Path oversights: Difference between revisions

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*To the Northeast of the landing site, there is a small ledge next to a [[gate]] on a lake. By placing a Pikmin where the [[Horsetail]] is at, and [[Lie down|lying down]] slightly to the Northwest of the Pikmin, it's possible for it to grab the leader, and climb up the ledge. If the Pikmin gets stuck on the wall, try a slightly different location. Once on top of the ledge, it is possible to wake up and access the [[Bulblax Kingdom]], the [[Chance Totem]] and the [[Ultra-Bitter Spray|Ultra-Bitter]] berry [[Burgeoning Spiderwort]] without the need for [[Blue Pikmin]] <ref>[https://www.youtube.com/watch?v=b4BR-z2Hpuc YouTube video] showing a Pikmin carrying Captain Olimar up the Ultra-Bitter berry Burgeoning Spiderwort ledge</ref>. This exploit happens because the Pikmin attempts to carry the leader towards the nearest waypoint, located atop the ledge.
*To the Northeast of the landing site, there is a small ledge next to a [[gate]] on a lake. By placing a Pikmin where the [[Horsetail]] is at, and [[Lie down|lying down]] slightly to the Northwest of the Pikmin, it's possible for it to grab the leader, and climb up the ledge. If the Pikmin gets stuck on the wall, try a slightly different location. Once on top of the ledge, it is possible to wake up and access the [[Bulblax Kingdom]], the [[Chance Totem]] and the [[Ultra-Bitter Spray|Ultra-Bitter]] berry [[Burgeoning Spiderwort]] without the need for [[Blue Pikmin]] <ref>[https://www.youtube.com/watch?v=b4BR-z2Hpuc YouTube video] showing a Pikmin carrying Captain Olimar up the Ultra-Bitter berry Burgeoning Spiderwort ledge</ref>. This exploit happens because the Pikmin attempts to carry the leader towards the nearest waypoint, located atop the ledge.
*On the tree stump where the [[Healing Cask]] ([[Hypnotic Platter]] in the European [[region|version]]) lies, a severed root is on the western side. By having a leader hug the northern corner where the root and the trunk meet, and lie down, a Pikmin can carry him up the root and enter the area surrounding the [[Burgeoning Spiderwort]] dome. On this terrain, having a Pikmin carry the leader should effortlessly take him through a different root, and end up on the [[Bulblax Kingdom]] side. This allows entry to the cave without needing [[Yellow Pikmin]].
*On the tree stump where the [[Healing Cask]] ([[Hypnotic Platter]] in the European [[region|version]]) lies, a severed root is on the western side. By having a leader hug the northern corner where the root and the trunk meet, and lie down, a Pikmin can carry him up the root and enter the area surrounding the [[Burgeoning Spiderwort]] dome. On this terrain, having a Pikmin carry the leader should effortlessly take him through a different root, and end up on the [[Bulblax Kingdom]] side. This allows entry to the cave without needing [[Yellow Pikmin]].
*From the landing site, if a leader lies down on the wall of the ledge where the [[Sunseed Berry]] is, particularly, on the closest notable convex vertex from the right, the carrier Pikmin will go up the wall and the player can then take control of the leader atop the ledge, and enter the [[Snagret Hole]] early.<ref>[https://www.youtube.com/watch?v=ECgO1cOwnFQ#t=35m25s ''Pikmin 2'' speedrun in which the runner gets to the Snagret Hole ledge directly from the landing site (at 35:25)]</ref>


===Perplexing Pool===
===Perplexing Pool===