Pikmin extinction: Difference between revisions

Jump to navigation Jump to search
(→‎Extinctions on day 1: Added Pikmin 1 day 1 extinction, and a couple mentions to New Play Control! differences)
mNo edit summary
Line 53: Line 53:
Normally, [[Day#First day|day 1]] serves as a tutorial for each game, so the developers tried to avoid the possibility that the player could lose their Pikmin on day 1. Nonetheless, day 1 extinctions can be performed in all 3 games.
Normally, [[Day#First day|day 1]] serves as a tutorial for each game, so the developers tried to avoid the possibility that the player could lose their Pikmin on day 1. Nonetheless, day 1 extinctions can be performed in all 3 games.


In ''Pikmin'' this is achieved by walking to an out of bounds section below the white wall by the [[Red Onion]]. Then, this white wall must be destroyed by the Pikmin the player has obtained. Lastly, the player must long throw all of their Pikmin past the wall and hope that they drown in the water. However, if there are Pikmin that stay out of the water, there is no way to obtain them (except in "New Play Controls!", where they can be whistled from afar), and the player is softlocked. However, if all of the player's Red Pikmin die, an extinction occurs.{{cite youtube|p6zzb5za6R4|of a ''Pikmin'' day 1 extinction}}
In ''Pikmin'', this is achieved by walking to an [[out of bounds]] section below the [[white gate]] by the [[Red Onion]]. Then, this white gate must be destroyed by the Pikmin the player has obtained. Lastly, the player must [[Throw#Tricks|long throw]] all of their Pikmin past the wall and hope that they drown in the water. However, if there are Pikmin that stay out of the water, there is no way to obtain them (except in "New Play Control!", where they can be whistled from afar), and the player is softlocked. If all of the player's Red Pikmin die, an extinction occurs.{{cite youtube|p6zzb5za6R4|of a ''Pikmin'' day 1 extinction}}


In ''Pikmin 2'' this is achieved by [[throw|holding]] a Pikmin, walking up to one of the walls near the ship, turning around such that the Pikmin is held inside the wall, and throwing the Pikmin. Note that this step does not work on "New Play Controls!" due to how throwing mechanics were changed. This will make it go inside the wall, and from there, it can be [[whistle]]d and ordered to go further into the terrain. Eventually, there will no longer be floor, and the Pikmin will fall to its death when it reaches the [[pit]]. Doing this with all the Pikmin that have joined the player up to that point will cause an extinction, and skip the rest of the events of day 1.{{cite youtube|IieBje4CqMo|of a ''Pikmin 2'' day 1 extinction}}
In ''Pikmin 2'' this is achieved by [[throw|holding]] a Pikmin, walking up to one of the walls near the ship, turning around such that the Pikmin is held inside the wall, and throwing the Pikmin. Note that this step does not work on "New Play Control!" due to how the throwing mechanics were changed. This will make it go inside the wall, and from there, it can be [[whistle]]d and ordered to go further into the terrain. Eventually, there will no longer be floor, and the Pikmin will fall to its death when it reaches the [[pit]]. Doing this with all the Pikmin that have joined the player up to that point will cause an extinction, and skip the rest of the events of day 1.{{cite youtube|IieBje4CqMo|of a ''Pikmin 2'' day 1 extinction}}


In ''Pikmin 3'', there are two known ways to kill Pikmin on the first day. Given unknown circumstances, Pikmin can [[Glitches in Pikmin 3#Dirt wall glitch|fall through the dirt wall]] encountered on that day, go through the terrain, and fall into the [[pit]]. A more reliable way involves [[throw|holding]] a Pikmin, walking to a corner, hugging the ledge that stops the player from returning to the pool Alph landed on, making Alph face away from the corner, and [[whistling]] such that Alph releases the Pikmin. With the right execution, the Pikmin will be dropped inside the wall. From there, the Pikmin simply falls into the pit and dies.{{cite youtube|5Z7KuPo76I4|of a Pikmin being killed on day 1 in ''Pikmin 3''|published={{date|12|December|2016}}|retrieved={{date|19|January|2020}}}}
In ''Pikmin 3'', there are two known ways to kill Pikmin on the first day. Given unknown circumstances, Pikmin can [[Glitches in Pikmin 3#Dirt wall glitch|fall through the dirt wall]] encountered on that day, go through the terrain, and fall into the [[pit]]. A more reliable way involves [[throw|holding]] a Pikmin, walking to a corner, hugging the ledge that stops the player from returning to the pool Alph landed on, making Alph face away from the corner, and [[whistling]] such that Alph releases the Pikmin. With the right execution, the Pikmin will be dropped inside the wall. From there, the Pikmin simply falls into the pit and dies.{{cite youtube|5Z7KuPo76I4|of a Pikmin being killed on day 1 in ''Pikmin 3''|published={{date|12|December|2016}}|retrieved={{date|19|January|2020}}}}