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| {{guide}}
| | The Snack Pit is a [[Challenge Mode (Pikmin 2)]] arena featuring [[Breadbugs]]; also, most or all of the treasure is food. [[The Key]] is found inside a [[Giant Breadbug]]. Every treasure in this level, as implied by the name, is food. |
| The '''Snack Pit''' is the sixteenth level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. All of the treasure is food (except for [[The Key]]) and features many gluttonous [[Breadbugs]], including the [[Giant Breadbug]]. | |
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| ==Sublevel 1== | | ==Strategy== |
| * '''Theme''': Concrete
| | Defeat the Giant Breadbug with either of [[Giant Breadbug#How to kill|these strategies]]. It holds the [[The Key|key]], and defeating the other Breadbugs will release all treasures they captured. |
| * '''Music''': ''[[Music in Pikmin 2#Giant Breadbug|Giant Breadbug]]''
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| * '''Time''': 150 (300 seconds)
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| * '''Starting Pikmin''':
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| ** {{icon|Red Pikmin|v=P2|y}} × 5 (leaf)
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| ** {{icon|Yellow Pikmin|v=P2|y}} × 5 (leaf)
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| ** {{icon|Blue Pikmin|v=P2|y}} × 5 (leaf)
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| ** {{icon|Purple Pikmin|v=P2|y}} × 5 (leaf)
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| ** {{icon|White Pikmin|v=P2|y}} × 5 (leaf)
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| * '''Treasures''':
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| ** {{icon|Bug Bait|y}} × 2
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| ** {{icon|Comfort Cookie|y}} × 2
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| ** {{icon|Compelling Cookie|y}} × 2
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| ** {{icon|Hideous Victual|y}} × 1 (inside Breadbug)
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| ** {{icon|Impenetrable Cookie|y}} × 2
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| ** {{icon|Imperative Cookie|y}} × 2
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| ** {{icon|Meat of Champions|y}} × 1 (inside Breadbug)
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| ** {{icon|Meat Satchel|y}} × 1 (inside Breadbug)
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| ** {{icon|Succulent Mattress|y}} × 2
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| ** {{icon|The Key|y}} × 1 (inside Giant Breadbug)
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| * '''Enemies''':
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| ** {{icon|Breadbug|y}} × 3
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| ** {{icon|Giant Breadbug|y}} × 1
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| * '''Obstacles''':
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| ** None
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| * '''Vegetation''':
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| ** None
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| * '''Others''':
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| ** None
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| {{see also|Giant Breadbug#Strategy|t1=Giant Breadbug strategy}}
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| Defeat the Giant Breadbug using the strategies linked to above. It holds the [[The Key|key]], and defeating the other Breadbugs will release all treasures they captured. It should be very easy to achieve a pink flower on the level, so long as you make sure your Pikmin don't get dragged into the den of some of the Breadbugs.
| | ==Treasures== |
| | | *[[The Key]] |
| {{cavegen|sp1}}
| | *[[Bug Bait]] x2 |
| {{sublevel technical
| | *[[Compelling Cookie]] x2 |
| |cave = ch_MIYA_oopan
| | *[[Succulent Mattress]] |
| |enemymax = 4
| | *[[Comfort Cookie]] |
| |itemmax = 12
| | *[[Meat Satchel]] |
| |gatemax = 0
| | *[[Imperative Cookie]] |
| |capmax = 0
| | *[[Hideous Victual]] |
| |rooms = 1
| | *[[Meat of Champions]] |
| |ctrratio = 0
| | *[[Impenetrable Cookie]] x2 |
| |geyser = Yes
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| |unitfile = 1_MIYA_manh2_conc.txt
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| |lightfile = key_light_lv1.ini
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| |bg =
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| |clog = No
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| |hiddenfloor = 0
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| |units =
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| {{sublevel units
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| |cap_pipe|Dead end
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| |way3_conc|Three-way crossing
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| |way4_conc|Four-way crossing
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| |wayl_conc|Turning corridor
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| |way2_conc|Corridor
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| |way2x2_conc|Long corridor
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| }}
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| {{sublevel units
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| |room_manh_2_conc|'''Large circular room with 1 exit'''
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| }}
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| }}
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| | |
| {| class="wikitable mw-collapsible mw-collapsed technicaltable"
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| ! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
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| |-
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| ! colspan="5" | The game spawns these "main" objects:
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| |-
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| ! ID !! Object !! Amount !! Fall method !! Spawn location
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| |-
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| | 1
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| | {{icon|Giant Breadbug|y}}
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| | 1
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| | None
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| | "Easy" enemy spots
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| |-
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| | -
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| | {{icon|The Key|y}}
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| | colspan="3" | Carried inside entry with ID 1
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| |-
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| | 2
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| | {{icon|Breadbug|y}}
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| | 1
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| | None
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| | "Easy" enemy spots
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| |-
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| | -
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| | {{icon|Meat of Champions|y}}
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| | colspan="3" | Carried inside entry with ID 2
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| |-
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| | 3
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| | {{icon|Breadbug|y}}
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| | 1
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| | None
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| | "Easy" enemy spots
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| |-
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| | -
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| | {{icon|Meat Satchel|y}}
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| | colspan="3" | Carried inside entry with ID 3
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| |-
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| | 4
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| | {{icon|Breadbug|y}}
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| | 1
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| | None
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| | "Easy" enemy spots
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| |-
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| | -
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| | {{icon|Hideous Victual|y}}
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| | colspan="3" | Carried inside entry with ID 4
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| |-
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| ! colspan="5" | Then it spawns these "treasure" objects:
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| |-
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| ! ID !! Object !! Amount !! Fall method !! Spawn location
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| |-
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| | 5
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| | {{icon|Bug Bait|y}}
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| | 2
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| | None
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| | Treasure spots
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| |-
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| | 6
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| | {{icon|Imperative Cookie|y}}
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| | 2
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| | None
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| | Treasure spots
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| |-
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| | 7
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| | {{icon|Compelling Cookie|y}}
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| | 2
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| | None
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| | Treasure spots
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| |-
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| | 8
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| | {{icon|Impenetrable Cookie|y}}
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| | 2
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| | None
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| | Treasure spots
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| |-
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| | 9
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| | {{icon|Comfort Cookie|y}}
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| | 2
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| | None
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| | Treasure spots
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| |-
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| | 10
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| | {{icon|Succulent Mattress|y}}
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| | 2
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| | None
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| | Treasure spots
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| |}
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| :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
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| ==Names in other languages==
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| {{Foreignname
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| |Jap=食神のかまど<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt -->
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| |JapM=Glutton's Oven
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| |SpaA=Pozo del Aperitivo
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| |SpaAM=Appetizer Well
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| |FraA=Gouffre des délices
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| |FraAM=Delicacies chasm
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| |FraE=Gouffre des Délices
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| |FraEM=Delicacies Chasm
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| |Ger=Stullengrube
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| |GerM=Bread Pit
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| |Ita=Pozzo dello spuntino
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| |ItaM=Snack Well
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| }}
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| {{CM}} | | {{CM}} |