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[[File:Three Onions P2.jpg|thumb|250px|The three available Onions in {{p2}}.]]
[[File:Three Onions P2.jpg|thumb|250px|The three available Onions in {{p2}}.]]
{{otheruses|the [[Pikmin family|Pikmin]] nest|the [[treasure]]|Onion Replica}}
{{otheruses|the [[Pikmin family|Pikmin]] nest|the [[treasure]]|Onion Replica}}
'''Onions''' ({{j|オニヨン|Oniyon|Onion}}) are the large, round life forms that act as nests for the [[Pikmin family|Pikmin]]. There are eight main types of Onion nests, each with unique coloration corresponding to either [[Red Pikmin|Red]], [[Yellow Pikmin|Yellow]], [[Blue Pikmin|Blue]], [[Purple Pikmin|Purple]], [[White Pikmin|White]], [[Rock Pikmin|Rock]], [[Winged Pikmin|Winged]], and [[Ice Pikmin|Ice]]. As of {{p4}}, [[Bulbmin]] and [[Glow Pikmin]] have no known Onions.
'''Onions''' ({{j|オニヨン|Oniyon|Onion}}) are the large, round life forms that act as nests for the [[Pikmin family|Pikmin]]. There are eight main types of Onion nests, each with unique coloration corresponding to either [[Red Pikmin|Red]], [[Yellow Pikmin|Yellow]], [[Blue Pikmin|Blue]], [[Purple Pikmin|Purple]], [[White Pikmin|White]], [[Rock Pikmin|Rock]], [[Winged Pikmin|Winged]], and [[Ice Pikmin|Ice]]. As of {{p4}}, [[Bulbmin]] and [[Glow Pikmin]] have no known onions.


In {{p3}}, all discovered Onions merge together the night after they are discovered, and become a single, universal Onion, greatly simplifying the management of Pikmin types at the beginning of each day. It also appears that the Onions in this game are much more malleable than their ''Pikmin'' and ''Pikmin 2'' counterparts in regards to which Pikmin species they will hold. In ''Pikmin 3'', if a new Onion color is discovered, and Pikmin from that new type are left on the landing site at the end of the [[day]], the Master Onion there will accommodate them until the Onions fuse at the end of the day.
In {{p3}}, all discovered Onions merge together the night after they are discovered, and become a single, universal Onion, greatly simplifying the management of Pikmin types at the beginning of each day. It also appears that the Onions in this game are much more malleable than their ''Pikmin'' and ''Pikmin 2'' counterparts in regards to which Pikmin species they will hold. In ''Pikmin 3'', if a new Onion color is discovered, and Pikmin from that new type are left on the landing site at the end of the [[day]], the Master Onion there will accommodate them until the Onions fuse at the end of the day.
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When the Onions are first discovered in ''Pikmin'' and ''Pikmin 3'', they are dormant. It is not known exactly what triggers this hibernation, though it's possible that a loss of Pikmin or food shortage may prompt the Onion to become dormant until conditions improve. Onions can hibernate even with the presence of their Pikmin still somewhere on the field. It seems that this dormancy does not hinder their awareness however, as the Red and Winged Onions are seen struggling to dislodge themselves from the traps they are found in. The [[Winged Pikmin|Winged]] and [[Blue Pikmin]] species seem to have become entirely extinct by the point ''Pikmin 3'' begins, as they are the only two species whose Onions have to sprout more of when they are reactivated.
When the Onions are first discovered in ''Pikmin'' and ''Pikmin 3'', they are dormant. It is not known exactly what triggers this hibernation, though it's possible that a loss of Pikmin or food shortage may prompt the Onion to become dormant until conditions improve. Onions can hibernate even with the presence of their Pikmin still somewhere on the field. It seems that this dormancy does not hinder their awareness however, as the Red and Winged Onions are seen struggling to dislodge themselves from the traps they are found in. The [[Winged Pikmin|Winged]] and [[Blue Pikmin]] species seem to have become entirely extinct by the point ''Pikmin 3'' begins, as they are the only two species whose Onions have to sprout more of when they are reactivated.


Onions seem to have some level of sentience, in that if all Pikmin of the same type are lost, the corresponding Onion will produce a single seed the following day to prevent [[Pikmin extinction|extinction]]. An Onion can also spit out a Pikmin seed if it detects that the only Pikmin available cannot be reached, as is the case when [[Louie]] first finds the Red Onion in ''[[Pikmin 2]]''. Captain Olimar notes this on his [[Olimar's voyage log]].{{cite quote|When all of one color are lost, the Onion instinctively puts out new seeds... How does it know to do this? What a mysterious life-form!|Captain Olimar|his logs about a partial Pikmin extinction}} In addition, they seem to "awaken" when a [[leader]] approaches them for the first time, and are capable of following the ship at daybreak. They know that as a general rule, they should not suck in leaders that are being [[carry|carried]] (and will issue [[Easter eggs#Fireworks|fireworks]] if that is attempted). However, Onions do suck in leaders and [[castaway]]s if someone is trying to make a [[leafling]] out of them, as in {{p4}} and [[Olimar as Pikmin|to Olimar]] in the bad ending of ''[[Pikmin (game)|Pikmin]]''; this suggests that Onions can understand nearby Pikmin and [[Moss]]'s intentions.
Onions seem to have some level of sentience, in that if all Pikmin of the same color are lost, the corresponding Onion will produce a single seed the following day to prevent [[Pikmin extinction|extinction]]. An Onion can also spit out a Pikmin seed if it detects that the only Pikmin available cannot be reached, as is the case when [[Louie]] first finds the Red Onion in ''[[Pikmin 2]]''. Captain Olimar notes this on his [[Olimar's voyage log]].{{cite quote|When all of one color are lost, the Onion instinctively puts out new seeds... How does it know to do this? What a mysterious life-form!|Captain Olimar|his logs about a partial Pikmin extinction}} In addition, they seem to "awaken" when a [[leader]] approaches them for the first time, and are capable of following the ship at daybreak. They know that as a general rule, they should not suck in leaders that are being [[carry|carried]] (and will issue [[Easter eggs#Fireworks|fireworks]] if that is attempted). However, Onions do suck in leaders and [[castaway]]s if someone is trying to make a [[leafling]] out of them, as in {{p4}} and [[Olimar as Pikmin|to Olimar]] in the bad ending of ''[[Pikmin (game)|Pikmin]]''; this suggests that Onions can understand nearby Pikmin and [[Moss]]'s intentions.  


