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[[File:HD White pikmin.jpg|250px|left|thumb|The 3 stages of White Pikmin.]]
[[File:HD White pikmin.jpg|250px|left|thumb|The 3 stages of White Pikmin.]]
{{main|White Pikmin}}
{{main|White Pikmin}}
'''White Pikmin''' have red eyes, pink flowers, and small, thin bodies. They are present in ''Pikmin 2'', ''Pikmin 4'' and ''Pikmin Bloom'', as well as the alternative game modes of ''Pikmin 3''. They are resistant to [[poison]], are faster than other Pikmin types, can poison enemies upon being eaten, and in ''Pikmin 2'' can [[dig]] out [[treasure]]s completely buried in the ground that other types cannot see. In all games except ''Pikmin 4'', they do not have an Onion, and must be gained by using Candypop Buds.
'''White Pikmin''' have red eyes, pink flowers, and small, thin bodies. They are present in ''Pikmin 2'', ''Pikmin 4'' and ''Pikmin Bloom'', as well as the alternative game modes of ''Pikmin 3''. They are resistant to [[poison]], are faster than other Pikmin types, can poison enemies upon being eaten, and in ''Pikmin 2'' can [[dig]] hidden underground [[treasure]]s other types cannot see. In all games except ''Pikmin 4'', they do not have an Onion, and must be gained by using Candypop Buds.


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===Ice Pikmin===
===Ice Pikmin===
[[File:P4 Leaf Ice Pikmin Artwork.png|150px|thumb|An Ice Pikmin in the leaf stage.]]
[[File:P4 Leaf Ice Pikmin Artwork.png|150px|thumb|An Ice Pikmin in the leaf stage.]]
{{futuregame}}
{{main|Ice Pikmin}}
{{main|Ice Pikmin}}
'''Ice Pikmin''' are cyan with icy bodies similar to Rock Pikmin, albeit with a distinct head, and yellow flowers. They are only present in ''Pikmin 4''. Ice Pikmin are immune to being frozen and can freeze [[Enemy|enemies]] by filling up a meter around the enemy's [[health wheel]] by attacking or by being eaten. The bodies of frozen enemies shatter upon death, leaving a droplet of [[nectar]] behind in a manner similar to how [[ultra-bitter spray]] functions. They can also be tossed into [[water]] to freeze it, freezing any enemies and treasure inside until the water unfreezes, and allowing leaders and other Pikmin to walk across its surface.
'''Ice Pikmin''' are cyan with icy bodies similar to Rock Pikmin, albeit with a distinct head, and yellow flowers. They are only present in ''Pikmin 4''. Ice Pikmin can freeze [[Enemy|enemies]] by filling up a meter around the enemy's [[health wheel]] by attacking or by being eaten. The bodies of frozen enemies shatter upon death, leaving a droplet of [[nectar]] behind in a manner similar to how [[ultra-bitter spray]] functions. They can also be tossed into [[water]] to freeze it, freezing any enemies and treasure inside until the water unfreezes, and allowing leaders and other Pikmin to walk across its surface.
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{{clear|left}}
===Bulbmin===
[[File: Bulbmin2.jpg|100px|thumb|left|A Bulbmin.]]
{{main|Bulbmin}}
'''Bulbmin''' are a special species of Pikmin shaped like a minuscule [[Bulborb]] with a stem, white flowers, and are present in ''Pikmin 2'' only. They are always found following a larger Bulbmin which must be defeated to be able to command them. They are resistant to [[fire]], [[water]], [[electricity]], and [[poison]], but cannot be taken out of [[cave]]s, which are the only places they are found in. They are actually a parasite that takes over a juvenile [[Bulborb]]; the appearance of the parasite on its own is not known.
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===Glow Pikmin===
===Glow Pikmin===
[[File:Glow Pikmin.png|150px|thumb|left|A Glow Pikmin.]]
[[File:Glow Pikmin.png|150px|thumb|A Glow Pikmin.]]
{{main|Glow Pikmin}}
{{main|Glow Pikmin}}
''Official family unknown''
''Official family unknown''


