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(→Misc.: Moved the P1 location map image instructions here.) |
(Updated with P2's image instructions.) |
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==Misc.== | ==Misc.== | ||
* The foliage in [[:File:YellowWollywogJumping-Pikmin3.jpg|this screenshot]] is ''so dense''! Sometimes I feel like re-watching or to show someone just how elaborate the background vegetation can get in ''Pikmin 3'', so it'll be nice to have this image around. | * The foliage in [[:File:YellowWollywogJumping-Pikmin3.jpg|this screenshot]] is ''so dense''! Sometimes I feel like re-watching or to show someone just how elaborate the background vegetation can get in ''Pikmin 3'', so it'll be nice to have this image around. | ||
* In August 2021, the [[ship part]] location images have been deleted in favor of a dynamic map via {{tem|map}}. The old images looked similar to what you'd see in-game. For safekeeping, here are the instructions I used to create those images, as taken from the description of the Main Engine's image: | * In August 2021, the [[ship part]] location images have been deleted in favor of a dynamic map via {{tem|map}}. The old images looked similar to what you'd see in-game. For safekeeping, here are the instructions I used to create those images. | ||
*# The [[Radar#Map textures|textures of the maps]] and the texture of the part location star have been ripped (there are two textures for the latter; the bigger one was used). | ** Ship part images, as taken from the description of the Main Engine's image: | ||
*# Each map texture was cropped as it seemed appropriate. | **# The [[Radar#Map textures|textures of the maps]] and the texture of the part location star have been ripped (there are two textures for the latter; the bigger one was used). | ||
*# For each area, the map texture was applied onto a completely black image. This creates a pseudo alpha mask. | **# Each map texture was cropped as it seemed appropriate. | ||
*# The "alpha mask" was applied on top of a completely purple image. The shade of purple used was #8080FF. | **# For each area, the map texture was applied onto a completely black image. This creates a pseudo alpha mask. | ||
*# This final purple transparent map was placed on top of a completely black image. | **# The "alpha mask" was applied on top of a completely purple image. The shade of purple used was #8080FF. | ||
*# The map was finally rescaled to twice its size, and the treasure star texture was rescaled to half its size. | **# This final purple transparent map was placed on top of a completely black image. | ||
*# The star was then placed on top of the map, manually, in the appropriate spot. | **# The map was finally rescaled to twice its size, and the treasure star texture was rescaled to half its size. | ||
**# The star was then placed on top of the map, manually, in the appropriate spot. | |||
** Treasure images, as taken from the description of the Courage Reactor's image: | |||
*** To achieve this image and others like it, for ''Pikmin 2'', the same process as the one for ''Pikmin'' ship part locations took place, but on step #4, the color is a solid #D0D0FF. It is also worth noting that the radar in ''Pikmin 2'' does not have a treasure location pinpoint feature, so {{P1}}'s was used. | |||
==Sub-pages== | ==Sub-pages== |