Onions appear to require light to function, seeing as in ''Pikmin 3'', the Yellow Onion does not activate until a nearby light source is turned on, even when approached. They also seem to be able to stand in water, as Blue Onions are first found in water in the first three main games.
Onions appear to require light to function, seeing as in ''Pikmin 3'', the Yellow Onion does not activate until a nearby light source is turned on, even when approached. They also seem to be able to stand in water, as Blue Onions are first found in water in the first three main games.
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=== White Onion ===
=== White Onion ===
In ''Pikmin 2'' and ''Pikmin 3'', White Pikmin were only available by converting other-colored Pikmin into them with [[Ivory Candypop Bud]]s. However, the existence of a White Onion was proven in ''Pikmin 4''. After the player completes [[Olimar's Shipwreck Tale]], they will unlock a special [[cave]] in the [[Rescue Command Post]], called the [[Trial of the Sage Leaf]]. In its 5th story, [[Trial of the Sage Leaf#5th Story: The White Key|The White Key]], the White Onion can be discovered behind a numbered [[gate]], requiring [[Pikmin 4 player character|the player]] to collect the "[[Sacred Sphere Series|nine dragon jewels]]" to open it. Once the player transports the Onion to the [[S.S. Beagle]] and completes the story (with any rank), they will unlock the White Onion for use above ground. This Onion weighs 10 units.
In ''Pikmin 2'' and ''Pikmin 3'', White Pikmin were only available by converting other-colored Pikmin into them with [[Ivory Candypop Bud]]s. However, the existence of a White Onion was proven in ''Pikmin 4''. After the player completes [[Olimar's Shipwreck Tale]], they will unlock a special [[cave]] in the [[Rescue Command Post]], called the [[Trial of the Sage Leaf]]. In its 5th story, [[Trial of the Sage Leaf#5th Story: The White Key|The White Key]], the White Onion can be discovered behind a numbered [[gate]], requiring [[Pikmin 4 player character|the player]] to collect the "[[Sacred Sphere Series|nine dragon jewels]]" to open it. Once the player transports the onion to the [[S.S. Beagle]] and completes the story (with any rank), they will unlock the White Onion for use above ground. This Onion weighs 10 units.


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In ''Pikmin 3'', the Rock Onion fuses with the Red Onion at the end of the day in which the player discovers Rock Pikmin to form a larger, universal "Master Onion" that holds all Pikmin types. As the player discovers the remaining Pikmin types, their Onions fuse into the Master Onion as well. The [[Onion menu]] has been changed as a result, now allowing the player to pick the numbers for all types at once. The majority of one type of Pikmin [[carrying]] an object to the Onion will determine which type of Pikmin the Onion produces. For example, if ten Rock Pikmin and five Red Pikmin are carrying a [[Bulborb|Red Bulborb]] to the Onion, Rock Pikmin will be produced. This compound Onion is never given an official name, but is commonly referred to by fans as "Master Onion".
In ''Pikmin 3'', the Rock Onion fuses with the Red Onion at the end of the day in which the player discovers Rock Pikmin to form a larger, universal "Master Onion" that holds all Pikmin types. As the player discovers the remaining Pikmin types, their Onions fuse into the Master Onion as well. The [[Onion menu]] has been changed as a result, now allowing the player to pick the numbers for all types at once. The majority of one type of Pikmin [[carrying]] an object to the Onion will determine which type of Pikmin the Onion produces. For example, if ten Rock Pikmin and five Red Pikmin are carrying a [[Bulborb|Red Bulborb]] to the Onion, Rock Pikmin will be produced. This compound Onion is never given an official name, but is commonly referred to by fans as "Master Onion".


The Master Onion returns in ''Pikmin 4'', but with a new design. It also works differently from the previous game, as individual Onions can only be activated upon being brought back to any active [[base]] to be absorbed by the Master Onion, and remains completely dormant otherwise. Pikmin that do not have Onions yet and [[Oatchi]] will prioritize growing the Pikmin type that has the least amount of Pikmin, unlike the “onionless” types in ''[[Pikmin 2]]''
The Master Onion returns in ''Pikmin 4'', but with a new design. It also works differently from the previous game, as individual Onions can only be activated upon being brought back to any active [[base]] to be absorbed by the Master Onion, and remains completely dormant otherwise. Pikmin that do not have Onions yet and [[Oatchi]] will prioritize growing the Pikmin type that has the least amount of Pikmin, unlike the “onionless” types in [[Pikmin 2]]
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