'''Glow Pikmin''' are a special species of Pikmin with green bioluminescent ghost-like bodies and yellow star-like flowers, and are present in ''Pikmin 4'' only. They are resistant to every elemental hazard, as well as not slowing in [[mud]], being unable to be [[control|controlled]], not being able to be buried, and warping back to safe ground if they fall into an [[abyss]]. They will teleport to the active leader if they are not fighting or working on a task. They are the only type available in [[night expedition]]s, and can be summoned inside caves with [[Pack|Glow Seed]]s. They are also able to perform a group attack known as a Glowmob, which stuns enemies it hits. Additionally, they have no Onion or Candypop Bud color, and are propagated by bringing [[Glow Pellet]]s to a [[Lumiknoll]].
'''Glow Pikmin''' are a special species of Pikmin with green bioluminescent ghost-like bodies and yellow star-like flowers, and are present in ''Pikmin 4'' only. They are resistant to every elemental hazard, as well as not slowing in [[mud]], being unable to be [[control|controlled]], not being able to be buried, and warping back to safe ground if they fall into an [[abyss]]. They will teleport to the active leader if they are not fighting or working on a task. They are the only type available in [[night expedition]]s, and can be summoned inside caves with [[Pack|Glow Seed]]s. They are also able to perform a group attack known as a Glowmob, which stuns enemies it hits. Additionally, they have no Onion or Candypop Bud color, and are propagated by bringing [[Glow Pellet]]s to a [[Lumiknoll]].
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===Bulbmin===
[[File: Bulbmin2.jpg|100px|thumb|A Bulbmin.]]
{{main|Bulbmin}}
'''Bulbmin''' are a special species of Pikmin shaped like a minuscule [[Bulborb]] with a stem, white flowers, and are present in ''Pikmin 2'' only. They are always found following a larger Bulbmin which must be defeated to be able to command them. They are resistant to [[fire]], [[water]], [[electricity]], and [[poison]], but cannot be taken out of [[cave]]s, which are the only places they are found in. They are actually a parasite that takes over a juvenile [[Bulborb]]; the appearance of the parasite on its own is not known.


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[[File:Mushroom Pikmin P1.png|100px|thumb|A Mushroom Pikmin.]]
[[File:Mushroom Pikmin P1.png|100px|thumb|A Mushroom Pikmin.]]
{{main|Mushroom Pikmin}}
{{main|Mushroom Pikmin}}
'''Mushroom Pikmin''' are a special state of Pikmin, created when the [[Puffstool]] attacks Pikmin with its gas. They are purple and have a mushroom instead of a leaf/bud/flower, and are present in ''Pikmin'' only. They will attack Captain Olimar, and can be attacked by unaffected Pikmin, even though they will not fight back.
'''Mushroom Pikmin''' are a special state of Pikmin, created when the [[Puffstool]] attacks Pikmin with its spores. They are purple and have a mushroom instead of a flower, and are present in ''Pikmin'' only. They will attack Captain Olimar, and can be attacked by unaffected Pikmin, even though they will not fight back.


