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* Create an "Overview" section describing the stage's layout, mentioning possible paths to reach the other side of the arena, crannies, open spaces, structures of interest, etc. See also: [[Pikipedia:Area article guidelines#Overview]].
* Create an "Overview" section describing the stage's layout, mentioning possible paths to reach the other side of the arena, crannies, open spaces, structures of interest, etc. See also: [[Pikipedia:Area article guidelines#Overview]].
* In each layout section's opening paragraph, describe in general the key differences between this layout and the others. Just the types of Pikmin is not enough.
* In each layout section's opening paragraph, describe in general the key differences between this layout and the others. Just the types of Pikmin is not enough.
* For each variation's image:
* For each layout's image, use high resolution images. Since the game sometimes rotates the stages around, make sure the stage in the image is always oriented in the same way as the GamePad radar preview (the one used in the stage selection stage), for the sake of consistency.
** Use high resolution images.
** Snap it with Victory Macaroon on (so its initial location is visible), and with 1v1 and 5 Pikmin on each side (so excess Pikmin or leaders don't clog up the image).
** Since the game sometimes rotates the stages around, make sure the stage in the image is always oriented in the same way as the GamePad radar preview (the one used in the stage selection stage), for the sake of consistency.
* Make sure the term used to refer to a different object placement is "variation", not "layout".
* Standardize the look of all pages in general.
* Standardize the look of all pages in general.


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