Glitches in Pikmin 2: Difference between revisions

(→‎Frozen leader glitch: Did some more research. It's really confusing, with all the different scenarios and outcomes, but I think this explains everything.)
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| prerequisites = Be in a cave with a [[Wollywog]], and have both leaders alive.
| prerequisites = Be in a cave with a [[Wollywog]], and have both leaders alive.
| howto = If one of your leaders dies in any sublevel in a cave, he will be taken into the [[Research Pod]]. His body will still be in the same spot, though, except invisible and uninteractable with most things. Lure a Wollywog to its death place, and make it jump onto the same spot. When it lands, it won't do anything, but every time it jumps up, you'll see sparks coming out from the floor, and you'll hear the dead leader grunt.
| howto = If one of your leaders dies in any sublevel in a cave, he will be taken into the [[Research Pod]]. His body will still be in the same spot, though, except invisible and uninteractable with most things. Lure a Wollywog to its death place, and make it jump onto the same spot. When it lands, it won't do anything, but every time it jumps up, you'll see sparks coming out from the floor, and you'll hear the dead leader grunt.
| notes = The original editor who added this glitch, currently unreachable, pointed out that strange things can happen to the game. Attempts to recreate the glitch have yielded no adverse side effects, bar the death of the leader necessary to trigger the glitch, but Pikipedia urges you to be careful when attempting it, regardless.
| notes = The original editor who added this glitch, currently unreachable, pointed out that strange things can happen to the game. Attempts to recreate the glitch have yielded no adverse side effects, bar the death of the leader necessary to trigger the glitch, but Pikipedia urges you to be careful when attempting it, regardless. If this is performed against a leader lying down on the overworld via the [[#Wollywog super-jump|Wollywog super-jump glitch]], it will wake up and remain with his head held low.
| explanation = When a leader is taken away by the Research Pod, its object still exists in the same spot, but is rendered invisible, untouchable, and paused. This is a lot easier than removing the object from the area entirely. However, for some unknown reason, when a Wollywog jumps up, it actually manages to interact with the "ghost" leader.
| explanation = When a leader is taken away by the Research Pod, its object still exists in the same spot, but is rendered invisible, untouchable, and paused. This is a lot easier than removing the object from the area entirely. However, for some unknown reason, when a Wollywog jumps up, it actually manages to interact with the "ghost" leader.
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