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In ''Pikmin 2'', if all Pikmin the player brought in a cave are lost, a Pikmin extinction is declared, even if it is only local. The leader(s) are returned to the surface, and, provided they still have Pikmin in the area or Onions, can continue on with the day. Otherwise, a total extinction takes place straight afterwards. In the event that the player loses all Pikmin of one type while inside a cave, they will be able to continue through the cave, if they still have other types. When they return to the surface, the game will act as if it were a landing on a new day, which will make the Onion of that type spit a new seed, and the ship [[Mistake|erroneously]] declare that all the Pikmin of that type were lost ''yesterday'', despite it being the same day. In this game, White Pikmin and Purple Pikmin are not affected by partial extinctions, given their unique method of birth.
In ''Pikmin 2'', if all Pikmin the player brought in a cave are lost, a Pikmin extinction is declared, even if it is only local. The leader(s) are returned to the surface, and, provided they still have Pikmin in the area or Onions, can continue on with the day. Otherwise, a total extinction takes place straight afterwards. In the event that the player loses all Pikmin of one type while inside a cave, they will be able to continue through the cave, if they still have other types. When they return to the surface, the game will act as if it were a landing on a new day, which will make the Onion of that type spit a new seed, and the ship [[Mistake|erroneously]] declare that all the Pikmin of that type were lost ''yesterday'', despite it being the same day. In this game, White Pikmin and Purple Pikmin are not affected by partial extinctions, given their unique method of birth.


In {{p3}}, if all of a certain type of Pikmin is lost, the Onion will immediately create a new Pikmin of that type. This will even happen if there are sprouts of the same type in a different area. If this loss happens via [[sunset]], then the Onion will spit out seeds for the affected Pikmin at the morning of the next day. In {{p4}}, only Pikmin types that the main Onion has merged with can respawn new Pikmin if all of that type is lost; any Pikmin type that is fully lost without their Onion type fused will result in it being permanently lost until more are found within caves. If all [[Glow Pikmin]] are lost during a [[night expedition]], the [[Lumiknoll]] will spawn five new ones.
In {{p3}}, if all of a certain type of Pikmin is lost, the Onion will immediately create a new Pikmin of that type. This will even happen if there are sprouts of the same type in a different area. If this loss happens via [[sunset]], then the Onion will spit out seeds for the affected Pikmin at the morning of the next day. In {{p4}}, only Pikmin types that the main Onion has merged with can respawn new Pikmin if all of that type is lost; any Pikmin type that is fully lost without their Onion type fused will result in it being permanently lost until more are found within caves.


Caves in ''Pikmin 4'' treat Pikmin extinctions similarly to ''Pikmin 2'', however, if all of one type of Pikmin is lost, a partial extinction is declared, and the game will prompt the player to rewind to a previous time before they had lost the Pikmin type. However, the player may also choose to continue without that type, although in most cases progression will be made more difficult if not impossible.  
Caves in ''Pikmin 4'' treats Pikmin extinctions similarly to ''Pikmin 2'', however, if all of one type of Pikmin is lost, a partial extinction is declared, and the game will prompt the player to rewind to a previous time before they had lost the Pikmin type. However, the player may also choose to continue without that type, although in most cases progression will be made more difficult if not impossible.


Regardless of game, if the player lands on an area that has sprouts of extinct types, the respective Onions will not spit out any seeds, and the player must use those sprouts instead. Leaving sprouts behind at the end of the day works just the same as if the last Pikmin of those type have been left to be eaten by the predators of the night, except there is no actual abandonment taking place.
Regardless of game, if the player lands on an area that has sprouts of extinct types, the respective Onions will not spit out any seeds, and the player must use those sprouts instead. Leaving sprouts behind at the end of the day works just the same as if the last Pikmin of those type have been left to be eaten by the predators of the night, except there is no actual abandonment taking place.

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