====Pikpik carrots====
====Pikpik carrots====
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===Decor Pikmin===
===Decor Pikmin===
[[File:Decor Rock Supermarket 2.png|thumb|A Rock Pikmin wearing a banana peel.]]
[[File:Decor Rock Supermarket 2.png|thumb|A Rock Pikmin wearing a banana.]]
{{main|Decor Pikmin}}
{{main|Decor Pikmin}}
Decor Pikmin are a special status of Pikmin in {{pb}}. They differ from regular Pikmin in that they wear some decoration. These decorations are generally made from objects like flower heads, acorns, or cupcakes, but there are some Decor Pikmin that have more elaborate costumes. Different types of Decor Pikmin are collected by finding Pikmin [[seedling]]s in specific types of real-world locations. There are over 30 sets of costumes, and over 200 types of Decor Pikmin.
Decor Pikmin are a special status of Pikmin in {{pb}}. They differ from regular Pikmin in that they wear some decoration. These decorations are generally made from objects like flower heads, acorns, or cupcakes, but there are some Decor Pikmin that have more elaborate costumes. Different types of Decor Pikmin are collected by finding Pikmin [[seedling]]s in specific types of real-world locations. There are over 30 sets of costumes, and over 200 types of Decor Pikmin.
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Pikmin variants P2 artwork.png|Artwork of the five types of Pikmin from ''Pikmin 2''.
Pikmin variants P2 artwork.png|Artwork of the five types of Pikmin from ''Pikmin 2''.
Pikmin family P2 group.png|A group artwork of the Pikmin family on a tree branch and leaves.
Pikmin family P2 group.png|A group artwork of the Pikmin family on a tree branch and leaves.
Pikmin family P2 on branch.jpg|Artwork of the Pikmin family, used for the Canadian cover art.
Pikmin family P2 on branch.jpg|Artwork of the Pikmin family, used for the European cover art.
P2 Lily Pad Promotional Artwork.jpg|Wallpaper of a Pikmin of each type on a lily pad.
P2 Lily Pad Promotional Artwork.jpg|Wallpaper of a Pikmin of each type on a lily pad.
Raised From Seed.jpg|Similar image, titled "Raised from Seed", describing the Pikmin's capability of sprouting from the ground.
Raised From Seed.jpg|Similar image, titled "Raised from Seed", describing the Pikmin's capability of sprouting from the ground.
Raised From Seed 2.jpg|An image with the same caption as the previous one.
Raised From Seed 2.jpg|An image with the same caption as the previous one.
Pikmin2varietyofPikmin.jpg|Artwork of a large group of Pikmin, made up of the five main types seen in ''Pikmin 2''.
Pikmin greet.png|Pikmin greeting the player in the ''Pikmin 2'' [[loading screen]].
Pikmin greet.png|Pikmin greeting the player in the ''Pikmin 2'' [[loading screen]].
Pikmin Sprouts.png|A patch of Pikmin sprouts.
Pikmin Sprouts.png|A patch of Pikmin sprouts.
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</gallery>
</gallery>


