ''Pikmin 2'', if there are no Pikmin in the Onion, it won't animate, emit smoke, or emit any Pikmin noises.
*In ''Pikmin'' and ''Pikmin 2'', if there are no Pikmin in the Onion, it won't animate, emit smoke, or emit any Pikmin noises.
*In ''Hey! Pikmin'', the Onion lacks the decorative band around its body.
*In ''Hey! Pikmin'', the Onion lacks the decorative band around its body.

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