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{{external|Wii|[[nintendo:Wii|NintendoWiki]]|NintendoWiki logo.png}}
{{external|Wii|[[nintendo:Wii|NintendoWiki]]|NintendoWiki logo.png}}


The '''Wii''' is [[Nintendo]]'s fifth home console, released on {{date|19|November|2006}} in the United States, on {{date|2|December|2006}} in Japan, on {{date|7|December|2006}} in Australia, and on {{date|8|December|2006}} in Europe. It has sold over 101.63 million units worlwide{{cite web|https://www.nintendo.co.jp/ir/en/finance/hard_soft/|IR Information: Sales Data - Dedicated Video Games Sales Units|Nintendo.com}}. Its controller is the first in a Nintendo video-game system to use a motion sensor to control games. It is capable of playing [[GameCube]] games and so can play both ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]''. The respective ''[[New Play Control!]]'' versions of each of these are specifically for the Wii, and use its motion controls. ''[[Super Smash Bros. Brawl]]'' is also played on this console, which has Olimar and Pikmin as a playable character.
The '''Wii''' is [[Nintendo]]'s fifth home console, released on {{date|19|November|2006}} in the United States, on {{date|2|December|2006}} in Japan, on {{date|7|December|2006}} in Australia, and on {{date|8|December|2006}} in Europe. It has sold over 101.63 million units worldwide {{cite web|https://www.nintendo.co.jp/ir/en/finance/hard_soft/|IR Information: Sales Data - Dedicated Video Games Sales Units|Nintendo.com}}. Its controller is the first in a Nintendo video-game system to use a motion sensor to control games. It is capable of playing [[GameCube]] games and so can play both ''[[Pikmin (game)|Pikmin]]'' and ''[[Pikmin 2]]''. The respective ''[[New Play Control!]]'' versions of each of these are specifically for the Wii, and use its motion controls. ''[[Super Smash Bros. Brawl]]'' is also played on this console, which has Olimar and Pikmin as playable characters.


In 2008 it was announced that ''[[Pikmin 3]]'' was planned for the Wii.{{cite web|http://www.mywii.com.au/NewsDetail.aspx?id{{=}}2551|''Pikmin 3'' confirmed to be on Wii|MyWii}} However, at E3 2011 it was announced that ''Pikmin 3'' would instead be released on the [[Wii U]].{{cite web|http://uk.wii.ign.com/articles/117/1173945p1.html|''Pikmin 3'' will now be on Wii U|IGN}}
In 2008 it was announced that ''[[Pikmin 3]]'' was planned for the Wii.{{cite web|http://www.mywii.com.au/NewsDetail.aspx?id{{=}}2551|''Pikmin 3'' confirmed to be on Wii|MyWii}} However, at E3 2011 it was announced that ''Pikmin 3'' would instead be released on the [[Wii U]].{{cite web|http://uk.wii.ign.com/articles/117/1173945p1.html|''Pikmin 3'' will now be on Wii U|IGN}}
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== Controller ==
== Controller ==
[[File:Pm2 whats new.png|thumb|Clay versions of the Wii Remote and Nunchuk.]]
[[File:Pm2 whats new.png|thumb|right|Clay versions of the Wii Remote and Nunchuk.]]
The Wii's main controller is the Wii Remote (also known as Wiimote), which has the shape of a regular television remote. This controller has several extra peripherals, most importantly, the Nunchuk. The Wii Remote has six buttons (plus the Home ({{button|wii|home}}) button, which allows reconnection of controllers, resetting the game and other options regardless of which game is being played) and a D-Pad ({{button|wii|pad}}), as well as a pointer on the front which can tell its own position in relation to a motion sensor (placed in front of the television set) and motion detection technology. The Nunchuk can be connected and disconnected from the Wii Remote and has two triggers, the Z ({{button|wii|z}}) and C ({{button|wii|c}}) buttons, as well as an analog stick ({{button|wii|stick}}), but limited motion detection.
The Wii's main controller is the Wii Remote (also known as Wiimote), which has the shape of a regular television remote. This controller has several extra peripherals, most importantly, the Nunchuk. The Wii Remote has six buttons (plus the Home ({{button|wii|home}}) button, which allows reconnection of controllers, resetting the game and other options regardless of which game is being played) and a D-Pad ({{button|wii|pad}}), as well as a pointer on the front which can tell its own position in relation to a motion sensor (placed in front of the television set) and motion detection technology. The Nunchuk can be connected and disconnected from the Wii Remote and has two triggers, the Z ({{button|wii|z}}) and C ({{button|wii|c}}) buttons, as well as an analog stick ({{button|wii|stick}}), but limited motion detection.


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