Cutscene: Difference between revisions

11 bytes removed ,  8 years ago
I moved that info up a bit, since the old way made it seem like it was an attraction cutscene, which it isn't.
m (→‎Attraction mode: Added the only cutscene which can be watched on the title screen of Pikmin 3)
(I moved that info up a bit, since the old way made it seem like it was an attraction cutscene, which it isn't.)
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==Common cutscenes==
==Common cutscenes==
===Attraction mode===
===Attraction mode===
{{ToDo|List the ''Pikmin 3'''s attraction mode cutscenes, if any.}}
For ''Pikmin'' and ''Pikmin 2'', as well as the ''New Play Control!'' releases, if the player is idle on the title screen for long enough, the game will start showing a bit of gameplay, to show new players how the game works. Because of the different controls, these vary between game and between the GameCube originals and ''[[New Play Control!]]'' remakes. These pre-rendered cutscenes appear in the following order, and loop over to the first one after the last one plays.


If the player is idle on the title screen for long enough, the game will start showing a bit of gameplay, to show new players how the game works. Because of the different controls, these vary between game and between the GameCube originals and ''[[New Play Control!]]'' remakes. These pre-rendered cutscenes appear in the following order, and loop over to the first one after the last one plays:
''Pikmin 3'' does not have any attraction mode cutscene, but the player can rewatch the prologue cutscene by staying about 4 minutes on the title screen. This cutscene can also be watched by starting a new game. If the player watches it by staying on the title screen, they will have to restart the game (once the cutscene finishes) to watch it again: waiting again will not trigger the cutscene a second time.


;''Pikmin''
;''Pikmin''
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#This video explains the rules and mechanics for [[Challenge Mode (Pikmin 2)|Challenge Mode]] while showing two-player footage, including [[The Key]] being delivered and a geyser appearing. It then shows [[2-Player Battle]] and the various mechanics of the mode.
#This video explains the rules and mechanics for [[Challenge Mode (Pikmin 2)|Challenge Mode]] while showing two-player footage, including [[The Key]] being delivered and a geyser appearing. It then shows [[2-Player Battle]] and the various mechanics of the mode.
#This cutscene shows Louie gawking at a Red Pikmin sprout, the same clip as on the cutscene for the first [[day]], and shows that {{button|wii|A}} can [[pluck]] Pikmin. It then shows {{button|wii|A}} being used to throw a Pikmin at a [[Pellet Posy]] and a pellet, shows Pikmin delivering pellets and the Onion expelling more seeds, and shows that {{button|wii|B}} can [[whistle]] Pikmin.
#This cutscene shows Louie gawking at a Red Pikmin sprout, the same clip as on the cutscene for the first [[day]], and shows that {{button|wii|A}} can [[pluck]] Pikmin. It then shows {{button|wii|A}} being used to throw a Pikmin at a [[Pellet Posy]] and a pellet, shows Pikmin delivering pellets and the Onion expelling more seeds, and shows that {{button|wii|B}} can [[whistle]] Pikmin.
;''Pikmin 3''
#The game only has a single cutscene: the player can watch it by staying for about 4 minutes on the title screen. This cutscene is actually the opening of the game, which can also be watched by starting a new game. If the player watches it by staying on the title screen, he or she will have to restart the game (once the cutscene finishes) to watch it again: waiting again will not trigger the cutscene a second time.


===Sunset===
===Sunset===