Unused content in Pikmin: Difference between revisions

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=== Unused fish decoration ===
=== Unused fish decoration ===
There is an unused fish generator in the files of the game, which spawns "fish" that move around. The fish have no model, so a white X is manually drawn by the engine instead. This decoration appears to be unfinished and may have been cut early.
There is an unused fish generator in the files of the game, which spawns "fish" that move around. The fish have no model, so a white X is manually drawn by the engine instead. This decoration appears to be unfinished and may have been cut early.
=== Large door, small door, and key objects ===
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There are door and key objects in the game files. They use the unused door and key models and only function correctly in the unused debugger.
* The key floats in place when spawned and when "touched" by Captain Olimar it dissapears and increments an unseen counter.
* The large door blocks Captain Olimar from getting in an radius of it, but if Olimar has collected a key, it linerally vertically squishes into the ground at which point the hitsphere dissapears.
* The small door also blocks Captain Olimar, but when touched after collecting a key, Olimar is sent into a state where he cannot move and the door remains unchanged, probably because of a glitch arising from deleted code.
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