;''Super Smash Bros.'' '''series'''
;''Super Smash Bros.'' series
<gallery>
<gallery>
WiiU screenshot TV 01450.jpg|Olimar, Alph, and every Pikmin variety (excluding Rock Pikmin) in ''[[Super Smash Bros. for Wii U]]''.
WiiU screenshot TV 01450.jpg|Olimar, Alph, and every Pikmin variety (excluding Rock Pikmin) in ''[[Super Smash Bros. for Wii U]]''.
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*Winged Pikmin have dark stripes on their bodies which make them resemble bees. This color pattern makes their bodies non-monochromatic, a trait uncommon in most Pikmin types. White Pikmin also seem to have this trait to a certain extent, as they exhibit a purplish tint at the ends of their limbs.
*Winged Pikmin have dark stripes on their bodies which make them resemble bees. This color pattern makes their bodies non-monochromatic, a trait uncommon in most Pikmin types. White Pikmin also seem to have this trait to a certain extent, as they exhibit a purplish tint at the ends of their limbs.
*In early versions of {{p1}}, Red Pikmin and Blue Pikmin were able to hold bomb-rocks along with Yellow Pikmin. This idea was later scrapped, most likely due to Yellow Pikmin not having use of their high throw ability often, but it was later made a feature of {{p3}}.
*In early versions of {{p1}}, Red Pikmin and Blue Pikmin were able to hold bomb-rocks along with Yellow Pikmin. This idea was later scrapped, most likely due to Yellow Pikmin not having use of their high throw ability often, but it was later made a feature of {{p3}}.
*The first five members of the Pikmin family (from ''Pikmin'' to ''Pikmin 2'', not including Bulbmin) appear in the [[Wii]] to [[Wii U]] and [[wikipedia:Nintendo DSi|DSi]]/[[3DS]] to 3DS data transfer apps, in which they "carry" the software and save data.
*The first five members of the Pikmin family (from ''Pikmin'' to ''Pikmin 2'', not including Bulbmin) appear in the [[Wii]] to [[Wii U]] and [[DS]] to [[3DS]] data transfer app, in which they "carry" the software and save data from the Wii to the SD card, then to the Wii U console.
*Pikmin resemble a legend about the mandrake plant, a plant whose roots can sometimes resemble a human body. The legend says that if one uproots a mandrake plant, it will be their servant. However, it is also said that if picked, it will emit a scream powerful enough to kill its picker, so it was recommended to form a strategy for picking it, like tying it to a dog.
*Pikmin resemble a legend about the mandrake plant, a plant whose roots can sometimes resemble a human body. The legend says that if one uproots a mandrake plant, it will be their servant. However, it is also said that if picked, it will emit a scream powerful enough to kill its picker, so it was recommended to form a strategy for picking it, like tying it to a dog.
*In ''Pikmin 3'', Rock Pikmin, Winged Pikmin, and Yellow Pikmin have their own voice, different from the other types of Pikmin. In ''Pikmin 2'', Purple and White Pikmin have their own voice during their introduction cutscene. However, they have the same voice as other Pikmin types during normal gameplay. In ''Pikmin 4'', Yellow Pikmin, White Pikmin, Purple Pikmin, Rock Pikmin, Winged Pikmin, Ice Pikmin, and Glow Pikmin all have unique voices throughout both cutscenes and gameplay.
*In ''Pikmin 3'', Rock Pikmin, Winged Pikmin, and Yellow Pikmin have their own voice, different from the other types of Pikmin. In ''Pikmin 2'', Purple and White Pikmin have their own voice during their introduction cutscene. However, they have the same voice as other Pikmin types during normal gameplay. In ''Pikmin 4'', Yellow Pikmin, White Pikmin, Purple Pikmin, Rock Pikmin, Winged Pikmin, Ice Pikmin, and Glow Pikmin all have unique voices throughout both cutscenes and gameplay.
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*Pikmin noises are created by recording a human making a sound, speeding it up, and raising the pitch+formant values. Most types of Pikmin are voiced by Hajime Wakai.{{cite web|https://www.nintendo.co.jp/nom/0405/1_2/index.html|''Pikmin 2'' developer interview|Nintendo of Japan|retrieved={{date|6|April|2018}}}}{{cite web|http://www.behindthevoiceactors.com/Hajime-Wakai/|Hajime Wakai|Behind the Voice Actors|retrieved={{date|6|April|2018}}}}
*Pikmin noises are created by recording a human making a sound, speeding it up, and raising the pitch+formant values. Most types of Pikmin are voiced by Hajime Wakai.{{cite web|https://www.nintendo.co.jp/nom/0405/1_2/index.html|''Pikmin 2'' developer interview|Nintendo of Japan|retrieved={{date|6|April|2018}}}}{{cite web|http://www.behindthevoiceactors.com/Hajime-Wakai/|Hajime Wakai|Behind the Voice Actors|retrieved={{date|6|April|2018}}}}
*If a leader bumps against a Pikmin that is bringing something solo in ''Pikmin 3'', it will make some noise.
*If a leader bumps against a Pikmin that is bringing something solo in ''Pikmin 3'', it will make some noise.
*In [[Pikmin Reunion]], the first day of [[Olimar's Comeback]], each plucked Pikmin is valued at {{pokos|10|y}}.
*In [[Pikmin Reunion]], the first day of [[Olimar's Comeback]], each plucked Pikmin is valued at {{pokos|10}}.


==See also==
==See also==

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