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=== Unused fish decoration === | === Unused fish decoration === | ||
There is an unused fish generator in the files of the game, which spawns "fish" that move around. The fish have no model, so a white X is manually drawn by the engine instead. This decoration appears to be unfinished and may have been cut early. | There is an unused fish generator in the files of the game, which spawns "fish" that move around. The fish have no model, so a white X is manually drawn by the engine instead. This decoration appears to be unfinished and may have been cut early. | ||
=== Large door, small door, and key objects === | |||
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There are door and key objects in the game files. They use the unused door and key models and only function correctly in the unused debugger. | |||
* The key floats in place when spawned and when "touched" by Captain Olimar it dissapears and increments an unseen counter. | |||
* The large door blocks Captain Olimar from getting in an radius of it, but if Olimar has collected a key, it linerally vertically squishes into the ground at which point the hitsphere dissapears. | |||
* The small door also blocks Captain Olimar, but when touched after collecting a key, Olimar is sent into a state where he cannot move and the door remains unchanged, probably because of a glitch arising from deleted code. | |||
{{clear}} | {{clear}} | ||
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