Template talk:Navigation: Difference between revisions

no edit summary
No edit summary
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 14: Line 14:
:Menu, obstacle, and hazard can work, though they're not very important and are a bit specific. Sure, they are articles that link to other articles, but whereas the rest of the box leads to entire branches of knowledge, these three are only about one specific topic and its offshoots. Iunno. Leader is mostly redundant when the characters category exists, though.
:Menu, obstacle, and hazard can work, though they're not very important and are a bit specific. Sure, they are articles that link to other articles, but whereas the rest of the box leads to entire branches of knowledge, these three are only about one specific topic and its offshoots. Iunno. Leader is mostly redundant when the characters category exists, though.
:The random links would probably work better elsewhere, not here. The idea of this template is to serve as a starting point for a specific subject a reader wants, or for readers wanting to learn more about a certain area of the franchise. Having links to specific subjects defeats the purpose, and making them random means readers could be presented with really unimportant stuff, in the middle of all of the big articles. I also think it could have a bit of a negative performance impact on the wiki proper, if every time somebody uses the main page, it's forced to go behind the scenes and scan categories in search of random titles. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 14:40, January 6, 2021 (EST)
:The random links would probably work better elsewhere, not here. The idea of this template is to serve as a starting point for a specific subject a reader wants, or for readers wanting to learn more about a certain area of the franchise. Having links to specific subjects defeats the purpose, and making them random means readers could be presented with really unimportant stuff, in the middle of all of the big articles. I also think it could have a bit of a negative performance impact on the wiki proper, if every time somebody uses the main page, it's forced to go behind the scenes and scan categories in search of random titles. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 14:40, January 6, 2021 (EST)
::Alright, I understand. I did a small change to remove [[DLC]] and change the order of points, but I realized in doing that that [[:Category:Gameplay]] has so many of the most important articles. It describes the core game mechanics and some additional mechanics, and should be one of the most important categories. I renamed it to "Game mechanics" on the template to add prominence to it, but it could potentially be promoted more. I notice that [[Controls]] is in the template and also in the category, and if it's in both places, then potentially other important mechanics like [[day]]s and [[obstacle]]s could be in the template? Actually, that wouldn't be a very good idea.
::Alternatively, would it be a better idea to make important categories linked in the template function more like articles, like [[:Category:Games]] and [[:Category:Collectibles]]? All of the categories in the template could have a slightly longer opening section that has links to some of the most important articles in the category and explains its topic, and then have the standard list at the bottom. Would it be a good idea to do that? &mdash; [[User:Botanist|'''Botanist''']]<sub>[[User talk:Botanist|''(talk)'']]</sub> 16:19, January 6, 2021 (EST)
:::Hm, glitches is also in the gameplay category. I think since the category is so inclusive, we can afford to highlight in the box some of the more important sub-categories, as is currently being done for glitches and controls. Otherwise the list would be pretty small, since most of the important subjects would be hidden inside the gameplay category.
:::For something like game modes, making the categories more article-like is fair, since they're finite and definable. But for something like technicalities, it's probably impossible. I'm not sure if it makes sense to do that for almost all, and then just not do it at all for others. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 13:57, January 7, 2021 (EST)
::Potentially another way of fixing the imbalance of articles and categories would be to link to articles that redirect to the categories. Let me explain: When you hover the mouse over a mainspace link, it will give a preview of the article, and this is useful in seeing what it is about. However, non-mainspace pages do not do this. However, if a mainspace page redirects to a non-mainspace page, it will still show a preview of the non-mainspace page. For example, [[Louie]] has a preview, but [[:Category:Characters]] doesn't. But [[Character]], which redirects to Category:Characters, displays a preview of the category. Should we create cross-namespace redirects for most of the category links in this template, allowing all the links to have previews? &mdash; [[User:Botanist|'''Botanist''']]<sub>[[User talk:Botanist|''(talk)'']]</sub> 05:20, July 22, 2021 (EDT)
:::Hmm, that sounds like a workaround hack to me. Maybe it's a glitch with the extension that shows the preview. &mdash; '''{''[[User:Espyo|Espyo]]''<sup>[[User talk:Espyo|T]]</sup>}''' 13:19, July 27, 2021 (EDT)