Editing Pikmin in other media
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During Super Mario Galaxy 2's development, ''[[mariowiki:Donkey Kong series|Donkey Kong]]'' and ''Pikmin'' cameos were proposed but they were turned down by Shigeru Miyamoto{{cite web|http://www.gamespot.com/articles/donkey-kong-pikmin-super-mario-galaxy-2-cameos-nixed/1100-6365948/|Miyamoto explains why Pikmin doesn't work in the Mario universe|Gamespot}}. He explained that there has to be a functional reason to include characters of a certain type in a game and that the overall design of the Pikmin, being thin and tall, don't fit in the Mario universe where enemies are short and easy to stomp on. | During Super Mario Galaxy 2's development, ''[[mariowiki:Donkey Kong series|Donkey Kong]]'' and ''Pikmin'' cameos were proposed but they were turned down by Shigeru Miyamoto{{cite web|http://www.gamespot.com/articles/donkey-kong-pikmin-super-mario-galaxy-2-cameos-nixed/1100-6365948/|Miyamoto explains why Pikmin doesn't work in the Mario universe|Gamespot}}. He explained that there has to be a functional reason to include characters of a certain type in a game and that the overall design of the Pikmin, being thin and tall, don't fit in the Mario universe where enemies are short and easy to stomp on. | ||
===''The Legend of Zelda: Twilight | ===''The Legend of Zelda: Twilight Princes''=== | ||
In the files for the ring-like item selection menu, there is an unused texture called <code>tt_map1_ia4</code>.{{cite web|https://tcrf.net/The_Legend_of_Zelda:_Twilight_Princess/Unused_Textures|The Legend of Zelda: Twilight Princess/Unused Textures|The Cutting Room Floor}} This is actually the icon for the [[Sphere Chart]], used in the "Items" page of ''Pikmin 2''{{'s}} [[pause menu]]. This version is recolored red, and has the globe's holder removed. A prototype of the game contains the same texture as the one in ''Pikmin 2'', albeit slightly darker and with no transparency.{{cite web|https://tcrf.net/Proto:The_Legend_of_Zelda:_Twilight_Princess|Proto:The Legend of Zelda: Twilight Princess|The Cutting Room Floor}} | In the files for the ring-like item selection menu, there is an unused texture called <code>tt_map1_ia4</code>.{{cite web|https://tcrf.net/The_Legend_of_Zelda:_Twilight_Princess/Unused_Textures|The Legend of Zelda: Twilight Princess/Unused Textures|The Cutting Room Floor}} This is actually the icon for the [[Sphere Chart]], used in the "Items" page of ''Pikmin 2''{{'s}} [[pause menu]]. This version is recolored red, and has the globe's holder removed. A prototype of the game contains the same texture as the one in ''Pikmin 2'', albeit slightly darker and with no transparency.{{cite web|https://tcrf.net/Proto:The_Legend_of_Zelda:_Twilight_Princess|Proto:The Legend of Zelda: Twilight Princess|The Cutting Room Floor}} | ||